Player Matchup

Cthulhu
Cthulhu
Akira_6798
Cthulhu
Level 118
God Stats
1W - 1L
1,734 SR
Queue Stats
178W - 138L
1,596 Elo+
Party 2
Maui
Maui
AnAbsoluteUn1t
Maui
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 65L
1,595 Elo+
Party 2
Charybdis
Charybdis
Dillon93
Charybdis
Level 117
God Stats
1W - 2L
1,550 SR
Queue Stats
118W - 121L
1,525 Elo+
Solo
Anhur
Anhur
JELLOKILLA376
Anhur
Level 158
God Stats
0W - 3L
1,267 SR
Queue Stats
234W - 249L
1,514 Elo+
Solo
Merlin
Merlin
JamBro
Merlin
Level 107
God Stats
8W - 3L
1,783 SR
Queue Stats
291W - 186L
1,623 Elo+
Party 2
Team Averages
Level 108
1,567 SR
1,571 Elo+

VS

Team Averages
Level 132
1,571 SR
1,560 Elo+
Xbalanque
Xbalanque
Aces8932
Xbalanque
Level 148
God Stats
2W - 0L
1,710 SR
Queue Stats
89W - 63L
1,598 Elo+
Party 1
Camazotz
Camazotz
DerpyTortuga
Camazotz
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,609 Elo+
Party 1
Neith
Neith
NoahsanKujo_
Neith
Level 86
God Stats
6W - 0L
1,616 SR
Queue Stats
222W - 242L
1,454 Elo+
Solo
Serqet
Serqet
RinceoirAero
Serqet
Level 146
God Stats
3W - 1L
1,615 SR
Queue Stats
61W - 44L
1,585 Elo+
Party 1
Chronos
Chronos
SenseiLeCuck
Chronos
Level 128
God Stats
5W - 8L
1,414 SR
Queue Stats
396W - 409L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akira_6798
Cthulhu
17
1 / 6 / 9
11,065
582
11,067
22,370
28,862
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 3 / 11
12,236
644
7,933
25,845
42,946
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Dillon93
Charybdis
20
9 / 3 / 3
13,508
711
32,776
17,132
10,715
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 8
10,822
570
16,482
17,827
9,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JamBro
Merlin
18
0 / 2 / 11
11,147
587
16,233
11,469
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aces8932
Xbalanque
20
5 / 5 / 9
13,294
700
28,205
20,274
12,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
DerpyTortuga
Camazotz
20
4 / 4 / 10
12,156
640
15,842
35,416
30,667
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 2
8,823
464
1,421
1,459
472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
20
4 / 2 / 11
13,313
701
9,700
21,449
46,353
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
SenseiLeCuck
Chronos
20
5 / 1 / 10
14,151
745
33,724
19,722
12,375
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
13
Kills
18
18
Deaths
13
42
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aces8932
Xbalanque
5
5
9
1.9
L
Cthulhu
Akira_6798
Cthulhu
1
6
9
0.92
L
1
3
11
2.17
W
Camazotz
DerpyTortuga
Camazotz
4
4
10
2.25
L
Charybdis
Dillon93
Charybdis
9
3
3
3.5
L
2
4
8
1.5
L
Merlin
JamBro
Merlin
0
2
11
2.75
W
0
1
2
1
W
Serqet
4
2
11
4.75
W
Chronos
SenseiLeCuck
Chronos
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,491
Damage
88,892
94,643
Taken
98,320
98,930
Mitigated
102,651
38,707
Healing
39,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aces8932
Xbalanque
28,205
9,732
1,380
5,097
20,274
12,784
4,466
9,503
10,771
0
63,689
L
Cthulhu
Akira_6798
Cthulhu
11,067
194
2,376
2,486
22,370
28,862
41
10,725
11,251
27,481
0
L
7,933
1,247
1,603
6,608
25,845
42,946
0
7,795
17,397
10,944
0
W
Camazotz
DerpyTortuga
Camazotz
15,842
2,807
1,148
16,256
35,416
30,667
252
13,022
22,394
0
39,581
L
Charybdis
Dillon93
Charybdis
32,776
12,281
553
5,352
17,132
10,715
951
5,036
11,768
0
67,922
L
16,482
9,077
7,328
6,501
17,827
9,466
617
4,915
12,422
0
28,123
L
Merlin
JamBro
Merlin
16,233
938
3,969
1,931
11,469
6,941
250
5,253
5,976
38,399
0
W
1,421
405
0
154
1,459
472
0
637
822
0
3,122
W
Serqet
9,700
847
1,530
3,772
21,449
46,353
565
5,794
15,655
0
10,653
W
Chronos
SenseiLeCuck
Chronos
33,724
5,602
3,187
7,353
19,722
12,375
2,415
6,277
13,445
70,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,778
Gold Earned
61,737
203
Minions Killed
205
0
Camps Cleared
0
1,649,954
Distance Traveled
1,450,718
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,294
700
86
5
0
310,199
1
L
Cthulhu
11,065
582
30
2
0
334,347
0
L
Maui
12,236
644
5
0
0
345,041
0
W
Camazotz
12,156
640
22
1
0
338,417
0
L
Charybdis
13,508
711
72
4
0
310,048
1
L
Anhur
10,822
570
29
2
0
310,513
0
L
Merlin
11,147
587
67
4
0
350,005
0
W
Neith
8,823
464
4
0
0
41,448
0
W
Serqet
13,313
701
13
1
0
381,104
1
W
Chronos
14,151
745
80
4
0
379,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role