Player Matchup

Ne Zha
Ne Zha
Masters
shxdowrxze
Ne Zha
Masters
Level 57
God Stats
3W - 2L
1,785 SR
Queue Stats
123W - 53L
2,932 MMR
Party 1
Fenrir
Fenrir
Masters
yrellexE
Fenrir
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
2,494 MMR
Party 1
Hera
Hera
Grandmaster
МистерЗлоеОблако
Hera
Grandmaster
Level 56
God Stats
16W - 4L
1,945 SR
Queue Stats
151W - 54L
3,050 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 91
1,743 SR
2,825 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,695 SR
1,730 MMR
Atlas
Atlas
Masters
 
Atlas
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Diamond II
IceXenia
Ishtar
Diamond II
Level 127
God Stats
6W - 0L
2,084 SR
Queue Stats
84W - 1L
2,189 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
shxdowrxze
Ne Zha
9
0 / 4 / 0
5,317
665
6,251
11,573
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
yrellexE
Fenrir
9
0 / 2 / 0
5,748
719
2,269
8,013
4,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,552
694
5,671
6,803
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangBaron SamediAresScyllaAchilles

VS

Bans
Ah Muzen CabMorgan Le FaySobekPersephoneHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 0 / 4
7,679
960
8,961
10,244
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
 
Guan Yu
11
1 / 0 / 7
7,120
890
5,382
8,250
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
IceXenia
Ishtar
12
3 / 0 / 5
6,794
849
9,133
5,036
2,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
4
6
W
Guan Yu
 
Guan Yu
1
0
7
4.5
W
Ishtar
IceXenia
Ishtar
3
0
5
5.5
L
Ne Zha
shxdowrxze
Ne Zha
0
4
0
0
L
Fenrir
yrellexE
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
23,476
26,389
Taken
23,530
13,065
Mitigated
18,717
6,016
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,961
3,860
0
3,922
10,244
9,638
419
2,030
7,819
23,215
0
W
Guan Yu
 
Guan Yu
5,382
820
2,170
4,849
8,250
6,984
440
1,732
6,324
0
18,518
W
Ishtar
IceXenia
Ishtar
9,133
4,670
0
2,488
5,036
2,095
1,793
2,196
2,763
0
39,749
L
Ne Zha
shxdowrxze
Ne Zha
6,251
1,615
0
2,645
11,573
6,234
0
4,147
7,426
0
17,736
L
Fenrir
yrellexE
Fenrir
2,269
1,151
987
1,459
8,013
4,609
0
1,882
6,131
0
8,163
L
5,671
1,846
0
925
6,803
2,222
0
2,950
3,853
30,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,617
Gold Earned
21,593
94
Minions Killed
108
0
Camps Cleared
0
433,016
Distance Traveled
502,204
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,679
960
21
3
0
163,077
3
W
Guan Yu
7,120
890
28
4
0
187,999
2
W
Ishtar
6,794
849
59
7
0
151,128
0
L
Ne Zha
5,317
665
25
3
0
157,501
7
L
Fenrir
5,748
719
10
1
0
132,684
0
L
Hera
5,552
694
59
7
0
142,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role