Player Matchup

Sol
Sol
Nerevar76
Sol
Level 60
God Stats
0W - 3L
1,458 SR
Queue Stats
191W - 253L
1,480 Elo+
Solo
Charybdis
Charybdis
RaspyCobra
Charybdis
Level 145
God Stats
6W - 4L
1,434 SR
Queue Stats
135W - 74L
1,710 Elo+
Party 2
Khepri
Khepri
iTz MLG EPic
Khepri
Level 150
God Stats
1W - 2L
1,617 SR
Queue Stats
393W - 371L
1,579 Elo+
Party 2
Team Averages
Level 118
1,503 SR
1,590 Elo+

VS

Team Averages
Level 59
1,658 SR
1,664 Elo+
Ullr
Ullr
At1aas
Ullr
Level 139
God Stats
2W - 1L
1,440 SR
Queue Stats
36W - 23L
1,648 Elo+
Party 1
Ymir
Ymir
NAPPYSUM
Ymir
Level 15
God Stats
27W - 12L
1,739 SR
Queue Stats
32W - 15L
1,711 Elo+
Party 1
Horus
Horus
Topaznight
Horus
Level 22
God Stats
2W - 1L
1,797 SR
Queue Stats
15W - 13L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
10,115
674
19,089
13,781
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
RaspyCobra
Charybdis
16
2 / 2 / 2
11,185
746
20,770
13,044
6,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
15
0 / 3 / 2
10,280
685
5,204
14,642
19,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
At1aas
Ullr
19
6 / 1 / 1
12,036
802
23,381
14,684
8,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
1 / 2 / 5
10,678
712
8,256
20,722
30,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
16
0 / 1 / 7
10,757
717
5,179
19,221
21,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
7
7
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
At1aas
Ullr
6
1
1
6.5
W
Ymir
1
2
5
1.75
L
2
2
1
1.25
L
Charybdis
RaspyCobra
Charybdis
2
2
2
1.5
W
Horus
0
1
7
3.5
L
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,063
Damage
36,816
41,467
Taken
54,627
31,300
Mitigated
59,854
12,078
Healing
25,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
At1aas
Ullr
23,381
10,547
0
1,144
14,684
8,151
2,197
7,241
7,443
0
109,644
W
Ymir
8,256
1,818
593
3,116
20,722
30,670
210
8,642
12,080
17,961
0
L
19,089
8,114
0
6,673
13,781
5,461
35
2,304
11,477
56,626
0
L
Charybdis
RaspyCobra
Charybdis
20,770
8,750
1,350
1,735
13,044
6,189
0
3,190
9,854
3,139
70,409
W
Horus
5,179
2,295
8,256
12,049
19,221
21,033
653
8,968
10,253
116
13,870
L
Khepri
5,204
585
0
2,320
14,642
19,650
0
3,169
11,473
18,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,580
Gold Earned
33,471
201
Minions Killed
183
0
Camps Cleared
0
751,048
Distance Traveled
870,600
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,036
802
163
11
0
282,351
2
W
Ymir
10,678
712
8
1
0
268,362
1
L
Sol
10,115
674
81
5
0
244,817
6
L
Charybdis
11,185
746
97
6
0
257,334
4
W
Horus
10,757
717
12
1
0
319,887
0
L
Khepri
10,280
685
23
2
0
248,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role