Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EnviousBanshee
Morgan Le Fay
Level 136
God Stats
8W - 6L
1,577 SR
Queue Stats
47W - 70L
1,439 Elo+
Party 2
Ishtar
Ishtar
MysticMerk
Ishtar
Level 121
God Stats
2W - 0L
1,915 SR
Queue Stats
24W - 32L
1,400 Elo+
Solo
Team Averages
Level 128
1,664 SR
1,446 Elo+

VS

Team Averages
Level 32
1,372 SR
1,045 Elo+
Kumbhakarna
Kumbhakarna
Dyablokingdoom
Kumbhakarna
Level 18
God Stats
1W - 10L
1,364 SR
Queue Stats
1W - 15L
932 Elo+
Party 1
Izanami
Izanami
alvinos325
Izanami
Level 55
God Stats
0W - 3L
1,449 SR
Queue Stats
8W - 20L
1,092 Elo+
Party 1
Fenrir
Fenrir
rikiplay16
Fenrir
Level 24
God Stats
0W - 6L
1,302 SR
Queue Stats
11W - 38L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 2 / 11
10,926
683
12,032
19,544
21,578
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
EnviousBanshee
Morgan Le Fay
18
5 / 3 / 11
11,625
727
24,032
10,910
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
MysticMerk
Ishtar
18
7 / 1 / 7
12,125
758
21,936
12,504
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dyablokingdoom
Kumbhakarna
15
1 / 2 / 2
9,168
573
5,116
26,113
12,391
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
alvinos325
Izanami
15
4 / 7 / 2
11,062
691
12,183
19,510
7,410
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
rikiplay16
Fenrir
14
1 / 7 / 3
9,510
594
5,660
19,455
8,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
6
6
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
11
4.75
L
Kumbhakarna
Dyablokingdoom
Kumbhakarna
1
2
2
1
W
Morgan Le Fay
EnviousBanshee
Morgan Le Fay
5
3
11
3.5
W
Ishtar
MysticMerk
Ishtar
7
1
7
10.5
L
Izanami
alvinos325
Izanami
4
7
2
0.71
L
Fenrir
rikiplay16
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,000
Damage
22,959
42,958
Taken
65,078
32,391
Mitigated
28,315
12,637
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,032
1,768
1,642
2,541
19,544
21,578
167
3,034
16,510
21,834
0
L
Kumbhakarna
Dyablokingdoom
Kumbhakarna
5,116
1,070
1,337
4,697
26,113
12,391
23
14,715
11,398
22,111
0
W
Morgan Le Fay
EnviousBanshee
Morgan Le Fay
24,032
1,397
0
1,719
10,910
5,183
1,070
1,312
9,598
60,331
0
W
Ishtar
MysticMerk
Ishtar
21,936
11,750
0
6,735
12,504
5,630
1,990
841
11,663
0
68,265
L
Izanami
alvinos325
Izanami
12,183
9,057
418
1,665
19,510
7,410
0
11,455
8,055
0
44,491
L
Fenrir
rikiplay16
Fenrir
5,660
1,458
0
706
19,455
8,514
0
9,921
9,534
0
17,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
29,740
175
Minions Killed
124
0
Camps Cleared
0
834,304
Distance Traveled
791,087
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,926
683
22
1
0
294,680
2
L
Kumbhakarna
9,168
573
21
1
0
301,465
0
W
Morgan Le Fay
11,625
727
64
4
0
277,829
1
W
Ishtar
12,125
758
89
6
0
261,795
1
L
Izanami
11,062
691
78
5
0
222,036
0
L
Fenrir
9,510
594
25
2
0
267,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role