Player Matchup

Danzaburou
Danzaburou
ByeImGhost
Danzaburou
Level 4
God Stats
3W - 1L
1,611 SR
Queue Stats
6W - 1L
1,677 Elo+
Party 1
Ra
Ra
Sharkheaven900
Ra
Level 46
God Stats
8W - 3L
1,660 SR
Queue Stats
13W - 6L
1,675 Elo+
Party 1
Zhong Kui
Zhong Kui
iEvocentric
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,677 Elo+
Party 1
Team Averages
Level 26
1,590 SR
1,676 Elo+

VS

Team Averages
Level 44
1,412 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DarDarBinky
Atlas
Level 33
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByeImGhost
Danzaburou
15
2 / 2 / 6
9,376
781
8,860
9,523
4,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 6
9,449
787
13,490
6,757
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
iEvocentric
Zhong Kui
15
5 / 3 / 3
9,304
775
11,998
15,217
12,602
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 4 / 4
9,115
760
3,762
12,702
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
15
3 / 2 / 2
9,098
758
11,688
11,239
4,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
8,985
749
8,927
14,936
7,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
5
5
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
4
0.75
L
Medusa
 
Medusa
3
2
2
2
W
Danzaburou
ByeImGhost
Danzaburou
2
2
6
2.5
L
1
4
4
0.75
W
3
0
6
6
W
Zhong Kui
iEvocentric
Zhong Kui
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
24,377
31,497
Taken
38,877
20,337
Mitigated
19,223
11,116
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,762
474
3,566
4,156
12,702
6,724
0
8,456
4,246
17,842
0
L
Medusa
 
Medusa
11,688
4,637
0
701
11,239
4,917
142
7,288
3,951
0
51,667
W
Danzaburou
ByeImGhost
Danzaburou
8,860
3,829
0
1,858
9,523
4,589
967
3,553
5,970
0
37,992
L
8,927
2,297
2,020
3,026
14,936
7,582
0
9,785
5,151
27,809
0
W
13,490
1,748
2,372
2,914
6,757
3,146
409
3,632
3,125
45,986
0
W
Zhong Kui
iEvocentric
Zhong Kui
11,998
629
0
3,972
15,217
12,602
304
5,603
9,614
35,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
27,198
188
Minions Killed
154
0
Camps Cleared
0
682,138
Distance Traveled
665,094
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,115
760
31
3
0
215,105
2
L
Medusa
9,098
758
89
7
0
240,416
5
W
Danzaburou
9,376
781
48
4
0
228,812
1
L
Atlas
8,985
749
34
3
0
209,573
3
W
Ra
9,449
787
78
7
0
243,180
0
W
Zhong Kui
9,304
775
62
5
0
210,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role