Player Matchup

Chaac
Chaac
BigBossFETTER
Chaac
Level 125
God Stats
12W - 9L
1,469 SR
Queue Stats
250W - 320L
1,371 Elo+
Solo
Sol
Sol
UrFavCapri29
Sol
Level 38
God Stats
6W - 22L
1,109 SR
Queue Stats
45W - 108L
1,123 Elo+
Party 2
Charybdis
Charybdis
allMightyToast0
Charybdis
Level 158
God Stats
1W - 0L
1,471 SR
Queue Stats
56W - 72L
1,443 Elo+
Party 2
Team Averages
Level 107
1,350 SR
1,312 Elo+

VS

Team Averages
Level 125
1,462 SR
1,463 Elo+
Skadi
Skadi
F1yingBurrito69
Skadi
Level 63
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 4L
1,395 Elo+
Party 1
Hercules
Hercules
FittyFatt
Hercules
Level 152
God Stats
0W - 2L
1,535 SR
Queue Stats
85W - 103L
1,484 Elo+
Party 1
Merlin
Merlin
o Neptune x
Merlin
Level 160
God Stats
0W - 2L
1,517 SR
Queue Stats
65W - 73L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
14,122
743
15,980
23,413
25,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

17
1 / 5 / 5
11,884
625
7,487
14,235
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
allMightyToast0
Charybdis
19
3 / 4 / 5
13,170
693
17,617
19,967
8,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 5
12,023
633
14,542
18,560
9,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
FittyFatt
Hercules
17
3 / 2 / 4
11,955
629
14,702
23,705
35,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
18
4 / 6 / 1
12,590
663
14,733
13,526
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
9
9
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
2
2
5
2.25
L
Hercules
FittyFatt
Hercules
3
2
4
2.5
W
1
5
5
0.7
W
Charybdis
allMightyToast0
Charybdis
3
4
5
1.38
L
Merlin
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
43,977
57,615
Taken
55,791
41,277
Mitigated
51,346
18,878
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,980
2,336
0
8,700
23,413
25,634
159
7,613
15,586
871
73,604
L
14,542
6,777
231
3,830
18,560
9,060
1,116
3,101
15,459
0
46,870
L
Hercules
FittyFatt
Hercules
14,702
4,463
0
6,701
23,705
35,606
715
3,590
20,115
0
49,747
W
7,487
1,576
0
2,472
14,235
6,726
184
3,790
10,404
26,255
1,800
W
Charybdis
allMightyToast0
Charybdis
17,617
9,440
0
7,706
19,967
8,917
2,669
3,412
16,224
0
79,594
L
Merlin
14,733
556
0
500
13,526
6,680
1,614
1,053
12,473
67,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
36,568
223
Minions Killed
233
0
Camps Cleared
0
1,069,783
Distance Traveled
967,857
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,122
743
81
4
0
407,657
5
L
Skadi
12,023
633
61
3
0
341,556
0
L
Hercules
11,955
629
40
2
0
345,616
4
W
Sol
11,884
625
41
2
0
348,560
2
W
Charybdis
13,170
693
101
5
0
313,566
0
L
Merlin
12,590
663
132
7
0
280,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role