Player Matchup

Geb
Geb
Gold II
DITIDT4
Geb
Gold II
Level 127
God Stats
2W - 1L
1,671 SR
Queue Stats
43W - 38L
1,735 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
ImpactRW
Zhong Kui
Diamond V
Level 150
God Stats
1W - 2L
1,234 SR
Queue Stats
190W - 179L
2,003 MMR
Solo
Lancelot
Lancelot
Gold I
ZiyaYiza
Lancelot
Gold I
Level 136
God Stats
2W - 1L
1,508 SR
Queue Stats
410W - 427L
1,646 MMR
Solo
Athena
Athena
Platinum I
chatokid
Athena
Platinum I
Level 147
God Stats
2W - 4L
1,418 SR
Queue Stats
184W - 180L
1,922 MMR
Solo
Cernunnos
Cernunnos
Gold IV
gowonn
Cernunnos
Gold IV
Level 147
God Stats
2W - 1L
1,776 SR
Queue Stats
41W - 36L
1,538 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,521 SR
1,769 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,563 SR
1,685 MMR
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
IvanitasChoren
Baron Samedi
Platinum V
Level 101
God Stats
0W - 1L
1,536 SR
Queue Stats
53W - 49L
1,738 MMR
Solo
Bellona
Bellona
Gold III
QuesitoCanario
Bellona
Gold III
Level 95
God Stats
0W - 2L
1,587 SR
Queue Stats
44W - 48L
1,536 MMR
Solo
Chronos
Chronos
Platinum I
forsenAgony
Chronos
Platinum I
Level 55
God Stats
7W - 6L
1,695 SR
Queue Stats
70W - 57L
1,993 MMR
Solo
Achilles
Achilles
Gold I
青石哥丶
Achilles
Gold I
Level 146
God Stats
0W - 2L
1,496 SR
Queue Stats
223W - 220L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
4 / 2 / 5
8,351
557
6,330
13,027
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
ImpactRW
Zhong Kui
13
3 / 1 / 4
8,166
544
13,465
10,510
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ZiyaYiza
Lancelot
15
3 / 0 / 2
8,737
582
7,828
14,150
9,392
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
chatokid
Athena
14
0 / 1 / 6
7,987
532
7,527
12,153
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
gowonn
Cernunnos
15
5 / 3 / 0
9,384
626
9,624
11,398
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ThanatosIshtarYu HuangHades

VS

Bans
ThorAo KuangAtlasNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 4 / 1
8,717
581
7,065
13,825
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
IvanitasChoren
Baron Samedi
13
0 / 4 / 0
7,663
511
7,309
12,269
9,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 3
7,460
497
4,243
10,326
9,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
forsenAgony
Chronos
11
1 / 4 / 3
6,454
430
5,681
14,316
8,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
青石哥丶
Achilles
13
2 / 2 / 1
7,819
521
6,752
16,899
16,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
7
7
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
1
0.88
W
Geb
4
2
5
3.25
W
Zhong Kui
ImpactRW
Zhong Kui
3
1
4
5
L
Baron Samedi
IvanitasChoren
Baron Samedi
0
4
0
0
L
1
1
3
2.5
W
Lancelot
ZiyaYiza
Lancelot
3
0
2
4
W
Athena
chatokid
Athena
0
1
6
3
L
Chronos
forsenAgony
Chronos
1
4
3
0.63
W
Cernunnos
gowonn
Cernunnos
5
3
0
1.67
L
Achilles
青石哥丶
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
31,050
61,238
Taken
67,635
39,840
Mitigated
48,637
15,946
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,065
3,027
0
6,170
13,825
5,061
1,737
2,285
11,540
0
75,147
W
Geb
6,330
2,102
0
3,367
13,027
12,518
175
2,841
10,186
27,506
0
W
Zhong Kui
ImpactRW
Zhong Kui
13,465
3,310
0
4,895
10,510
7,822
494
1,743
8,767
63,275
0
L
Baron Samedi
IvanitasChoren
Baron Samedi
7,309
892
0
3,549
12,269
9,959
304
3,541
8,728
62,687
0
L
4,243
1,457
0
783
10,326
9,071
0
2,171
8,155
0
57,709
W
Lancelot
ZiyaYiza
Lancelot
7,828
1,023
0
741
14,150
9,392
56
5,892
8,258
78
62,634
W
Athena
chatokid
Athena
7,527
2,884
0
2,176
12,153
6,340
55
1,278
10,875
68,422
0
L
Chronos
forsenAgony
Chronos
5,681
2,005
0
2,396
14,316
8,507
0
10,040
4,057
30,722
0
W
Cernunnos
gowonn
Cernunnos
9,624
4,590
0
4,767
11,398
3,768
0
1,534
9,864
0
75,369
L
Achilles
青石哥丶
Achilles
6,752
1,899
0
2,975
16,899
16,039
0
9,363
7,536
0
43,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
38,113
492
Minions Killed
460
0
Camps Cleared
0
1,559,819
Distance Traveled
1,353,546
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,717
581
139
9
0
252,052
5
W
Geb
8,351
557
20
1
0
310,577
4
W
Zhong Kui
8,166
544
120
8
0
269,344
7
L
Baron Samedi
7,663
511
111
7
0
235,106
3
L
Bellona
7,460
497
101
7
0
311,352
5
W
Lancelot
8,737
582
111
7
0
337,805
3
W
Athena
7,987
532
104
7
0
352,987
2
L
Chronos
6,454
430
28
2
0
247,046
1
W
Cernunnos
9,384
626
137
9
0
289,106
3
L
Achilles
7,819
521
81
5
0
307,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role