Player Matchup

Hercules
Hercules
AlbinoBlkXican
Hercules
Level 158
God Stats
94W - 37L
1,734 SR
Queue Stats
1,285W - 468L
1,831 Elo+
Party 2
Kuzenbo
Kuzenbo
AngryFairy
Kuzenbo
Level 160
God Stats
2W - 0L
1,586 SR
Queue Stats
143W - 62L
1,857 Elo+
Party 2
Vulcan
Vulcan
TheR3alMist
Vulcan
Level 156
God Stats
18W - 8L
1,861 SR
Queue Stats
587W - 208L
1,805 Elo+
Party 2
Team Averages
Level 158
1,727 SR
1,831 Elo+

VS

Team Averages
Level 92
1,705 SR
1,731 Elo+
Ishtar
Ishtar
Reikiin
Ishtar
Level 112
God Stats
2W - 2L
1,807 SR
Queue Stats
9W - 9L
1,728 Elo+
Party 1
Nox
Nox
Theguywithjesus
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,728 Elo+
Party 1
Xing Tian
Xing Tian
scsplayer
Xing Tian
Level 45
God Stats
1W - 1L
1,807 SR
Queue Stats
7W - 6L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 1 / 4
10,061
774
7,219
18,252
19,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
AngryFairy
Kuzenbo
14
2 / 1 / 4
9,157
704
6,915
14,862
20,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
16
2 / 0 / 3
9,775
752
16,288
4,599
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Reikiin
Ishtar
12
0 / 3 / 2
7,673
590
10,122
10,374
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
8,156
627
6,725
8,571
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
scsplayer
Xing Tian
13
2 / 0 / 0
9,059
697
7,058
14,691
20,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
1
4
4
W
Kuzenbo
AngryFairy
Kuzenbo
2
1
4
4
L
Ishtar
Reikiin
Ishtar
0
3
2
0.33
W
Vulcan
2
0
3
3.5
L
0
3
2
0.33
L
Xing Tian
scsplayer
Xing Tian
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,422
Damage
23,905
37,713
Taken
33,636
41,886
Mitigated
28,799
13,580
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,219
2,110
2,561
8,245
18,252
19,226
0
7,139
11,113
0
17,468
W
Kuzenbo
AngryFairy
Kuzenbo
6,915
2,733
721
1,668
14,862
20,394
93
5,359
9,503
24,900
0
L
Ishtar
Reikiin
Ishtar
10,122
7,168
0
1,483
10,374
4,391
0
7,004
3,370
0
28,570
W
Vulcan
16,288
7,686
0
385
4,599
2,266
1,766
1,333
3,266
80,611
0
L
6,725
1,042
0
479
8,571
4,381
0
5,864
2,707
41,013
0
L
Xing Tian
scsplayer
Xing Tian
7,058
977
118
4,322
14,691
20,027
0
10,356
4,335
16,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
24,888
179
Minions Killed
137
0
Camps Cleared
0
749,942
Distance Traveled
648,384
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,061
774
20
2
0
226,060
0
W
Kuzenbo
9,157
704
34
3
0
250,987
4
L
Ishtar
7,673
590
40
3
0
206,595
1
W
Vulcan
9,775
752
125
10
0
272,895
4
L
Nox
8,156
627
84
6
0
197,577
2
L
Xing Tian
9,059
697
13
1
0
244,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role