Player Matchup

Cthulhu
Cthulhu
Gold III
EvanDontJudgeBby
Cthulhu
Gold III
Level 138
God Stats
42W - 43L
1,545 SR
Queue Stats
183W - 193L
1,562 MMR
Solo
Discordia
Discordia
Gold III
GeorgieB462
Discordia
Gold III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 162L
1,499 MMR
Solo
Ne Zha
Ne Zha
Bronze V
lZetsumei
Ne Zha
Bronze V
Level 128
God Stats
2W - 2L
1,532 SR
Queue Stats
25W - 31L
1,350 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,526 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 79
1,490 SR
1,257 MMR
Mulan
Mulan
Silver V
Ajl19987216
Mulan
Silver V
Level 85
God Stats
15W - 15L
1,416 SR
Queue Stats
34W - 49L
1,106 MMR
Party 1
Scylla
Scylla
Gold I
HiRezSupport-
Scylla
Gold I
Level 83
God Stats
7W - 9L
1,556 SR
Queue Stats
43W - 55L
1,637 MMR
Solo
Vamana
Vamana
Bronze I
Ice Cold Ziggy
Vamana
Bronze I
Level 68
God Stats
15W - 16L
1,499 SR
Queue Stats
30W - 43L
1,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
11,531
678
12,897
18,183
20,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
GeorgieB462
Discordia
17
0 / 4 / 5
10,687
629
6,327
9,849
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
lZetsumei
Ne Zha
19
8 / 0 / 1
12,396
729
20,230
17,668
9,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AtlasBaron SamediBaba YagaJormungandrAh Muzen Cab

VS

Bans
KaliIshtarCernunnosCharybdisHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,365
610
11,575
18,309
18,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 3
10,905
641
14,226
12,461
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 3
10,653
627
9,654
14,609
16,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
6
6
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
2
2
7
2.75
W
Discordia
GeorgieB462
Discordia
0
4
5
0.63
L
2
5
3
0.7
L
2
1
3
3.5
W
Ne Zha
lZetsumei
Ne Zha
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,454
Damage
35,455
45,700
Taken
45,379
34,106
Mitigated
40,053
12,684
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,575
923
0
5,171
18,309
18,309
0
7,852
9,707
0
31,726
W
12,897
269
854
3,791
18,183
20,514
258
7,594
9,712
39,886
0
W
Discordia
GeorgieB462
Discordia
6,327
146
0
656
9,849
4,311
222
3,511
5,939
36,421
0
L
14,226
703
0
828
12,461
5,317
184
4,556
7,625
55,282
0
L
9,654
3,898
128
4,546
14,609
16,427
0
5,500
8,740
0
53,951
W
Ne Zha
lZetsumei
Ne Zha
20,230
6,044
0
7,383
17,668
9,281
2,956
3,289
13,404
22
85,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
31,923
201
Minions Killed
200
0
Camps Cleared
0
961,382
Distance Traveled
921,069
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,365
610
43
3
0
314,439
5
W
Cthulhu
11,531
678
45
3
0
331,414
1
W
Discordia
10,687
629
65
4
0
271,729
0
L
Scylla
10,905
641
88
5
0
264,231
5
L
Vamana
10,653
627
69
4
0
342,399
2
W
Ne Zha
12,396
729
91
5
0
358,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role