Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
der3984
Horus
Level 127
God Stats
9W - 0L
1,821 SR
Queue Stats
111W - 28L
1,918 Elo+
Party 1
Tiamat
Tiamat
skotadi4809
Tiamat
Level 65
God Stats
30W - 45L
1,337 SR
Queue Stats
142W - 177L
1,416 Elo+
Solo
Team Averages
Level 107
1,553 SR
1,611 Elo+

VS

Team Averages
Level 62
1,532 SR
1,480 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
KaiOhte
Thanatos
Level 92
God Stats
7W - 7L
1,549 SR
Queue Stats
126W - 236L
1,425 Elo+
Party 2
Anhur
Anhur
Pxbl0z
Anhur
Level 67
God Stats
5W - 4L
1,546 SR
Queue Stats
318W - 336L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 0 / 0
8,508
851
11,336
5,624
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
der3984
Horus
13
1 / 0 / 6
8,166
817
7,810
10,046
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
0 / 1 / 7
7,181
718
3,001
3,757
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 3 / 0
6,892
689
4,234
9,800
4,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
KaiOhte
Thanatos
11
0 / 3 / 1
6,694
669
5,765
9,391
3,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Pxbl0z
Anhur
12
0 / 1 / 1
7,032
703
3,849
7,194
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
0
6
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Thanatos
KaiOhte
Thanatos
0
3
1
0.17
L
Anhur
Pxbl0z
Anhur
0
1
1
0.5
W
Horus
der3984
Horus
1
0
6
4
W
Tiamat
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,147
Damage
13,848
19,427
Taken
26,385
13,893
Mitigated
10,606
10,379
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,336
6,052
0
2,938
5,624
2,630
43
1,817
3,807
0
48,838
L
Baron Samedi
 
Baron Samedi
4,234
407
1,366
2,048
9,800
4,407
0
871
8,521
25,865
0
L
Thanatos
KaiOhte
Thanatos
5,765
769
0
3,616
9,391
3,997
0
1,488
7,584
0
15,323
L
Anhur
Pxbl0z
Anhur
3,849
2,631
0
1,840
7,194
2,202
0
680
6,421
0
23,485
W
Horus
der3984
Horus
7,810
2,486
1,168
5,702
10,046
8,779
0
2,006
8,040
0
14,598
W
Tiamat
3,001
220
0
571
3,757
2,484
379
498
3,259
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
20,618
130
Minions Killed
123
0
Camps Cleared
0
595,534
Distance Traveled
570,401
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,508
851
68
7
0
182,104
2
L
Baron Samedi
6,892
689
43
4
0
172,105
0
L
Thanatos
6,694
669
25
3
0
214,966
1
L
Anhur
7,032
703
55
6
0
183,330
2
W
Horus
8,166
817
8
1
0
230,201
3
W
Tiamat
7,181
718
54
5
0
183,229
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role