Player Matchup

Zeus
Zeus
Hyfronx
Zeus
Level 160
God Stats
20W - 9L
1,702 SR
Queue Stats
1,030W - 1,083L
1,551 Elo+
Solo
Nu Wa
Nu Wa
MFEARNYG
Nu Wa
Level 160
God Stats
6W - 6L
1,491 SR
Queue Stats
474W - 532L
1,479 Elo+
Solo
Atlas
Atlas
Obey Bucky
Atlas
Level 160
God Stats
6W - 1L
1,604 SR
Queue Stats
161W - 114L
1,631 Elo+
Party 1
Hercules
Hercules
ObeyIno
Hercules
Level 56
God Stats
1W - 0L
1,861 SR
Queue Stats
27W - 11L
1,698 Elo+
Party 1
Chiron
Chiron
TheRealDoink
Chiron
Level 148
God Stats
2W - 2L
1,631 SR
Queue Stats
92W - 81L
1,563 Elo+
Solo
Team Averages
Level 137
1,658 SR
1,584 Elo+

VS

Team Averages
Level 144
1,546 SR
1,577 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Anarkium
Jormungandr
Level 157
God Stats
0W - 1L
1,835 SR
Queue Stats
21W - 23L
1,583 Elo+
Solo
He Bo
He Bo
ApexPred4209285
He Bo
Level 125
God Stats
5W - 6L
1,441 SR
Queue Stats
253W - 240L
1,516 Elo+
Solo
Vamana
Vamana
Jaws
Vamana
Level 155
God Stats
4W - 6L
1,422 SR
Queue Stats
429W - 411L
1,645 Elo+
Solo
Janus
Janus
KfcFriedd
Janus
Level 126
God Stats
5W - 13L
1,535 SR
Queue Stats
231W - 190L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hyfronx
Zeus
15
2 / 5 / 11
9,341
778
11,699
11,705
5,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
MFEARNYG
Nu Wa
16
3 / 4 / 14
9,767
814
8,808
10,816
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
18
7 / 2 / 15
11,037
920
7,739
18,166
24,827
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
ObeyIno
Hercules
16
5 / 4 / 14
9,781
815
12,350
20,049
20,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
18
7 / 1 / 10
10,658
888
18,173
14,890
7,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 4 / 6
6,934
578
1,867
11,885
9,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Anarkium
Jormungandr
17
3 / 7 / 6
9,556
796
19,907
17,677
8,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 5
9,310
776
8,481
11,081
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Jaws
Vamana
12
0 / 5 / 8
8,006
667
7,486
16,858
13,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
KfcFriedd
Janus
16
6 / 3 / 6
9,259
772
16,874
8,621
3,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
24
Kills
15
16
Deaths
24
64
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
6
1
L
Jormungandr
Anarkium
Jormungandr
3
7
6
0.86
L
5
5
5
1.5
W
Zeus
Hyfronx
Zeus
2
5
11
1.5
L
Vamana
Jaws
Vamana
0
5
8
0.8
L
Janus
KfcFriedd
Janus
6
3
6
3
W
Nu Wa
MFEARNYG
Nu Wa
3
4
14
2.5
W
Atlas
7
2
15
7.25
W
Hercules
ObeyIno
Hercules
5
4
14
3
W
Chiron
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,769
Damage
54,615
75,626
Taken
66,122
62,760
Mitigated
39,636
29,951
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,867
562
469
2,704
11,885
9,439
50
3,657
8,100
0
3,218
L
Jormungandr
Anarkium
Jormungandr
19,907
1,967
603
2,128
17,677
8,527
0
8,325
9,030
42,290
0
L
8,481
28
816
1,315
11,081
4,516
0
5,674
5,185
16,743
0
W
Zeus
Hyfronx
Zeus
11,699
929
597
501
11,705
5,282
1,362
7,769
3,936
27,909
0
L
Vamana
Jaws
Vamana
7,486
2,294
1,906
4,368
16,858
13,430
17
6,151
10,527
0
11,912
L
Janus
KfcFriedd
Janus
16,874
620
1,050
1,876
8,621
3,724
0
4,439
3,917
34,659
0
W
Nu Wa
MFEARNYG
Nu Wa
8,808
2,212
1,315
2,126
10,816
4,706
2,310
5,891
4,925
23,500
0
W
Atlas
7,739
2,087
1,767
6,751
18,166
24,827
106
9,478
8,688
18,242
0
W
Hercules
ObeyIno
Hercules
12,350
2,411
0
5,623
20,049
20,465
0
11,418
8,631
0
16,182
W
Chiron
18,173
8,108
4,522
6,749
14,890
7,480
3,700
10,706
4,184
0
36,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,584
Gold Earned
43,065
139
Minions Killed
124
0
Camps Cleared
0
1,118,440
Distance Traveled
941,254
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,934
578
6
1
0
136,136
1
L
Jormungandr
9,556
796
34
3
0
190,501
0
L
He Bo
9,310
776
23
2
0
226,873
0
W
Zeus
9,341
778
37
3
0
216,667
0
L
Vamana
8,006
667
7
1
0
168,255
0
L
Janus
9,259
772
54
5
0
219,489
1
W
Nu Wa
9,767
814
26
2
0
208,205
0
W
Atlas
11,037
920
12
1
0
263,068
1
W
Hercules
9,781
815
13
1
0
222,114
0
W
Chiron
10,658
888
51
4
0
208,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role