Player Matchup

Yemoja
Yemoja
Angεℓ
Yemoja
Level 160
God Stats
1,239W - 47L
2,145 SR
Queue Stats
3,548W - 215L
2,092 Elo+
Party 1
Horus
Horus
Brawllyllama
Horus
Level 149
God Stats
598W - 60L
2,245 SR
Queue Stats
1,856W - 545L
1,817 Elo+
Party 1
Persephone
Persephone
Príncéss
Persephone
Level 150
God Stats
2,915W - 374L
2,145 SR
Queue Stats
3,101W - 412L
2,057 Elo+
Party 1
Thor
Thor
Sethaniel
Thor
Level 159
God Stats
16W - 6L
1,845 SR
Queue Stats
1,639W - 342L
2,064 Elo+
Party 1
Ullr
Ullr
iRaythe
Ullr
Level 158
God Stats
55W - 4L
2,020 SR
Queue Stats
692W - 53L
2,172 Elo+
Party 1
Team Averages
Level 155
2,080 SR
2,040 Elo+

VS

Team Averages
Level 137
1,575 SR
1,495 Elo+
Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dokuhigurashi
Hachiman
Level 160
God Stats
2W - 2L
1,858 SR
Queue Stats
382W - 236L
1,584 Elo+
Solo
Artemis
Artemis
Flax6024
Artemis
Level 107
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Agni
Agni
Infinityman95
Agni
Level 129
God Stats
3W - 3L
1,666 SR
Queue Stats
127W - 102L
1,587 Elo+
Solo
Ne Zha
Ne Zha
Sp3cOpToxic
Ne Zha
Level 146
God Stats
0W - 2L
1,555 SR
Queue Stats
39W - 49L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Angεℓ
Yemoja
16
1 / 0 / 23
10,521
1,169
2,068
8,838
4,795
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 2 / 29
10,449
1,161
6,164
16,381
16,094
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Príncéss
Persephone
18
11 / 1 / 25
12,467
1,385
30,085
9,324
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
18
16 / 1 / 12
12,226
1,358
23,456
12,420
6,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
iRaythe
Ullr
18
11 / 0 / 23
12,541
1,393
25,695
13,204
7,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 4 / 1
8,897
989
2,988
16,052
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Dokuhigurashi
Hachiman
15
1 / 8 / 3
9,189
1,021
14,965
24,292
8,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Flax6024
Artemis
14
0 / 9 / 3
8,673
964
6,815
14,343
4,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 11 / 2
9,319
1,035
13,630
19,323
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
14
2 / 8 / 2
9,459
1,051
10,691
18,264
8,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
15
40
Kills
4
4
Deaths
40
112
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
1
0.13
W
Yemoja
Angεℓ
Yemoja
1
0
23
12.5
W
1
2
29
7.75
L
Hachiman
Dokuhigurashi
Hachiman
1
8
3
0.31
L
Artemis
Flax6024
Artemis
0
9
3
0.17
L
1
11
2
0.18
W
Persephone
Príncéss
Persephone
11
1
25
23.5
W
Thor
16
1
12
22
L
Ne Zha
2
8
2
0.38
W
Ullr
iRaythe
Ullr
11
0
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,468
Damage
49,089
60,167
Taken
92,274
39,056
Mitigated
42,512
30,546
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,988
358
0
1,063
16,052
14,612
0
5,723
10,329
7,255
0
W
Yemoja
Angεℓ
Yemoja
2,068
769
16,050
4,392
8,838
4,795
0
3,543
5,295
5,734
0
W
6,164
2,289
3,890
3,915
16,381
16,094
0
3,531
10,603
0
7,131
L
Hachiman
Dokuhigurashi
Hachiman
14,965
8,586
0
1,744
24,292
8,616
0
8,223
16,069
0
26,506
L
Artemis
Flax6024
Artemis
6,815
2,454
0
234
14,343
4,757
0
7,097
7,246
0
19,198
L
13,630
1,003
0
0
19,323
5,863
0
6,905
12,418
31,763
0
W
Persephone
Príncéss
Persephone
30,085
928
0
1,242
9,324
4,558
0
3,048
6,275
68,291
0
W
Thor
23,456
4,663
0
138
12,420
6,031
0
3,283
9,137
0
34,687
L
Ne Zha
10,691
1,423
0
1,052
18,264
8,664
0
4,205
14,059
84
23,478
W
Ullr
iRaythe
Ullr
25,695
14,932
0
919
13,204
7,578
0
3,296
9,908
0
54,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,204
Gold Earned
45,537
201
Minions Killed
128
11
Camps Cleared
5
990,760
Distance Traveled
797,755
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,897
989
3
0
0
139,144
0
W
Yemoja
10,521
1,169
6
1
0
174,852
0
W
Horus
10,449
1,161
1
0
1
201,930
0
L
Hachiman
9,189
1,021
21
2
1
172,369
0
L
Artemis
8,673
964
34
4
0
144,036
0
L
Agni
9,319
1,035
47
5
2
150,454
0
W
Persephone
12,467
1,385
89
10
4
230,114
8
W
Thor
12,226
1,358
18
2
2
183,923
0
L
Ne Zha
9,459
1,051
23
3
2
191,752
1
W
Ullr
12,541
1,393
87
10
4
199,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role