Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BrokenSolitude
Artemis
Level 121
God Stats
2W - 1L
1,630 SR
Queue Stats
60W - 51L
1,604 Elo+
Solo
Ra
Ra
CatalystDan
Ra
Level 108
God Stats
2W - 5L
1,088 SR
Queue Stats
323W - 352L
1,500 Elo+
Solo
Horus
Horus
Drágores
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 319L
1,462 Elo+
Solo
Team Averages
Level 95
1,444 SR
1,513 Elo+

VS

Team Averages
Level 131
1,608 SR
1,446 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
SunMonkeyGod
Nike
Level 84
God Stats
4W - 2L
1,944 SR
Queue Stats
98W - 75L
1,499 Elo+
Solo
Nu Wa
Nu Wa
TimeCrisis3
Nu Wa
Level 125
God Stats
28W - 18L
1,595 SR
Queue Stats
294W - 306L
1,446 Elo+
Solo
Thoth
Thoth
lilzomboi
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 0
4,048
810
1,602
1,937
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
6
2 / 0 / 0
3,659
732
1,263
3,075
776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 1
3,094
619
2,225
2,973
705
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,467
693
1,160
2,010
557
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Drágores
Horus
5
0 / 1 / 1
3,297
659
1,695
3,800
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
0 / 1 / 0
3,328
666
1,109
3,354
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
 
Izanami
5
1 / 1 / 0
3,270
654
2,197
2,037
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 1
3,506
701
2,165
4,397
1,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,080
616
1,494
2,668
767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thoth
lilzomboi
Thoth
1
0 / 0 / 0
2,424
485
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Cliodhna
 
Cliodhna
0
1
0
0
L
Izanami
 
Izanami
1
1
0
1
W
0
0
1
0.5
W
0
0
0
0
W
Horus
Drágores
Horus
0
1
1
0.5
L
0
0
1
0.5
L
0
1
0
0
L
Thoth
lilzomboi
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,945
Damage
6,965
13,795
Taken
12,456
4,338
Mitigated
4,126
5,605
Healing
3,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,602
819
0
855
1,937
723
0
1,042
753
0
22,998
W
Ao Kuang
 
Ao Kuang
1,263
221
0
819
3,075
776
0
82
2,993
16,073
0
L
Cliodhna
 
Cliodhna
1,109
257
0
1,132
3,354
1,139
0
1,739
1,615
0
15,178
L
Izanami
 
Izanami
2,197
1,468
0
122
2,037
712
0
263
1,774
0
20,646
W
2,225
683
0
750
2,973
705
0
82
2,891
0
15,561
W
1,160
123
21
1,246
2,010
557
590
82
1,928
18,973
0
W
Horus
Drágores
Horus
1,695
950
42
1,872
3,800
1,577
0
64
3,736
0
6,591
L
2,165
502
0
1,391
4,397
1,508
0
421
3,976
0
9,193
L
1,494
554
0
378
2,668
767
0
0
2,668
11,609
0
L
Thoth
lilzomboi
Thoth
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,565
Gold Earned
15,608
140
Minions Killed
109
0
Camps Cleared
0
467,175
Distance Traveled
381,372
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,048
810
33
7
0
90,608
2
W
Ao Kuang
3,659
732
36
7
0
97,737
0
L
Cliodhna
3,328
666
37
7
0
112,336
2
L
Izanami
3,270
654
45
9
0
91,766
1
W
Artemis
3,094
619
31
6
0
83,517
0
W
Ra
3,467
693
29
6
0
93,167
1
W
Horus
3,297
659
11
2
0
102,146
0
L
Nike
3,506
701
10
2
0
97,817
1
L
Nu Wa
3,080
616
17
3
0
79,453
1
L
Thoth
2,424
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role