Player Matchup

Aphrodite
Aphrodite
DvaDab
Aphrodite
Level 46
God Stats
9W - 5L
1,564 SR
Queue Stats
14W - 8L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
Looppyace
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 2
King Arthur
King Arthur
OhItsLaw
King Arthur
Level 67
God Stats
25W - 40L
1,379 SR
Queue Stats
166W - 227L
1,345 Elo+
Party 3
Thanatos
Thanatos
cubebetter
Thanatos
Level 25
God Stats
0W - 3L
1,798 SR
Queue Stats
24W - 31L
1,372 Elo+
Party 3
Hera
Hera
google415
Hera
Level 66
God Stats
0W - 1L
1,368 SR
Queue Stats
73W - 55L
1,589 Elo+
Party 2
Team Averages
Level 45
1,522 SR
1,489 Elo+

VS

Team Averages
Level 84
1,457 SR
1,403 Elo+
Chaac
Chaac
Allotta
Chaac
Level 100
God Stats
4W - 5L
1,427 SR
Queue Stats
396W - 404L
1,365 Elo+
Solo
Ganesha
Ganesha
JafetOsvDNCYT
Ganesha
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 151L
1,450 Elo+
Solo
Rama
Rama
L3isur3lobst3r
Rama
Level 44
God Stats
4W - 0L
1,435 SR
Queue Stats
77W - 73L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
Nikrix
Ne Zha
Level 107
God Stats
15W - 13L
1,610 SR
Queue Stats
45W - 61L
1,412 Elo+
Solo
Janus
Janus
TTV_SH00T3RR
Janus
Level 80
God Stats
2W - 1L
1,312 SR
Queue Stats
25W - 22L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DvaDab
Aphrodite
9
1 / 1 / 3
6,658
416
4,931
8,347
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Looppyace
Danzaburou
10
0 / 6 / 2
5,960
373
7,476
15,201
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
OhItsLaw
King Arthur
13
5 / 5 / 1
8,404
525
10,095
17,243
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
cubebetter
Thanatos
12
4 / 4 / 5
8,379
524
7,159
14,848
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
13
4 / 5 / 3
8,192
512
12,051
12,940
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Allotta
Chaac
13
3 / 3 / 3
8,726
545
6,796
13,730
8,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
13
1 / 1 / 13
8,508
532
7,387
15,834
15,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
6 / 3 / 7
8,969
561
16,886
15,851
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Nikrix
Ne Zha
13
5 / 5 / 5
8,768
548
10,937
14,385
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 7
8,767
548
9,204
7,301
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
14
Kills
21
21
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
Allotta
Chaac
3
3
3
1.5
L
Aphrodite
DvaDab
Aphrodite
1
1
3
2.5
W
Ganesha
1
1
13
7.5
W
6
3
7
3.17
L
Danzaburou
Looppyace
Danzaburou
0
6
2
0.17
W
Ne Zha
Nikrix
Ne Zha
5
5
5
1.5
L
King Arthur
OhItsLaw
King Arthur
5
5
1
1.1
W
6
2
7
4.75
L
Thanatos
cubebetter
Thanatos
4
4
5
1.63
L
Hera
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,712
Damage
51,210
68,579
Taken
67,101
29,419
Mitigated
40,200
27,828
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Allotta
Chaac
6,796
1,808
0
2,606
13,730
8,987
1,206
3,536
10,194
43
51,773
L
Aphrodite
DvaDab
Aphrodite
4,931
1,228
3,351
4,390
8,347
5,437
0
2,101
6,168
15,478
1,912
W
Ganesha
7,387
670
0
1,484
15,834
15,795
0
3,919
11,915
36,481
1,688
W
16,886
13,979
0
8,435
15,851
6,493
1,065
3,918
11,933
0
74,507
L
Danzaburou
Looppyace
Danzaburou
7,476
3,425
0
3,017
15,201
4,995
0
3,747
11,366
0
39,349
W
Ne Zha
Nikrix
Ne Zha
10,937
3,493
0
1,975
14,385
5,824
194
926
13,459
0
63,915
L
King Arthur
OhItsLaw
King Arthur
10,095
3,118
0
5,466
17,243
8,310
81
1,865
15,317
0
58,365
W
9,204
399
0
1,742
7,301
3,101
0
4,261
3,040
45,026
0
L
Thanatos
cubebetter
Thanatos
7,159
1,151
0
9,944
14,848
5,307
0
2,731
11,994
0
33,194
L
Hera
12,051
3,350
0
1,660
12,940
5,370
221
5,477
7,183
60,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
43,738
327
Minions Killed
430
0
Camps Cleared
0
1,481,657
Distance Traveled
1,485,502
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,726
545
79
5
0
265,642
1
L
Aphrodite
6,658
416
20
1
0
266,102
5
W
Ganesha
8,508
532
29
2
0
309,757
0
W
Rama
8,969
561
136
9
0
279,941
3
L
Danzaburou
5,960
373
53
3
0
292,107
0
W
Ne Zha
8,768
548
97
6
0
310,953
2
L
King Arthur
8,404
525
96
6
0
296,371
3
W
Janus
8,767
548
89
6
0
319,209
6
L
Thanatos
8,379
524
57
4
0
353,306
6
L
Hera
8,192
512
101
6
0
273,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role