Player Matchup

Thoth
Thoth
FeudalFirewater
Thoth
Level 103
God Stats
0W - 1L
1,758 SR
Queue Stats
115W - 100L
1,586 Elo+
Solo
Discordia
Discordia
Finick
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,598 Elo+
Solo
Cupid
Cupid
JellyBeanre
Cupid
Level 142
God Stats
5W - 2L
1,866 SR
Queue Stats
246W - 228L
1,641 Elo+
Solo
Sol
Sol
TrippyPuppet
Sol
Level 157
God Stats
6W - 11L
1,476 SR
Queue Stats
646W - 677L
1,557 Elo+
Solo
Cernunnos
Cernunnos
Xythu
Cernunnos
Level 159
God Stats
2W - 4L
1,752 SR
Queue Stats
173W - 183L
1,573 Elo+
Solo
Team Averages
Level 134
1,670 SR
1,591 Elo+

VS

Team Averages
Level 147
1,633 SR
1,561 Elo+
Nu Wa
Nu Wa
AnnCat
Nu Wa
Level 125
God Stats
3W - 0L
1,553 SR
Queue Stats
53W - 44L
1,583 Elo+
Solo
Shiva
Shiva
IsaiahxMetal
Shiva
Level 140
God Stats
4W - 4L
1,643 SR
Queue Stats
562W - 564L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mayhammy
Cu Chulainn
Level 160
God Stats
5W - 2L
1,685 SR
Queue Stats
422W - 404L
1,536 Elo+
Solo
Medusa
Medusa
NoOrdinaryDingus
Medusa
Level 155
God Stats
6W - 4L
1,542 SR
Queue Stats
361W - 314L
1,577 Elo+
Solo
Amaterasu
Amaterasu
eseton1
Amaterasu
Level 156
God Stats
6W - 2L
1,744 SR
Queue Stats
253W - 213L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,559
735
7,840
9,853
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Finick
Discordia
14
2 / 5 / 7
8,430
648
11,343
12,906
5,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 7
8,651
665
6,283
11,107
4,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
4 / 4 / 8
9,113
701
15,430
14,416
5,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Xythu
Cernunnos
15
1 / 4 / 11
8,667
667
14,277
16,783
7,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnnCat
Nu Wa
18
9 / 3 / 10
10,811
832
16,635
10,929
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 2 / 20
9,708
747
9,630
21,660
16,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
Mayhammy
Cu Chulainn
16
4 / 4 / 16
9,801
754
13,192
14,557
20,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 3 / 12
10,680
822
11,752
13,188
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
eseton1
Amaterasu
16
2 / 4 / 14
9,690
745
10,120
16,353
17,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
13
Kills
22
22
Deaths
16
40
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AnnCat
Nu Wa
9
3
10
4.67
L
3
4
7
1.63
L
Discordia
Finick
Discordia
2
5
7
1.1
W
2
2
20
6
L
3
5
7
1.3
W
Cu Chulainn
Mayhammy
Cu Chulainn
4
4
16
3
W
5
3
12
3.67
L
4
4
8
2
L
Cernunnos
Xythu
Cernunnos
1
4
11
1.63
W
Amaterasu
eseton1
Amaterasu
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,173
Damage
61,329
65,065
Taken
76,687
30,197
Mitigated
67,408
23,693
Healing
28,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AnnCat
Nu Wa
16,635
2,595
1,965
2,032
10,929
5,623
3,197
6,210
4,719
37,355
0
L
7,840
325
1,264
1,363
9,853
7,406
443
4,939
4,766
25,754
0
L
Discordia
Finick
Discordia
11,343
529
1,024
2,605
12,906
5,304
0
1,988
10,726
17,795
0
W
9,630
814
3,818
8,010
21,660
16,284
1,260
8,157
13,503
0
16,894
L
6,283
2,925
3,482
1,027
11,107
4,390
0
3,560
7,493
0
21,013
W
Cu Chulainn
Mayhammy
Cu Chulainn
13,192
678
1,630
1,449
14,557
20,808
492
4,273
10,284
0
26,574
W
11,752
3,097
1,730
3,291
13,188
7,293
2,496
9,060
4,128
0
31,065
L
15,430
4,164
1,847
5,609
14,416
5,478
407
2,604
11,578
26,397
0
L
Cernunnos
Xythu
Cernunnos
14,277
5,064
388
5,084
16,783
7,619
168
3,544
12,931
0
36,739
W
Amaterasu
eseton1
Amaterasu
10,120
2,122
1,135
3,580
16,353
17,400
744
6,913
9,440
0
19,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
50,690
155
Minions Killed
142
0
Camps Cleared
0
1,071,143
Distance Traveled
1,227,650
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,811
832
32
2
0
246,472
5
L
Thoth
9,559
735
44
3
0
214,568
0
L
Discordia
8,430
648
16
1
0
221,652
0
W
Shiva
9,708
747
11
1
0
259,396
3
L
Cupid
8,651
665
22
2
0
206,478
2
W
Cu Chulainn
9,801
754
24
2
0
254,761
0
W
Medusa
10,680
822
50
4
0
239,921
0
L
Sol
9,113
701
23
2
0
238,632
0
L
Cernunnos
8,667
667
50
4
0
189,813
3
W
Amaterasu
9,690
745
25
2
0
227,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role