Player Matchup

Thor
Thor
BotBae
Thor
Level 34
God Stats
2W - 1L
1,854 SR
Queue Stats
19W - 15L
1,665 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DrJagerBomb
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,668 SR
Queue Stats
21W - 2L
1,915 Elo+
Party 3
Arachne
Arachne
Proctis
Arachne
Level 38
God Stats
3W - 0L
1,767 SR
Queue Stats
33W - 24L
1,622 Elo+
Party 3
Loki
Loki
Vênatus
Loki
Level 110
God Stats
1W - 0L
1,843 SR
Queue Stats
12W - 1L
1,872 Elo+
Party 3
Neith
Neith
changethename24
Neith
Level 33
God Stats
3W - 3L
1,794 SR
Queue Stats
22W - 30L
1,506 Elo+
Solo
Team Averages
Level 60
1,785 SR
1,716 Elo+

VS

Team Averages
Level 51
1,757 SR
1,618 Elo+
Ne Zha
Ne Zha
Alexqc17
Ne Zha
Level 63
God Stats
3W - 1L
1,943 SR
Queue Stats
105W - 78L
1,559 Elo+
Party 1
Izanami
Izanami
RigidCulk
Izanami
Level 26
God Stats
2W - 1L
1,716 SR
Queue Stats
11W - 13L
1,546 Elo+
Party 2
Horus
Horus
ShieldRust
Horus
Level 87
God Stats
4W - 6L
1,750 SR
Queue Stats
202W - 79L
1,780 Elo+
Party 2
Atlas
Atlas
Tablo667
Atlas
Level 49
God Stats
1W - 1L
1,453 SR
Queue Stats
30W - 26L
1,534 Elo+
Party 1
Scylla
Scylla
aChillezHeal
Scylla
Level 28
God Stats
14W - 6L
1,922 SR
Queue Stats
35W - 24L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BotBae
Thor
16
2 / 5 / 6
12,383
476
4,255
19,027
16,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
DrJagerBomb
Morgan Le Fay
20
11 / 3 / 15
16,685
642
31,735
20,572
10,060
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Proctis
Arachne
20
4 / 9 / 10
14,454
556
16,412
31,778
23,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
20
23 / 2 / 10
17,265
664
37,837
23,170
10,320
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 6 / 5
14,202
546
17,302
17,579
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alexqc17
Ne Zha
19
7 / 9 / 6
13,319
512
19,126
29,545
14,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
RigidCulk
Izanami
20
7 / 8 / 8
13,977
538
17,452
29,998
11,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
15
3 / 7 / 10
10,952
421
6,837
35,900
42,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
Tablo667
Atlas
19
6 / 12 / 2
12,792
492
17,893
29,385
16,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
17
2 / 12 / 4
11,406
439
11,639
22,621
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
47
Kills
25
25
Deaths
48
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alexqc17
Ne Zha
7
9
6
1.11
W
Thor
BotBae
Thor
2
5
6
1
W
Morgan Le Fay
DrJagerBomb
Morgan Le Fay
11
3
15
6.17
W
Arachne
Proctis
Arachne
4
9
10
1
L
Izanami
RigidCulk
Izanami
7
8
8
1.38
L
Horus
3
7
10
1.14
L
Atlas
Tablo667
Atlas
6
12
2
0.58
W
Loki
23
2
10
14
L
Scylla
2
12
4
0.33
W
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,541
Damage
72,947
112,126
Taken
147,449
69,075
Mitigated
92,554
35,526
Healing
30,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alexqc17
Ne Zha
19,126
5,234
0
8,883
29,545
14,430
0
7,083
22,322
0
112,045
W
Thor
BotBae
Thor
4,255
703
2,621
2,969
19,027
16,234
335
3,227
15,754
68
27,653
W
Morgan Le Fay
DrJagerBomb
Morgan Le Fay
31,735
2,908
0
7,453
20,572
10,060
3,276
3,354
17,184
147,442
0
W
Arachne
Proctis
Arachne
16,412
10,926
0
10,544
31,778
23,586
926
15,543
15,454
0
98,262
L
Izanami
RigidCulk
Izanami
17,452
12,139
0
7,986
29,998
11,769
2,334
5,560
24,088
0
133,402
L
Horus
6,837
2,245
3,394
8,790
35,900
42,799
123
9,816
25,734
0
23,778
L
Atlas
Tablo667
Atlas
17,893
4,917
0
583
29,385
16,656
0
2,482
26,833
84,851
0
W
Loki
37,837
14,342
0
7,719
23,170
10,320
4,572
4,341
18,650
20
129,001
L
Scylla
11,639
1,380
0
1,246
22,621
6,900
946
8,420
13,991
96,748
0
W
17,302
6,575
0
4,220
17,579
8,875
3,807
2,138
15,381
0
114,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,989
Gold Earned
62,446
689
Minions Killed
636
0
Camps Cleared
0
2,381,029
Distance Traveled
2,172,295
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,319
512
140
5
0
457,477
1
W
Thor
12,383
476
52
2
0
441,035
9
W
Morgan Le Fay
16,685
642
198
8
0
505,696
6
W
Arachne
14,454
556
163
6
0
452,216
5
L
Izanami
13,977
538
183
7
0
412,908
2
L
Horus
10,952
421
27
1
0
513,823
11
L
Atlas
12,792
492
155
6
0
378,781
2
W
Loki
17,265
664
134
5
0
542,117
2
L
Scylla
11,406
439
131
5
0
409,306
0
W
Neith
14,202
546
142
5
0
439,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role