Player Matchup

Kukulkan
Kukulkan
EPreciado
Kukulkan
Level 85
God Stats
0W - 1L
1,625 SR
Queue Stats
87W - 71L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
InfernalPercious
Baron Samedi
Level 26
God Stats
3W - 3L
1,632 SR
Queue Stats
28W - 21L
1,586 Elo+
Party 1
Fenrir
Fenrir
JOK3R53604
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,275 Elo+
Party 3
Ra
Ra
Wait who killed
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,156 Elo+
Party 3
Ullr
Ullr
uzxvo
Ullr
Level 56
God Stats
0W - 4L
1,080 SR
Queue Stats
3W - 17L
1,156 Elo+
Party 3
Team Averages
Level 43
1,467 SR
1,349 Elo+

VS

Team Averages
Level 53
1,495 SR
1,451 Elo+
King Arthur
King Arthur
ElevatedTiger15
King Arthur
Level 59
God Stats
15W - 8L
1,632 SR
Queue Stats
173W - 158L
1,433 Elo+
Party 2
Hun Batz
Hun Batz
ITeasy
Hun Batz
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 36L
1,564 Elo+
Solo
Scylla
Scylla
NattyLight5
Scylla
Level 20
God Stats
21W - 22L
1,470 SR
Queue Stats
61W - 53L
1,417 Elo+
Party 2
Ares
Ares
SoupyYamz
Ares
Level 88
God Stats
18W - 18L
1,533 SR
Queue Stats
172W - 178L
1,411 Elo+
Solo
Ra
Ra
estorcos
Ra
Level 42
God Stats
5W - 8L
1,339 SR
Queue Stats
50W - 62L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EPreciado
Kukulkan
17
3 / 2 / 1
12,329
1,027
32,461
17,659
8,391
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
InfernalPercious
Baron Samedi
17
2 / 5 / 3
11,494
958
19,792
16,895
9,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JOK3R53604
Fenrir
16
0 / 10 / 4
10,546
879
7,041
22,077
11,236
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 11 / 4
10,932
911
13,758
24,218
10,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
uzxvo
Ullr
17
0 / 12 / 4
10,781
898
7,431
30,299
14,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElevatedTiger15
King Arthur
20
8 / 0 / 30
13,273
1,106
20,841
24,042
41,480
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
ITeasy
Hun Batz
20
13 / 0 / 14
13,595
1,133
19,161
10,845
6,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
10 / 0 / 23
13,212
1,101
29,145
12,547
8,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
19
5 / 3 / 28
13,971
1,164
13,600
19,322
31,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
4 / 2 / 29
12,900
1,075
24,353
18,366
12,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
164
5
Kills
40
40
Deaths
5
16
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EPreciado
Kukulkan
3
2
1
1.75
W
King Arthur
ElevatedTiger15
King Arthur
8
0
30
23
W
Hun Batz
ITeasy
Hun Batz
13
0
14
20
L
Baron Samedi
InfernalPercious
Baron Samedi
2
5
3
0.7
L
Fenrir
JOK3R53604
Fenrir
0
10
4
0.2
W
Scylla
10
0
23
21.5
W
Ares
5
3
28
6.33
L
0
11
4
0.18
W
4
2
29
9.25
L
Ullr
uzxvo
Ullr
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,483
Damage
107,100
111,148
Taken
85,122
54,075
Mitigated
101,013
17,040
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EPreciado
Kukulkan
32,461
2,609
0
631
17,659
8,391
0
8,526
9,133
88,469
0
W
King Arthur
ElevatedTiger15
King Arthur
20,841
1,590
2,197
2,483
24,042
41,480
0
15,990
8,052
209
31,695
W
Hun Batz
ITeasy
Hun Batz
19,161
5,378
0
451
10,845
6,901
0
8,306
2,539
0
41,881
L
Baron Samedi
InfernalPercious
Baron Samedi
19,792
588
5,211
2,827
16,895
9,438
0
12,756
4,139
43,756
0
L
Fenrir
JOK3R53604
Fenrir
7,041
1,623
0
210
22,077
11,236
0
13,815
8,262
0
9,241
W
Scylla
29,145
2,793
402
2,213
12,547
8,470
0
10,183
2,364
60,817
0
W
Ares
13,600
64
1,785
2,773
19,322
31,913
0
15,278
4,044
20,767
0
L
13,758
1,745
3,879
3,178
24,218
10,766
0
15,126
9,092
40,192
0
W
24,353
636
6,486
8,089
18,366
12,249
0
16,254
2,112
60,376
0
L
Ullr
uzxvo
Ullr
7,431
4,400
0
1,104
30,299
14,244
0
17,084
13,215
0
14,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,082
Gold Earned
66,951
245
Minions Killed
253
7
Camps Cleared
11
1,063,544
Distance Traveled
1,163,521
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,329
1,027
114
10
4
228,677
1
W
King Arthur
13,273
1,106
10
1
1
260,877
0
W
Hun Batz
13,595
1,133
45
4
6
253,885
0
L
Baron Samedi
11,494
958
51
4
0
221,012
0
L
Fenrir
10,546
879
3
0
0
218,644
0
W
Scylla
13,212
1,101
82
7
1
228,989
0
W
Ares
13,971
1,164
10
1
1
214,597
0
L
Ra
10,932
911
64
5
1
206,506
0
W
Ra
12,900
1,075
106
9
2
205,173
0
L
Ullr
10,781
898
13
1
2
188,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role