Player Matchup

Bacchus
Bacchus
Samstor
Bacchus
Level 83
God Stats
7W - 1L
1,699 SR
Queue Stats
12W - 13L
1,392 Elo+
Party 2
Chaac
Chaac
TheBigestBoi
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Ullr
Ullr
Ullr6
Ullr
Level 149
God Stats
32W - 24L
1,601 SR
Queue Stats
288W - 242L
1,503 Elo+
Party 1
Thoth
Thoth
Wiidaaseh
Thoth
Level 89
God Stats
2W - 1L
1,378 SR
Queue Stats
26W - 15L
1,488 Elo+
Party 2
Bakasura
Bakasura
Yemoja3
Bakasura
Level 86
God Stats
7W - 3L
1,560 SR
Queue Stats
122W - 107L
1,563 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,448 Elo+

VS

Team Averages
Level 124
1,530 SR
1,505 Elo+
Khepri
Khepri
LoneUncle
Khepri
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 109L
1,562 Elo+
Party 3
Fenrir
Fenrir
TurtleTott
Fenrir
Level 126
God Stats
1W - 1L
1,495 SR
Queue Stats
85W - 82L
1,534 Elo+
Party 3
Neith
Neith
datFDsteeze
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,505 Elo+
Solo
Osiris
Osiris
iiSamurai
Osiris
Level 145
God Stats
7W - 5L
1,609 SR
Queue Stats
181W - 207L
1,438 Elo+
Party 4
Nox
Nox
thotianna
Nox
Level 68
God Stats
87W - 79L
1,546 SR
Queue Stats
155W - 169L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Samstor
Bacchus
13
0 / 5 / 6
8,868
443
4,787
15,894
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 8 / 1
10,622
531
14,840
19,383
14,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
Ullr6
Ullr
20
9 / 0 / 0
12,892
645
17,678
15,039
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Wiidaaseh
Thoth
13
1 / 7 / 2
8,821
441
7,070
13,444
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Yemoja3
Bakasura
15
0 / 5 / 1
9,259
463
3,558
19,484
8,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LoneUncle
Khepri
14
3 / 2 / 8
9,149
457
6,997
11,255
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
TurtleTott
Fenrir
16
10 / 1 / 4
10,381
519
14,600
18,133
9,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 0
7,060
353
3,476
4,410
1,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
iiSamurai
Osiris
15
6 / 5 / 2
10,008
500
12,083
24,891
21,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 5 / 5
9,526
476
13,833
10,369
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
15
Kills
25
25
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
LoneUncle
Khepri
3
2
8
3.5
W
Bacchus
Samstor
Bacchus
0
5
6
0.6
W
5
8
1
0.69
L
Fenrir
TurtleTott
Fenrir
10
1
4
12
W
Ullr
Ullr6
Ullr
9
0
0
9
W
Thoth
Wiidaaseh
Thoth
1
7
2
0.29
W
Bakasura
Yemoja3
Bakasura
0
5
1
0.1
L
1
2
0
0.5
L
Osiris
iiSamurai
Osiris
6
5
2
1.4
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,933
Damage
50,989
83,244
Taken
69,058
52,048
Mitigated
53,129
17,715
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
LoneUncle
Khepri
6,997
1,127
0
2,390
11,255
15,535
15
3,410
7,809
29,331
0
W
Bacchus
Samstor
Bacchus
4,787
630
0
2,579
15,894
16,839
234
7,328
8,566
15,893
162
W
14,840
6,388
0
3,226
19,383
14,887
815
507
18,876
0
64,132
L
Fenrir
TurtleTott
Fenrir
14,600
3,680
0
1,990
18,133
9,142
0
1,600
16,214
0
86,652
W
Ullr
Ullr6
Ullr
17,678
9,300
0
6,212
15,039
7,227
648
3,467
11,572
0
135,493
W
Thoth
Wiidaaseh
Thoth
7,070
381
0
2,449
13,444
5,076
696
7,056
6,388
56,674
0
W
Bakasura
Yemoja3
Bakasura
3,558
2,344
0
3,249
19,484
8,019
0
2,472
17,012
0
81,398
L
3,476
2,255
0
1,488
4,410
1,408
0
604
3,806
0
31,299
L
Osiris
iiSamurai
Osiris
12,083
7,428
0
7,267
24,891
21,884
1,545
983
23,673
0
60,731
L
13,833
646
0
812
10,369
5,160
81
5,176
5,193
78,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,462
Gold Earned
46,124
557
Minions Killed
458
0
Camps Cleared
0
1,894,954
Distance Traveled
1,677,145
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,149
457
39
2
0
356,251
4
W
Bacchus
8,868
443
18
1
0
396,378
4
W
Chaac
10,622
531
111
6
0
342,748
0
L
Fenrir
10,381
519
122
6
0
447,172
4
W
Ullr
12,892
645
212
11
0
401,714
0
W
Thoth
8,821
441
90
5
0
328,333
5
W
Bakasura
9,259
463
126
6
0
425,781
2
L
Neith
7,060
353
66
3
0
167,814
1
L
Osiris
10,008
500
88
4
0
342,381
5
L
Nox
9,526
476
143
7
0
363,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role