Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FighterCode
Sol
Level 102
God Stats
0W - 2L
1,235 SR
Queue Stats
5W - 4L
1,453 Elo+
Solo
Thanatos
Thanatos
Kadudle
Thanatos
Level 144
God Stats
21W - 26L
1,534 SR
Queue Stats
489W - 486L
1,545 Elo+
Solo
Team Averages
Level 115
1,423 SR
1,499 Elo+

VS

Team Averages
Level 75
1,637 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Ciastek202
Shiva
Level 63
God Stats
1W - 0L
1,791 SR
Queue Stats
4W - 8L
1,325 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MasterOfWarr
Ah Muzen Cab
Level 128
God Stats
13W - 8L
1,620 SR
Queue Stats
88W - 94L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 0
7,484
680
4,069
13,406
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 4 / 0
6,983
635
6,150
8,358
2,871
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Kadudle
Thanatos
13
0 / 2 / 0
6,984
635
4,102
10,838
4,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 4
8,052
732
4,184
3,816
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
14
3 / 0 / 6
9,421
856
9,878
9,210
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
MasterOfWarr
Ah Muzen Cab
16
4 / 0 / 5
9,134
830
12,329
6,773
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
W
Sol
 
Sol
2
0
4
4
W
Shiva
3
0
6
6
L
0
4
0
0
L
Thanatos
Kadudle
Thanatos
0
2
0
0
W
Ah Muzen Cab
MasterOfWarr
Ah Muzen Cab
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,321
Damage
26,391
32,602
Taken
19,799
24,427
Mitigated
14,500
10,949
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,069
425
0
2,803
13,406
16,633
0
1,784
11,622
12,258
0
W
Sol
 
Sol
4,184
813
0
1,843
3,816
1,694
246
2,270
1,546
20,411
1,549
W
Shiva
9,878
1,611
151
2,398
9,210
9,768
192
5,547
3,663
0
19,349
L
6,150
1,842
0
1,777
8,358
2,871
0
844
7,514
28,970
0
L
Thanatos
Kadudle
Thanatos
4,102
920
0
6,369
10,838
4,923
0
1,533
9,305
0
28,604
W
Ah Muzen Cab
MasterOfWarr
Ah Muzen Cab
12,329
4,484
0
1,849
6,773
3,038
336
2,507
4,266
0
59,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,451
Gold Earned
26,607
120
Minions Killed
155
0
Camps Cleared
0
620,638
Distance Traveled
728,152
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,484
680
13
1
0
212,255
0
W
Sol
8,052
732
32
3
0
229,569
3
W
Shiva
9,421
856
24
2
0
248,871
5
L
Sol
6,983
635
56
5
0
189,902
2
L
Thanatos
6,984
635
51
5
0
218,481
0
W
Ah Muzen Cab
9,134
830
99
9
0
249,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role