Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Helpmepls
Hachiman
Level 108
God Stats
1W - 1L
1,839 SR
Queue Stats
138W - 180L
1,406 Elo+
Solo
Cerberus
Cerberus
SehZuTyp
Cerberus
Level 74
God Stats
15W - 17L
1,501 SR
Queue Stats
264W - 264L
1,465 Elo+
Solo
Team Averages
Level 118
1,568 SR
1,474 Elo+

VS

Team Averages
Level 121
1,593 SR
1,532 Elo+
Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrazyAretha
Nu Wa
Level 157
God Stats
6W - 11L
1,373 SR
Queue Stats
185W - 186L
1,535 Elo+
Solo
Arachne
Arachne
Doge
Arachne
Level 141
God Stats
1W - 2L
1,415 SR
Queue Stats
204W - 181L
1,544 Elo+
Solo
Hou Yi
Hou Yi
ShmeatMahMeat
Hou Yi
Level 56
God Stats
2W - 2L
1,955 SR
Queue Stats
215W - 167L
1,548 Elo+
Solo
Ne Zha
Ne Zha
TommyºShelby
Ne Zha
Level 128
God Stats
15W - 11L
1,721 SR
Queue Stats
305W - 331L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
1 / 1 / 0
4,011
802
2,320
4,809
2,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
 
Anubis
7
1 / 0 / 0
3,979
796
1,582
2,458
1,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
 
Serqet
6
0 / 1 / 2
3,658
732
639
3,976
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Helpmepls
Hachiman
5
1 / 0 / 1
3,388
678
2,300
3,008
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SehZuTyp
Cerberus
5
1 / 1 / 1
3,694
739
2,561
5,296
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
3
0 / 0 / 1
3,008
602
1,443
2,599
964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 1
3,691
738
1,948
2,352
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Doge
Arachne
5
1 / 1 / 0
3,432
686
1,824
5,172
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 0
3,279
656
3,110
3,961
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 0
3,896
779
2,954
4,549
1,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
Anubis
 
Anubis
1
0
0
1
W
Serqet
 
Serqet
0
1
2
1
L
Atlas
 
Atlas
0
0
1
0.5
L
1
1
1
1.5
L
Arachne
Doge
Arachne
1
1
0
1
W
Hachiman
Helpmepls
Hachiman
1
0
1
1.5
W
Cerberus
SehZuTyp
Cerberus
1
1
1
1.5
L
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,402
Damage
11,279
19,547
Taken
18,633
7,832
Mitigated
5,695
9,569
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,320
857
0
1,428
4,809
2,609
58
0
4,377
449
18,964
W
Anubis
 
Anubis
1,582
275
0
1,983
2,458
1,221
0
1,149
1,213
24,855
0
W
Serqet
 
Serqet
639
299
0
1,855
3,976
1,177
0
179
3,785
0
14,520
L
Atlas
 
Atlas
1,443
955
131
1,109
2,599
964
0
857
1,742
4,564
0
L
1,948
774
0
474
2,352
514
0
995
1,357
16,939
0
L
Arachne
Doge
Arachne
1,824
1,193
0
1,627
5,172
1,324
0
867
4,305
0
14,435
W
Hachiman
Helpmepls
Hachiman
2,300
1,355
0
1,604
3,008
744
0
1,015
1,981
0
12,600
W
Cerberus
SehZuTyp
Cerberus
2,561
814
0
2,699
5,296
2,081
0
886
4,368
10,379
0
L
3,110
1,342
0
1,522
3,961
1,061
0
1,424
2,537
0
15,439
L
2,954
1,338
0
2,693
4,549
1,832
0
0
4,549
0
21,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
17,306
174
Minions Killed
139
0
Camps Cleared
0
547,376
Distance Traveled
508,240
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,011
802
36
7
0
116,270
0
W
Anubis
3,979
796
58
12
0
102,988
1
W
Serqet
3,658
732
38
8
0
124,456
2
L
Atlas
3,008
602
8
2
0
70,484
0
L
Nu Wa
3,691
738
36
7
0
98,549
2
L
Arachne
3,432
686
29
6
0
122,080
2
W
Hachiman
3,388
678
25
5
0
92,174
1
W
Cerberus
3,694
739
17
3
0
111,488
1
L
Hou Yi
3,279
656
26
5
0
100,477
1
L
Ne Zha
3,896
779
40
8
0
116,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role