Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MeganStenford
Hachiman
Level 127
God Stats
2W - 4L
1,188 SR
Queue Stats
277W - 275L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
Nymandias
Ratatoskr
Level 86
God Stats
6W - 5L
1,462 SR
Queue Stats
192W - 189L
1,498 Elo+
Solo
Hercules
Hercules
insanedawg
Hercules
Level 127
God Stats
2W - 2L
1,338 SR
Queue Stats
171W - 173L
1,462 Elo+
Solo
Team Averages
Level 109
1,398 SR
1,492 Elo+

VS

Team Averages
Level 120
1,464 SR
1,466 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BIBIBeanca7
Sol
Level 132
God Stats
8W - 8L
1,544 SR
Queue Stats
392W - 442L
1,423 Elo+
Solo
Sylvanus
Sylvanus
ReD PoPPeR82
Sylvanus
Level 150
God Stats
14W - 11L
1,583 SR
Queue Stats
819W - 884L
1,531 Elo+
Party 1
Neith
Neith
gotanzo
Neith
Level 77
God Stats
5W - 11L
1,294 SR
Queue Stats
355W - 398L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xabofumao
Ah Muzen Cab
Level 117
God Stats
1W - 2L
1,397 SR
Queue Stats
27W - 34L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
6 / 5 / 14
13,584
715
40,677
30,624
29,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
20
1 / 3 / 21
12,752
671
7,496
35,063
54,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
MeganStenford
Hachiman
20
9 / 3 / 11
14,059
740
36,814
18,562
10,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Nymandias
Ratatoskr
20
5 / 2 / 16
12,310
648
17,386
22,489
35,090
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
insanedawg
Hercules
16
4 / 5 / 14
11,364
598
13,323
30,894
34,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 6 / 8
11,884
625
23,694
32,647
36,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 4
10,067
530
6,847
8,490
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
ReD PoPPeR82
Sylvanus
20
2 / 3 / 10
12,652
666
16,328
31,203
42,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
gotanzo
Neith
20
3 / 6 / 7
12,325
649
20,075
25,789
14,855
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
xabofumao
Ah Muzen Cab
20
7 / 7 / 4
12,706
669
29,769
26,618
14,008
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
25
Kills
16
18
Deaths
25
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
5
14
2.6
W
Sylvanus
 
Sylvanus
1
3
21
3.83
L
Chaac
 
Chaac
2
6
8
1
L
2
3
4
1.33
W
Hachiman
MeganStenford
Hachiman
9
3
11
4.83
W
Ratatoskr
Nymandias
Ratatoskr
5
2
16
6.5
L
Sylvanus
ReD PoPPeR82
Sylvanus
2
3
10
2.33
L
Neith
gotanzo
Neith
3
6
7
1.08
W
Hercules
insanedawg
Hercules
4
5
14
2.2
L
Ah Muzen Cab
xabofumao
Ah Muzen Cab
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,696
Damage
96,713
137,632
Taken
124,747
164,442
Mitigated
111,421
67,312
Healing
65,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
40,677
2,037
3,767
11,699
30,624
29,506
1,123
4,534
26,090
73,504
0
W
Sylvanus
 
Sylvanus
7,496
1,623
16,249
14,036
35,063
54,378
361
6,825
28,238
12,638
0
L
Chaac
 
Chaac
23,694
3,728
1,839
9,322
32,647
36,763
1,261
13,428
19,219
0
46,465
L
6,847
1,542
470
1,720
8,490
3,626
0
3,583
4,907
15,071
0
W
Hachiman
MeganStenford
Hachiman
36,814
17,004
2,888
2,962
18,562
10,570
6,500
2,851
15,711
0
75,737
W
Ratatoskr
Nymandias
Ratatoskr
17,386
1,410
3,451
2,554
22,489
35,090
710
4,292
18,197
0
29,056
L
Sylvanus
ReD PoPPeR82
Sylvanus
16,328
3,177
15,925
17,669
31,203
42,169
502
12,017
19,186
23,967
0
L
Neith
gotanzo
Neith
20,075
6,347
2,038
7,852
25,789
14,855
1,341
8,439
17,350
0
37,355
W
Hercules
insanedawg
Hercules
13,323
2,469
1,641
8,065
30,894
34,898
1,648
4,673
26,221
0
22,167
L
Ah Muzen Cab
xabofumao
Ah Muzen Cab
29,769
15,544
1,677
7,410
26,618
14,008
1,208
10,706
15,912
0
52,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,069
Gold Earned
59,634
261
Minions Killed
185
0
Camps Cleared
0
1,609,986
Distance Traveled
1,419,132
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,584
715
98
5
0
322,985
0
W
Sylvanus
12,752
671
23
1
0
310,603
0
L
Chaac
11,884
625
47
2
0
337,984
1
L
Sol
10,067
530
15
1
0
167,106
1
W
Hachiman
14,059
740
102
5
0
305,738
0
W
Ratatoskr
12,310
648
17
1
0
388,973
0
L
Sylvanus
12,652
666
24
1
0
327,093
1
L
Neith
12,325
649
39
2
0
271,051
0
W
Hercules
11,364
598
21
1
0
281,687
0
L
Ah Muzen Cab
12,706
669
60
3
0
315,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role