Player Matchup

Zeus
Zeus
Axrtt
Zeus
Level 132
God Stats
1W - 0L
1,367 SR
Queue Stats
16W - 11L
1,597 Elo+
Party 2
Terra
Terra
Comedovvn
Terra
Level 157
God Stats
2W - 0L
1,504 SR
Queue Stats
53W - 47L
1,549 Elo+
Party 2
Bellona
Bellona
DeffNotSnips
Bellona
Level 24
God Stats
1W - 0L
1,326 SR
Queue Stats
28W - 21L
1,532 Elo+
Party 2
Anubis
Anubis
JingleBingle
Anubis
Level 17
God Stats
3W - 0L
1,704 SR
Queue Stats
16W - 8L
1,718 Elo+
Solo
Fenrir
Fenrir
Klay405
Fenrir
Level 25
God Stats
7W - 3L
1,851 SR
Queue Stats
126W - 94L
1,550 Elo+
Solo
Team Averages
Level 71
1,551 SR
1,589 Elo+

VS

Team Averages
Level 103
1,424 SR
1,428 Elo+
Medusa
Medusa
DIDI9
Medusa
Level 123
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 1
Nike
Nike
DeyraDei
Nike
Level 127
God Stats
0W - 1L
1,330 SR
Queue Stats
5W - 6L
1,514 Elo+
Party 1
Odin
Odin
HairuB
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 1
Guan Yu
Guan Yu
JuanCM
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 1
Rama
Rama
ivankiller3030
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Axrtt
Zeus
18
10 / 1 / 23
10,998
917
25,755
7,237
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Comedovvn
Terra
15
4 / 1 / 28
10,279
857
12,640
16,684
28,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DeffNotSnips
Bellona
16
6 / 2 / 25
10,548
879
12,590
16,227
27,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
19
12 / 1 / 22
11,259
938
21,303
14,885
10,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Klay405
Fenrir
15
5 / 1 / 25
9,520
793
12,753
14,237
16,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DIDI9
Medusa
15
2 / 7 / 2
8,590
716
15,143
17,955
7,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
15
2 / 9 / 2
8,610
718
7,447
20,924
16,950
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
HairuB
Odin
12
0 / 8 / 4
7,395
616
3,041
18,191
10,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
JuanCM
Guan Yu
14
0 / 7 / 4
7,745
645
3,998
20,491
19,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 6 / 2
7,078
590
5,647
14,080
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
18
37
Kills
4
6
Deaths
37
123
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
Axrtt
Zeus
10
1
23
21.5
W
Terra
Comedovvn
Terra
4
1
28
18
L
Medusa
DIDI9
Medusa
2
7
2
0.43
W
Bellona
DeffNotSnips
Bellona
6
2
25
9.25
L
Nike
2
9
2
0.33
L
Odin
HairuB
Odin
0
8
4
0.25
W
Anubis
12
1
22
23
L
Guan Yu
JuanCM
Guan Yu
0
7
4
0.29
W
Fenrir
Klay405
Fenrir
5
1
25
17.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,041
Damage
35,276
69,270
Taken
91,641
86,474
Mitigated
59,966
36,875
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Axrtt
Zeus
25,755
2,899
1,591
1,270
7,237
4,068
2,286
0
7,237
44,138
0
W
Terra
Comedovvn
Terra
12,640
684
9,367
7,143
16,684
28,524
1,132
0
16,684
19,398
0
L
Medusa
DIDI9
Medusa
15,143
6,135
364
2,159
17,955
7,483
0
10,074
7,596
0
33,476
W
Bellona
DeffNotSnips
Bellona
12,590
2,763
2,854
2,489
16,227
27,186
954
0
16,227
0
21,269
L
Nike
7,447
936
751
652
20,924
16,950
0
12,162
8,280
0
17,435
L
Odin
HairuB
Odin
3,041
983
810
823
18,191
10,836
0
14,481
3,474
0
6,613
W
Anubis
21,303
1,628
898
6,232
14,885
10,236
2,100
0
14,885
47,812
0
L
Guan Yu
JuanCM
Guan Yu
3,998
549
6,333
6,267
20,491
19,626
0
13,435
6,671
0
10,387
W
Fenrir
Klay405
Fenrir
12,753
3,717
2,133
2,898
14,237
16,460
601
0
14,237
0
13,785
L
5,647
4,574
175
3,057
14,080
5,071
0
9,546
4,386
0
12,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,604
Gold Earned
39,418
114
Minions Killed
80
0
Camps Cleared
0
1,145,179
Distance Traveled
835,285
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,998
917
36
3
0
197,473
1
W
Terra
10,279
857
8
1
0
259,759
0
L
Medusa
8,590
716
35
3
0
184,044
1
W
Bellona
10,548
879
17
1
0
244,409
0
L
Nike
8,610
718
10
1
0
164,464
1
L
Odin
7,395
616
1
0
0
141,656
1
W
Anubis
11,259
938
51
4
0
200,308
1
L
Guan Yu
7,745
645
11
1
0
200,494
1
W
Fenrir
9,520
793
2
0
0
243,230
0
L
Rama
7,078
590
23
2
0
144,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role