Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PikacAnarhija
Danzaburou
Level 157
God Stats
20W - 19L
1,569 SR
Queue Stats
202W - 205L
1,505 Elo+
Solo
Vulcan
Vulcan
PrimalHntr
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 125L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Renaldinh0
Gilgamesh
Level 98
God Stats
3W - 3L
1,658 SR
Queue Stats
334W - 363L
1,458 Elo+
Solo
Arachne
Arachne
fatcatstu
Arachne
Level 139
God Stats
2W - 1L
1,869 SR
Queue Stats
22W - 29L
1,448 Elo+
Solo
Team Averages
Level 110
1,619 SR
1,471 Elo+

VS

Team Averages
Level 108
1,557 SR
1,421 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dimdung
Cerberus
Level 56
God Stats
17W - 50L
1,210 SR
Queue Stats
120W - 165L
1,400 Elo+
Solo
Raijin
Raijin
Granickas
Raijin
Level 143
God Stats
11W - 9L
1,548 SR
Queue Stats
28W - 48L
1,322 Elo+
Solo
Danzaburou
Danzaburou
Jaaako
Danzaburou
Level 57
God Stats
4W - 2L
1,848 SR
Queue Stats
18W - 19L
1,455 Elo+
Solo
Thanatos
Thanatos
Mysrath
Thanatos
Level 127
God Stats
11W - 4L
1,676 SR
Queue Stats
94W - 95L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 1
4,701
470
3,196
8,338
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PikacAnarhija
Danzaburou
7
1 / 5 / 0
4,714
471
3,173
7,537
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
PrimalHntr
Vulcan
8
0 / 6 / 0
4,716
472
2,300
7,600
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Renaldinh0
Gilgamesh
8
0 / 3 / 0
4,753
475
3,551
9,976
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
fatcatstu
Arachne
9
1 / 3 / 0
5,251
525
1,796
9,144
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 0 / 1
6,481
648
5,309
8,562
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Dimdung
Cerberus
9
2 / 1 / 5
5,994
599
4,831
8,230
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Raijin
Granickas
Raijin
11
4 / 0 / 5
6,626
663
4,298
3,282
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Jaaako
Danzaburou
9
3 / 1 / 4
5,309
531
5,417
4,757
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Mysrath
Thanatos
11
8 / 0 / 4
7,012
701
5,302
7,440
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
19
19
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Amaterasu
 
Amaterasu
2
0
1
2.5
W
Cerberus
Dimdung
Cerberus
2
1
5
4.5
W
Raijin
Granickas
Raijin
4
0
5
6.5
W
Danzaburou
Jaaako
Danzaburou
3
1
4
5
W
Thanatos
Mysrath
Thanatos
8
0
4
10
L
Danzaburou
PikacAnarhija
Danzaburou
1
5
0
0.2
L
Vulcan
PrimalHntr
Vulcan
0
6
0
0
L
Gilgamesh
Renaldinh0
Gilgamesh
0
3
0
0
L
Arachne
fatcatstu
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,016
Damage
25,157
42,595
Taken
32,271
19,120
Mitigated
16,191
11,584
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,196
515
145
2,473
8,338
5,323
0
2,024
6,314
12,901
0
W
Amaterasu
 
Amaterasu
5,309
2,773
0
7,423
8,562
4,152
0
0
8,562
0
45,679
W
Cerberus
Dimdung
Cerberus
4,831
680
0
2,489
8,230
5,807
0
1,385
6,845
18,544
3,810
W
Raijin
Granickas
Raijin
4,298
416
0
728
3,282
1,134
51
1,558
1,724
37,224
0
W
Danzaburou
Jaaako
Danzaburou
5,417
3,405
0
2,215
4,757
1,805
1,158
1,811
2,946
0
27,230
W
Thanatos
Mysrath
Thanatos
5,302
1,609
0
8,903
7,440
3,293
0
742
6,698
0
38,663
L
Danzaburou
PikacAnarhija
Danzaburou
3,173
965
0
1,522
7,537
1,894
0
2,359
5,178
0
27,219
L
Vulcan
PrimalHntr
Vulcan
2,300
582
0
1,788
7,600
2,687
0
3,373
4,227
26,294
0
L
Gilgamesh
Renaldinh0
Gilgamesh
3,551
1,417
0
3,069
9,976
6,204
0
0
9,976
0
29,130
L
Arachne
fatcatstu
Arachne
1,796
1,302
0
2,587
9,144
3,012
0
925
8,219
0
36,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,135
Gold Earned
31,422
214
Minions Killed
318
0
Camps Cleared
0
924,199
Distance Traveled
921,454
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,701
470
19
2
0
181,625
2
W
Amaterasu
6,481
648
85
9
0
197,078
3
W
Cerberus
5,994
599
49
5
0
163,642
0
W
Raijin
6,626
663
64
6
0
159,201
3
W
Danzaburou
5,309
531
49
5
0
169,122
2
W
Thanatos
7,012
701
71
7
0
232,411
1
L
Danzaburou
4,714
471
40
4
0
166,421
1
L
Vulcan
4,716
472
45
5
0
189,821
2
L
Gilgamesh
4,753
475
43
4
0
164,080
1
L
Arachne
5,251
525
67
7
0
222,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role