Player Matchup

Fenrir
Fenrir
Bendermen11
Fenrir
Level 10
God Stats
5W - 2L
1,768 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1
Jormungandr
Jormungandr
UnknownSm
Jormungandr
Level 89
God Stats
2W - 0L
1,517 SR
Queue Stats
7W - 7L
1,514 Elo+
Solo
Xbalanque
Xbalanque
kooldog84
Xbalanque
Level 66
God Stats
4W - 1L
1,768 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1
Team Averages
Level 55
1,685 SR
1,598 Elo+

VS

Team Averages
Level 72
1,515 SR
1,393 Elo+
Skadi
Skadi
OpeningTrack135
Skadi
Level 4
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
PLoTheGreat
Tyr
Level 146
God Stats
0W - 1L
1,407 SR
Queue Stats
18W - 29L
1,355 Elo+
Party 2
Vulcan
Vulcan
TrolyPolyy
Vulcan
Level 65
God Stats
1W - 4L
1,677 SR
Queue Stats
7W - 21L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 5
8,239
687
4,913
7,333
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
UnknownSm
Jormungandr
13
3 / 1 / 6
9,406
784
7,857
15,822
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
kooldog84
Xbalanque
15
4 / 1 / 5
9,196
766
12,607
7,274
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,593
633
7,225
8,225
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 1
7,357
613
3,162
11,753
8,234
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
TrolyPolyy
Vulcan
12
0 / 1 / 3
7,519
627
8,808
7,721
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
5
2.25
L
1
3
2
0.67
L
2
5
1
0.5
L
Vulcan
TrolyPolyy
Vulcan
0
1
3
1.5
W
Jormungandr
UnknownSm
Jormungandr
3
1
6
6
W
Xbalanque
kooldog84
Xbalanque
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
19,195
30,429
Taken
27,699
19,328
Mitigated
16,194
5,452
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,913
1,081
0
473
7,333
3,324
827
3,196
3,863
0
12,315
L
7,225
4,033
0
896
8,225
4,055
0
3,850
4,375
0
22,719
L
3,162
225
0
424
11,753
8,234
0
1,646
10,107
0
7,171
L
Vulcan
TrolyPolyy
Vulcan
8,808
2,105
0
1,550
7,721
3,905
0
2,370
5,351
28,938
0
W
Jormungandr
UnknownSm
Jormungandr
7,857
1,025
0
3,590
15,822
13,006
240
3,323
12,114
34,544
0
W
Xbalanque
kooldog84
Xbalanque
12,607
6,464
0
1,389
7,274
2,998
1,908
1,596
5,608
0
50,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,841
Gold Earned
22,469
159
Minions Killed
107
0
Camps Cleared
0
662,278
Distance Traveled
600,682
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,239
687
14
1
0
214,194
1
L
Skadi
7,593
633
42
4
0
171,393
0
L
Tyr
7,357
613
10
1
0
184,873
0
L
Vulcan
7,519
627
55
5
0
244,416
0
W
Jormungandr
9,406
784
64
5
0
227,733
0
W
Xbalanque
9,196
766
81
7
0
220,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role