Player Matchup

Chaac
Chaac
Avaritia34
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,372 Elo+
Party 1
Rama
Rama
Dcon12
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,432 Elo+
Party 1
Ravana
Ravana
LongJohnTobaggan
Ravana
Level 43
God Stats
1W - 6L
1,500 SR
Queue Stats
108W - 83L
1,533 Elo+
Solo
He Bo
He Bo
Paytend
He Bo
Level 60
God Stats
2W - 0L
1,730 SR
Queue Stats
26W - 20L
1,508 Elo+
Party 1
Khepri
Khepri
bipolerdragon
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,410 Elo+
Party 1
Team Averages
Level 33
1,546 SR
1,451 Elo+

VS

Team Averages
Level 63
1,462 SR
1,476 Elo+
Danzaburou
Danzaburou
CaptainUwU33
Danzaburou
Level 45
God Stats
1W - 2L
1,569 SR
Queue Stats
41W - 28L
1,545 Elo+
Party 3
Mercury
Mercury
L3isur3lobst3r
Mercury
Level 44
God Stats
1W - 6L
1,212 SR
Queue Stats
77W - 73L
1,507 Elo+
Party 2
Hades
Hades
QCMcdo
Hades
Level 38
God Stats
2W - 2L
1,555 SR
Queue Stats
44W - 53L
1,385 Elo+
Solo
Mulan
Mulan
TTV_SH00T3RR
Mulan
Level 80
God Stats
5W - 5L
1,307 SR
Queue Stats
25W - 22L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
grendow
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,669 SR
Queue Stats
83W - 76L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 3 / 0
8,188
455
8,037
13,528
10,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Dcon12
Rama
14
5 / 3 / 1
8,468
470
4,189
11,839
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 4
10,019
557
11,161
8,003
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Paytend
He Bo
17
9 / 3 / 2
10,242
569
14,510
15,334
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 8
7,973
443
3,676
15,174
18,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainUwU33
Danzaburou
15
3 / 3 / 2
9,915
551
11,740
12,003
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 4
8,728
485
11,942
13,298
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
QCMcdo
Hades
14
0 / 5 / 2
8,505
473
2,035
12,891
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 4
9,988
555
10,290
14,767
11,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
grendow
Morgan Le Fay
13
2 / 6 / 3
7,710
428
10,397
13,158
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
16
Kills
10
10
Deaths
16
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
3
0
0
L
Danzaburou
CaptainUwU33
Danzaburou
3
3
2
1.33
W
Rama
Dcon12
Rama
5
3
1
1.83
L
2
2
4
2
W
2
0
4
4
W
He Bo
Paytend
He Bo
9
3
2
3.33
L
Hades
QCMcdo
Hades
0
5
2
0.2
L
3
0
4
5
W
0
1
8
4
L
Morgan Le Fay
grendow
Morgan Le Fay
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,573
Damage
46,404
63,878
Taken
66,117
45,497
Mitigated
32,662
18,152
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,037
2,518
0
4,155
13,528
10,321
0
0
13,528
0
54,187
L
Danzaburou
CaptainUwU33
Danzaburou
11,740
5,904
436
2,836
12,003
4,892
1,641
4,930
7,073
0
73,533
W
Rama
Dcon12
Rama
4,189
2,644
0
4,062
11,839
4,794
1,151
4,251
7,588
0
49,760
L
11,942
8,454
0
946
13,298
5,087
0
2,108
11,190
0
75,553
W
11,161
3,966
0
1,910
8,003
4,999
230
2,019
5,984
0
93,008
W
He Bo
Paytend
He Bo
14,510
400
191
5,266
15,334
6,483
0
1,213
13,816
101,759
0
L
Hades
QCMcdo
Hades
2,035
199
194
3,168
12,891
5,919
280
3,602
9,289
58,313
0
L
10,290
1,022
0
8,483
14,767
11,416
0
1,739
13,028
0
67,527
W
3,676
772
0
2,568
15,174
18,900
0
4,557
10,617
23,801
0
L
Morgan Le Fay
grendow
Morgan Le Fay
10,397
2,009
243
1,088
13,158
5,348
755
5,807
7,351
36,133
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
44,846
501
Minions Killed
499
0
Camps Cleared
0
1,784,396
Distance Traveled
1,716,965
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,188
455
92
5
0
348,557
4
L
Danzaburou
9,915
551
101
6
0
319,551
6
W
Rama
8,468
470
88
5
0
342,123
0
L
Mercury
8,728
485
109
6
0
426,896
6
W
Ravana
10,019
557
143
8
0
389,608
2
W
He Bo
10,242
569
145
8
0
365,842
2
L
Hades
8,505
473
112
6
0
288,656
1
L
Mulan
9,988
555
128
7
0
344,065
6
W
Khepri
7,973
443
33
2
0
338,266
0
L
Morgan Le Fay
7,710
428
49
3
0
337,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role