Player Matchup

Guan Yu
Guan Yu
NERCOBILLY421
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,445 Elo+
Solo
Zeus
Zeus
OgresHavLayers2
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Solo
Odin
Odin
TheOGMarcel
Odin
Level 99
God Stats
0W - 3L
1,238 SR
Queue Stats
160W - 183L
1,431 Elo+
Party 1
Vamana
Vamana
ZemiGodJ
Vamana
Level 108
God Stats
10W - 7L
1,632 SR
Queue Stats
312W - 350L
1,402 Elo+
Party 1
Hercules
Hercules
upperlemons
Hercules
Level 120
God Stats
75W - 66L
1,574 SR
Queue Stats
146W - 123L
1,552 Elo+
Solo
Team Averages
Level 98
1,489 SR
1,413 Elo+

VS

Team Averages
Level 63
1,554 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Calatico
Fenrir
Level 28
God Stats
23W - 18L
1,559 SR
Queue Stats
57W - 73L
1,449 Elo+
Solo
Chernobog
Chernobog
SirWurfsAlot
Chernobog
Level 100
God Stats
1W - 3L
1,597 SR
Queue Stats
256W - 228L
1,594 Elo+
Party 2
Kuzenbo
Kuzenbo
Theorchero
Kuzenbo
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 3
King Arthur
King Arthur
nyankinGG
King Arthur
Level 29
God Stats
8W - 3L
1,614 SR
Queue Stats
63W - 61L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
2 / 6 / 11
10,204
680
10,769
21,596
17,268
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
4 / 4 / 8
10,961
731
20,304
14,399
5,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 7 / 13
9,316
621
9,772
21,549
21,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
ZemiGodJ
Vamana
16
6 / 9 / 7
10,896
726
12,144
29,530
28,544
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
upperlemons
Hercules
17
6 / 3 / 10
10,616
708
14,411
29,366
32,852
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 1 / 13
12,089
806
39,743
9,293
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Calatico
Fenrir
19
7 / 4 / 8
11,758
784
11,228
17,518
14,445
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
SirWurfsAlot
Chernobog
18
5 / 3 / 13
11,294
753
22,236
17,307
8,872
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Theorchero
Kuzenbo
17
3 / 4 / 13
10,860
724
6,474
19,915
34,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
nyankinGG
King Arthur
18
5 / 8 / 14
10,995
733
17,976
20,552
19,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
89
19
Kills
28
29
Deaths
20
49
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
13
14.5
W
Fenrir
Calatico
Fenrir
7
4
8
2.75
L
Guan Yu
2
6
11
1.25
L
4
4
8
2
W
Chernobog
SirWurfsAlot
Chernobog
5
3
13
3.83
L
1
7
13
1.07
W
Kuzenbo
Theorchero
Kuzenbo
3
4
13
2.38
L
Vamana
ZemiGodJ
Vamana
6
9
7
1.06
W
King Arthur
nyankinGG
King Arthur
5
8
14
1.5
L
Hercules
upperlemons
Hercules
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,400
Damage
97,657
116,440
Taken
84,585
106,373
Mitigated
82,506
25,110
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
39,743
13,068
0
391
9,293
5,318
769
1,564
7,592
69,239
0
W
Fenrir
Calatico
Fenrir
11,228
1,540
0
380
17,518
14,445
1,162
4,462
12,973
47
35,873
L
Guan Yu
10,769
2,329
3,733
3,167
21,596
17,268
226
9,064
12,532
0
31,823
L
20,304
4,559
0
2,575
14,399
5,968
0
5,976
8,423
64,242
0
W
Chernobog
SirWurfsAlot
Chernobog
22,236
12,646
0
2,420
17,307
8,872
0
3,463
13,459
0
62,110
L
9,772
2,261
0
1,638
21,549
21,741
0
7,017
14,532
1,196
18,684
W
Kuzenbo
Theorchero
Kuzenbo
6,474
2,499
0
1,040
19,915
34,649
155
6,901
12,572
11,913
0
L
Vamana
ZemiGodJ
Vamana
12,144
6,942
1,144
4,632
29,530
28,544
468
10,164
19,366
362
28,146
W
King Arthur
nyankinGG
King Arthur
17,976
2,151
0
3,430
20,552
19,222
30
4,508
15,733
0
30,829
L
Hercules
upperlemons
Hercules
14,411
3,813
0
8,221
29,366
32,852
0
14,043
15,323
0
35,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
56,996
247
Minions Killed
227
0
Camps Cleared
0
1,411,318
Distance Traveled
1,575,233
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,089
806
78
5
0
354,312
2
W
Fenrir
11,758
784
56
4
0
361,319
0
L
Guan Yu
10,204
680
45
3
0
283,942
2
L
Zeus
10,961
731
96
6
0
274,775
2
W
Chernobog
11,294
753
64
4
0
288,015
3
L
Odin
9,316
621
23
2
0
278,869
0
W
Kuzenbo
10,860
724
10
1
0
282,684
0
L
Vamana
10,896
726
38
3
0
267,858
0
W
King Arthur
10,995
733
19
1
0
288,903
1
L
Hercules
10,616
708
45
3
0
305,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role