Player Matchup

Chernobog
Chernobog
Pablo2Faded
Chernobog
Level 108
God Stats
12W - 8L
1,647 SR
Queue Stats
538W - 460L
1,599 Elo+
Party 1
Mulan
Mulan
crimsonbuck
Mulan
Level 71
God Stats
210W - 150L
1,601 SR
Queue Stats
253W - 203L
1,560 Elo+
Party 1
Anubis
Anubis
kingxibal
Anubis
Level 28
God Stats
7W - 3L
1,739 SR
Queue Stats
11W - 12L
1,483 Elo+
Party 1
Kumbhakarna
Kumbhakarna
n0swal
Kumbhakarna
Level 113
God Stats
3W - 2L
1,673 SR
Queue Stats
360W - 285L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
ziggythepiggy
Jing Wei
Level 65
God Stats
3W - 0L
1,748 SR
Queue Stats
69W - 55L
1,592 Elo+
Party 1
Team Averages
Level 77
1,682 SR
1,561 Elo+

VS

Team Averages
Level 46
1,540 SR
1,503 Elo+
Rama
Rama
Humbejrto
Rama
Level 18
God Stats
5W - 4L
1,727 SR
Queue Stats
25W - 21L
1,524 Elo+
Solo
Ravana
Ravana
Top Jesh
Ravana
Level 49
God Stats
2W - 1L
1,609 SR
Queue Stats
27W - 28L
1,478 Elo+
Solo
Bastet
Bastet
Tudor2897
Bastet
Level 12
God Stats
1W - 1L
1,685 SR
Queue Stats
25W - 38L
1,377 Elo+
Solo
He Bo
He Bo
Wohjay
He Bo
Level 126
God Stats
3W - 3L
1,177 SR
Queue Stats
582W - 617L
1,493 Elo+
Solo
Zeus
Zeus
viinyll
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Pablo2Faded
Chernobog
20
15 / 1 / 13
13,900
818
25,173
18,392
11,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 0 / 16
12,642
744
20,291
18,779
21,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
kingxibal
Anubis
19
6 / 3 / 8
12,500
735
7,353
13,716
10,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
n0swal
Kumbhakarna
20
0 / 0 / 25
12,679
746
8,961
25,570
45,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
ziggythepiggy
Jing Wei
20
7 / 2 / 18
12,764
751
16,991
15,366
9,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
1 / 3 / 3
11,401
671
18,790
16,319
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Top Jesh
Ravana
18
2 / 11 / 1
11,393
670
7,902
27,935
38,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Tudor2897
Bastet
17
0 / 9 / 1
10,375
610
4,023
18,253
7,970
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Wohjay
He Bo
18
2 / 7 / 2
11,233
661
16,458
19,427
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
viinyll
Zeus
17
0 / 4 / 0
10,140
596
13,559
9,354
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
12
34
Kills
5
6
Deaths
34
80
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
3
0.83
W
Chernobog
Pablo2Faded
Chernobog
15
1
13
21.5
L
Ravana
Top Jesh
Ravana
2
11
1
0.23
L
Bastet
Tudor2897
Bastet
0
9
1
0.06
L
He Bo
Wohjay
He Bo
2
7
2
0.43
W
6
0
16
14
W
Anubis
kingxibal
Anubis
6
3
8
3.33
W
Kumbhakarna
n0swal
Kumbhakarna
0
0
25
12.5
L
Zeus
viinyll
Zeus
0
4
0
0
W
Jing Wei
ziggythepiggy
Jing Wei
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,769
Damage
60,732
91,823
Taken
91,288
97,436
Mitigated
66,302
27,888
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
18,790
12,666
0
6,122
16,319
8,096
1,240
2,370
13,600
0
60,699
W
Chernobog
Pablo2Faded
Chernobog
25,173
19,564
0
7,746
18,392
11,986
828
7,047
11,345
0
70,688
L
Ravana
Top Jesh
Ravana
7,902
946
0
2,873
27,935
38,100
0
6,604
20,695
0
18,047
L
Bastet
Tudor2897
Bastet
4,023
891
0
722
18,253
7,970
0
1,781
16,117
0
30,189
L
He Bo
Wohjay
He Bo
16,458
553
0
3,180
19,427
8,239
0
3,262
15,969
50,574
0
W
20,291
1,729
0
6,750
18,779
21,271
357
4,210
14,569
0
40,656
W
Anubis
kingxibal
Anubis
7,353
358
0
5,838
13,716
10,023
376
3,083
10,633
57,283
0
W
Kumbhakarna
n0swal
Kumbhakarna
8,961
1,726
0
2,962
25,570
45,139
329
7,517
18,053
33,162
0
L
Zeus
viinyll
Zeus
13,559
755
0
322
9,354
3,897
104
2,093
6,988
39,943
0
W
Jing Wei
ziggythepiggy
Jing Wei
16,991
11,545
0
4,592
15,366
9,017
1,940
8,160
7,206
22
44,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,485
Gold Earned
54,542
326
Minions Killed
294
0
Camps Cleared
0
1,721,242
Distance Traveled
1,434,587
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,401
671
93
5
0
286,012
2
W
Chernobog
13,900
818
95
6
0
356,894
0
L
Ravana
11,393
670
22
1
0
282,225
2
L
Bastet
10,375
610
51
3
0
285,452
0
L
He Bo
11,233
661
75
4
0
278,379
0
W
Mulan
12,642
744
40
2
0
376,832
5
W
Anubis
12,500
735
71
4
0
269,572
2
W
Kumbhakarna
12,679
746
60
4
0
368,994
3
L
Zeus
10,140
596
53
3
0
302,519
3
W
Jing Wei
12,764
751
60
4
0
348,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role