Player Matchup

Neith
Neith
Frost-Jotunheim
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2
Khepri
Khepri
Legbilyore
Khepri
Level 105
God Stats
5W - 5L
1,551 SR
Queue Stats
98W - 117L
1,461 Elo+
Solo
Achilles
Achilles
Nxautxnate
Achilles
Level 39
God Stats
4W - 5L
1,492 SR
Queue Stats
63W - 77L
1,423 Elo+
Solo
He Bo
He Bo
Sea Lewy
He Bo
Level 95
God Stats
4W - 9L
1,310 SR
Queue Stats
149W - 154L
1,418 Elo+
Solo
Da Ji
Da Ji
unrrecognized
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,064 Elo+
Party 2
Team Averages
Level 58
1,470 SR
1,316 Elo+

VS

Team Averages
Level 82
1,324 SR
1,357 Elo+
Nu Wa
Nu Wa
Celeste_Al77
Nu Wa
Level 105
God Stats
2W - 0L
1,202 SR
Queue Stats
48W - 41L
1,428 Elo+
Solo
Tyr
Tyr
MLGmae
Tyr
Level 33
God Stats
12W - 16L
1,432 SR
Queue Stats
74W - 99L
1,399 Elo+
Solo
Loki
Loki
RiChArChAvEz117
Loki
Level 113
God Stats
25W - 22L
1,419 SR
Queue Stats
139W - 160L
1,297 Elo+
Party 1
Ishtar
Ishtar
Youalejekatl
Ishtar
Level 67
God Stats
5W - 3L
1,310 SR
Queue Stats
162W - 186L
1,279 Elo+
Party 1
Geb
Geb
dafurryguy
Geb
Level 91
God Stats
3W - 0L
1,255 SR
Queue Stats
35W - 28L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,346
395
1,682
4,263
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Legbilyore
Khepri
8
0 / 0 / 1
4,959
451
1,997
4,952
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Nxautxnate
Achilles
9
0 / 1 / 0
4,807
437
4,065
7,402
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

He Bo
Sea Lewy
He Bo
9
1 / 3 / 1
5,174
470
2,451
6,564
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 2 / 1
4,072
370
790
5,976
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,055
550
4,273
3,334
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
MLGmae
Tyr
12
2 / 0 / 1
7,051
641
5,000
7,545
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
2 / 3 / 3
5,677
516
3,131
7,345
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
10
1 / 0 / 0
5,914
538
2,515
4,872
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
1 / 0 / 3
6,040
549
2,314
6,527
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
1
Kills
7
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
0
2
1
0.25
L
Khepri
Legbilyore
Khepri
0
0
1
0.5
W
Tyr
MLGmae
Tyr
2
0
1
2.5
L
Achilles
Nxautxnate
Achilles
0
1
0
0
W
2
3
3
1.17
L
He Bo
Sea Lewy
He Bo
1
3
1
0.5
W
Ishtar
1
0
0
1
W
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,985
Damage
17,233
29,157
Taken
29,623
15,131
Mitigated
15,281
5,852
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,273
952
0
500
3,334
1,203
365
734
2,548
39,847
0
L
1,682
610
0
441
4,263
2,015
0
1,212
2,987
0
16,101
L
Khepri
Legbilyore
Khepri
1,997
180
0
1,518
4,952
2,882
0
1,587
3,301
16,066
0
W
Tyr
MLGmae
Tyr
5,000
1,663
0
3,622
7,545
4,828
852
93
6,806
0
53,541
L
Achilles
Nxautxnate
Achilles
4,065
994
0
2,248
7,402
6,406
0
214
7,146
0
23,907
W
3,131
681
196
2,314
7,345
2,461
265
1,139
6,131
0
28,075
L
He Bo
Sea Lewy
He Bo
2,451
321
53
890
6,564
2,141
0
2,518
3,896
31,061
0
W
Ishtar
2,515
1,240
0
3,016
4,872
1,849
1,032
841
4,031
0
42,427
W
2,314
353
332
1,810
6,527
4,940
156
1,438
5,013
9,989
3,269
L
790
210
0
702
5,976
1,687
0
483
5,415
0
10,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,358
Gold Earned
30,737
167
Minions Killed
321
0
Camps Cleared
0
869,075
Distance Traveled
991,982
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,055
550
70
6
0
198,116
0
L
Neith
4,346
395
27
2
0
163,801
0
L
Khepri
4,959
451
26
2
0
208,754
3
W
Tyr
7,051
641
92
8
0
217,728
1
L
Achilles
4,807
437
37
3
0
164,990
2
W
Loki
5,677
516
57
5
0
184,590
2
L
He Bo
5,174
470
58
5
0
184,111
0
W
Ishtar
5,914
538
85
8
0
187,461
1
W
Geb
6,040
549
17
2
0
204,087
0
L
Da Ji
4,072
370
19
2
0
147,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role