Player Matchup

Bellona
Bellona
ChibiVashSama
Bellona
Level 160
God Stats
1W - 2L
1,412 SR
Queue Stats
258W - 274L
1,485 Elo+
Solo
Raijin
Raijin
Panguru 2009
Raijin
Level 160
God Stats
6W - 12L
1,366 SR
Queue Stats
145W - 164L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
Scylla_Crush
Kuzenbo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,458 Elo+
Solo
Da Ji
Da Ji
TONYLOKZ760
Da Ji
Level 100
God Stats
12W - 18L
1,489 SR
Queue Stats
192W - 194L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
b rab00
Ah Muzen Cab
Level 145
God Stats
5W - 1L
1,734 SR
Queue Stats
153W - 148L
1,499 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,449 Elo+

VS

Team Averages
Level 109
1,489 SR
1,472 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dark_Ninja_Willy
Sun Wukong
Level 108
God Stats
2W - 0L
1,522 SR
Queue Stats
36W - 49L
1,388 Elo+
Solo
Ah Puch
Ah Puch
Eskinore
Ah Puch
Level 137
God Stats
4W - 3L
1,235 SR
Queue Stats
273W - 326L
1,522 Elo+
Solo
Bacchus
Bacchus
TheMizuchi
Bacchus
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 102L
1,349 Elo+
Solo
Chaac
Chaac
jayIizzIe
Chaac
Level 136
God Stats
34W - 17L
1,688 SR
Queue Stats
231W - 190L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
0 / 1 / 1
10,412
496
6,259
17,398
16,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
16
1 / 1 / 2
10,065
479
8,846
12,830
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Scylla_Crush
Kuzenbo
14
3 / 4 / 3
9,327
444
7,884
19,933
30,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 7 / 1
9,065
432
8,952
22,185
9,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
b rab00
Ah Muzen Cab
16
3 / 5 / 1
10,469
499
13,547
16,868
7,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 1 / 5
10,641
507
17,716
18,238
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Dark_Ninja_Willy
Sun Wukong
17
6 / 2 / 4
10,548
502
12,184
20,276
12,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Eskinore
Ah Puch
15
1 / 3 / 5
9,095
433
10,359
9,897
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TheMizuchi
Bacchus
14
3 / 2 / 7
9,782
466
7,875
17,163
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
jayIizzIe
Chaac
20
4 / 1 / 4
12,441
592
16,572
22,400
18,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
18
18
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
5
6.5
L
Bellona
0
1
1
0.5
W
Sun Wukong
Dark_Ninja_Willy
Sun Wukong
6
2
4
4
W
Ah Puch
Eskinore
Ah Puch
1
3
5
1.17
L
Raijin
1
1
2
2
L
Kuzenbo
Scylla_Crush
Kuzenbo
3
4
3
1.13
L
2
7
1
0.36
W
Bacchus
TheMizuchi
Bacchus
3
2
7
3.25
L
Ah Muzen Cab
b rab00
Ah Muzen Cab
3
5
1
0.7
W
Chaac
jayIizzIe
Chaac
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,488
Damage
64,706
89,214
Taken
87,974
70,824
Mitigated
66,885
21,194
Healing
37,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,716
7,602
0
10,198
18,238
8,165
3,258
1,747
16,431
0
114,152
L
Bellona
6,259
1,877
0
8,017
17,398
16,557
1,242
836
16,562
0
92,214
W
Sun Wukong
Dark_Ninja_Willy
Sun Wukong
12,184
2,612
0
9,639
20,276
12,299
360
3,605
16,519
0
84,349
W
Ah Puch
Eskinore
Ah Puch
10,359
254
0
1,622
9,897
4,305
322
4,406
5,293
70,841
0
L
Raijin
8,846
647
0
1,851
12,830
5,698
1,067
4,389
8,441
80,384
0
L
Kuzenbo
Scylla_Crush
Kuzenbo
7,884
3,492
452
2,627
19,933
30,916
0
7,333
12,600
22,812
0
L
8,952
1,848
0
5,190
22,185
9,989
0
2,323
19,862
0
62,148
W
Bacchus
TheMizuchi
Bacchus
7,875
809
0
3,934
17,163
23,647
190
4,596
12,329
24,655
2,658
L
Ah Muzen Cab
b rab00
Ah Muzen Cab
13,547
4,218
0
3,057
16,868
7,664
0
3,055
13,813
0
91,976
W
Chaac
jayIizzIe
Chaac
16,572
3,501
0
12,297
22,400
18,469
92
1,646
20,672
0
149,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
52,507
588
Minions Killed
724
0
Camps Cleared
0
1,925,544
Distance Traveled
2,050,462
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,641
507
188
9
0
373,922
4
L
Bellona
10,412
496
164
8
0
429,194
6
W
Sun Wukong
10,548
502
135
6
0
438,673
6
W
Ah Puch
9,095
433
122
6
0
386,597
7
L
Raijin
10,065
479
160
8
0
359,980
2
L
Kuzenbo
9,327
444
24
1
0
385,007
5
L
Da Ji
9,065
432
91
4
0
388,388
2
W
Bacchus
9,782
466
38
2
0
422,080
0
L
Ah Muzen Cab
10,469
499
149
7
0
362,975
3
W
Chaac
12,441
592
241
11
0
429,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role