Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Bronze II
Leozilla91
Hades
Bronze II
Level 128
God Stats
7W - 5L
1,471 SR
Queue Stats
265W - 276L
247 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
danielnavarro221
Baron Samedi
Silver IV
Level 149
God Stats
3W - 3L
1,347 SR
Queue Stats
260W - 280L
550 MMR
Party 2
Achilles
Achilles
Silver II
l palacez l
Achilles
Silver II
Level 105
God Stats
3W - 3L
1,304 SR
Queue Stats
220W - 228L
940 MMR
Solo
Thor
Thor
Gold II
lynxsafe14
Thor
Gold II
Level 91
God Stats
2W - 0L
1,687 SR
Queue Stats
10W - 0L
1,826 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,462 SR
1,012 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,568 SR
1,180 MMR
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
M3X1C4N1S1M0
Nu Wa
Silver II
Level 113
God Stats
362W - 334L
1,529 SR
Queue Stats
512W - 527L
935 MMR
Solo
Skadi
Skadi
Bronze I
arminhammer25
Skadi
Bronze I
Level 81
God Stats
1W - 4L
1,575 SR
Queue Stats
24W - 53L
637 MMR
Solo
Bacchus
Bacchus
Bronze IV
gorgia_12
Bacchus
Bronze IV
Level 56
God Stats
0W - 2L
1,736 SR
Queue Stats
1W - 6L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 1 / 8
11,208
659
9,969
4,941
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
14
2 / 4 / 9
9,024
531
11,336
17,251
9,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
danielnavarro221
Baron Samedi
15
5 / 2 / 8
9,532
561
9,531
9,251
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
l palacez l
Achilles
16
2 / 0 / 0
10,261
604
3,590
10,797
7,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 0 / 3
12,745
750
14,332
10,968
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChronosLokiIzanamiArachne

VS

Bans
MauiSusanoAwilixChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 5 / 1
8,098
476
5,434
10,339
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
9
1 / 5 / 0
6,813
401
1,668
8,178
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 4 / 2
7,723
454
7,478
10,011
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 9 / 0
7,078
416
3,392
17,848
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
gorgia_12
Bacchus
12
1 / 6 / 2
7,491
441
5,890
18,279
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
29
Kills
7
7
Deaths
29
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
L
Ravana
 
Ravana
1
5
1
0.3
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
Hades
2
4
9
1.63
L
2
4
2
0.75
L
2
9
0
0.22
W
Baron Samedi
danielnavarro221
Baron Samedi
5
2
8
4.5
L
Bacchus
gorgia_12
Bacchus
1
6
2
0.33
W
Achilles
l palacez l
Achilles
2
0
0
2
W
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,758
Damage
23,862
53,208
Taken
64,655
28,438
Mitigated
37,199
20,596
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,969
569
0
535
4,941
1,982
1,112
1,218
3,723
102,742
0
L
Ravana
 
Ravana
5,434
1,068
0
2,404
10,339
4,378
0
3,434
6,905
0
56,781
L
Kukulkan
 
Kukulkan
1,668
210
0
180
8,178
3,295
0
3,049
5,129
34,060
0
W
Hades
11,336
1,057
594
6,200
17,251
9,294
1,509
4,635
12,616
50,007
3,195
L
7,478
3,824
0
2,225
10,011
6,246
0
3,352
6,659
44,086
4,608
L
3,392
1,762
0
2,879
17,848
7,187
0
10,420
7,428
0
43,295
W
Baron Samedi
danielnavarro221
Baron Samedi
9,531
1,598
921
1,746
9,251
4,327
1,454
3,298
5,953
51,859
0
L
Bacchus
gorgia_12
Bacchus
5,890
1,134
659
4,188
18,279
16,093
0
10,319
7,960
39,926
0
W
Achilles
l palacez l
Achilles
3,590
479
0
4,105
10,797
7,689
1,180
4,710
6,087
0
76,020
W
14,332
3,733
0
6,495
10,968
5,146
868
1,964
9,004
0
107,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,770
Gold Earned
37,203
632
Minions Killed
360
0
Camps Cleared
0
1,659,179
Distance Traveled
1,305,442
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,208
659
193
11
0
379,707
3
L
Ravana
8,098
476
111
7
0
316,294
3
L
Kukulkan
6,813
401
73
4
0
225,217
0
W
Hades
9,024
531
82
5
0
304,258
10
L
Nu Wa
7,723
454
63
4
0
214,626
6
L
Skadi
7,078
416
73
4
0
269,140
3
W
Baron Samedi
9,532
561
69
4
0
299,994
4
L
Bacchus
7,491
441
40
2
0
280,165
0
W
Achilles
10,261
604
131
8
0
284,758
9
W
Thor
12,745
750
157
9
0
390,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role