Player Matchup

Vamana
Vamana
BuffMyElo
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,428 Elo+
Party 2
Nemesis
Nemesis
TrueKingFinesser
Nemesis
Level 108
God Stats
11W - 15L
1,348 SR
Queue Stats
101W - 124L
1,388 Elo+
Solo
Chang'e
Chang'e
WEEWEEBOl
Chang'e
Level 24
God Stats
3W - 1L
1,821 SR
Queue Stats
43W - 46L
1,436 Elo+
Party 2
Team Averages
Level 60
1,556 SR
1,417 Elo+

VS

Team Averages
Level 52
1,495 SR
1,547 Elo+
Tyr
Tyr
IbrahDinho
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
IdrahBinho
Ao Kuang
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,567 Elo+
Party 1
Ravana
Ravana
XKillerJay
Ravana
Level 113
God Stats
5W - 8L
1,485 SR
Queue Stats
122W - 97L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BuffMyElo
Vamana
18
7 / 5 / 7
14,163
745
24,536
30,588
31,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 10
11,519
606
13,548
22,496
17,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
WEEWEEBOl
Chang'e
18
6 / 4 / 5
12,819
675
26,775
27,727
11,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 10
14,837
781
31,461
29,279
45,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
IdrahBinho
Ao Kuang
16
4 / 6 / 6
13,814
727
10,605
28,704
34,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
XKillerJay
Ravana
19
7 / 6 / 8
14,662
772
23,587
21,235
15,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
14
Kills
16
16
Deaths
14
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
BuffMyElo
Vamana
7
5
7
2.1
W
5
2
10
5
W
Ao Kuang
IdrahBinho
Ao Kuang
4
6
6
1.17
L
1
7
10
0.86
L
Chang'e
WEEWEEBOl
Chang'e
6
4
5
2.13
W
Ravana
XKillerJay
Ravana
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,859
Damage
65,653
80,811
Taken
79,218
60,462
Mitigated
94,761
27,201
Healing
27,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BuffMyElo
Vamana
24,536
14,639
2,445
8,057
30,588
31,027
138
3,867
25,000
0
58,770
W
31,461
6,118
0
11,849
29,279
45,430
268
10,683
18,596
0
72,173
W
Ao Kuang
IdrahBinho
Ao Kuang
10,605
3,103
2,683
8,907
28,704
34,244
1,461
8,302
19,018
35,633
0
L
13,548
7,984
0
1,861
22,496
17,817
479
3,814
17,635
0
27,555
L
Chang'e
WEEWEEBOl
Chang'e
26,775
1,785
4,347
10,491
27,727
11,618
120
3,312
23,111
66,096
0
W
Ravana
XKillerJay
Ravana
23,587
7,710
0
4,236
21,235
15,087
1,818
8,019
13,216
0
57,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
43,313
151
Minions Killed
164
0
Camps Cleared
0
1,081,661
Distance Traveled
1,060,462
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,163
745
64
3
0
374,223
4
W
Tyr
14,837
781
74
4
0
417,398
2
W
Ao Kuang
13,814
727
31
2
0
291,268
3
L
Nemesis
11,519
606
27
1
0
367,081
0
L
Chang'e
12,819
675
60
3
0
340,357
3
W
Ravana
14,662
772
59
3
0
351,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role