Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DeskWarrior2
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,373 Elo+
Party 1
Khepri
Khepri
MrTurdsprinkles
Khepri
Level 124
God Stats
1W - 1L
1,365 SR
Queue Stats
7W - 6L
1,567 Elo+
Party 1
Hel
Hel
Nanersx666
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,362 Elo+
Party 1
Hercules
Hercules
xWARLOCKx666
Hercules
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,494 Elo+
Party 1
Team Averages
Level 107
1,473 SR
1,459 Elo+

VS

Team Averages
Level 113
1,544 SR
1,552 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AweInDeath13
Discordia
Level 151
God Stats
4W - 5L
1,337 SR
Queue Stats
218W - 229L
1,392 Elo+
Solo
Yemoja
Yemoja
ImMoto
Yemoja
Level 160
God Stats
2W - 0L
1,981 SR
Queue Stats
61W - 12L
1,909 Elo+
Party 2
Maui
Maui
OmarFreeAF
Maui
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Sona_Blue
Charybdis
Level 108
God Stats
2W - 2L
1,403 SR
Queue Stats
90W - 81L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 6 / 2
7,130
648
6,196
18,642
16,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 1
8,298
754
5,983
18,299
18,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 3
7,539
685
4,778
16,823
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 7 / 0
6,741
613
4,130
14,469
10,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
xWARLOCKx666
Hercules
13
0 / 6 / 3
6,828
621
7,108
19,473
21,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
12 / 1 / 18
10,133
921
29,374
10,673
7,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
AweInDeath13
Discordia
16
3 / 2 / 24
9,196
836
19,600
8,281
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
ImMoto
Yemoja
16
4 / 1 / 25
10,405
946
9,839
9,993
10,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
5 / 1 / 25
10,116
920
9,531
14,171
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Sona_Blue
Charybdis
14
6 / 4 / 13
8,988
817
11,792
10,285
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
135
6
Kills
30
30
Deaths
9
9
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
2
0.17
W
Da Ji
 
Da Ji
12
1
18
21
W
Discordia
AweInDeath13
Discordia
3
2
24
7.5
L
4
6
1
0.75
W
Yemoja
ImMoto
Yemoja
4
1
25
16.5
L
1
5
3
0.5
L
1
7
0
0.14
W
5
1
25
17.5
W
Charybdis
Sona_Blue
Charybdis
6
4
13
3.13
L
Hercules
xWARLOCKx666
Hercules
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
80,136
87,706
Taken
53,403
86,225
Mitigated
47,114
19,396
Healing
26,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,196
1,008
1,236
1,376
18,642
16,627
0
7,333
11,309
0
13,305
W
Da Ji
 
Da Ji
29,374
10,817
3,127
2,340
10,673
7,235
1,023
1,658
9,015
0
35,252
W
Discordia
AweInDeath13
Discordia
19,600
2,695
681
669
8,281
4,449
1,113
1,373
6,908
39,035
0
L
5,983
1,054
360
1,613
18,299
18,973
0
10,167
8,132
0
11,851
W
Yemoja
ImMoto
Yemoja
9,839
2,530
8,937
2,832
9,993
10,363
1,079
1,685
8,308
16,587
0
L
4,778
349
590
1,811
16,823
18,351
0
9,066
7,757
11,617
0
L
4,130
43
6,719
2,933
14,469
10,818
0
5,844
8,625
12,705
0
W
9,531
2,179
2,041
3,285
14,171
20,037
627
2,555
11,616
15,428
0
W
Charybdis
Sona_Blue
Charybdis
11,792
6,364
363
1,921
10,285
5,030
2,756
1,637
8,648
0
22,692
L
Hercules
xWARLOCKx666
Hercules
7,108
2,026
598
2,160
19,473
21,456
0
6,560
12,913
0
14,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
48,838
65
Minions Killed
94
0
Camps Cleared
0
928,610
Distance Traveled
986,414
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,130
648
16
1
0
166,431
0
W
Da Ji
10,133
921
11
1
0
238,794
1
W
Discordia
9,196
836
29
3
0
187,959
0
L
Tyr
8,298
754
18
2
0
200,648
0
W
Yemoja
10,405
946
17
2
0
184,613
0
L
Khepri
7,539
685
7
1
0
182,670
4
L
Hel
6,741
613
16
1
0
187,065
0
W
Maui
10,116
920
8
1
0
206,189
0
W
Charybdis
8,988
817
29
3
0
168,859
1
L
Hercules
6,828
621
8
1
0
191,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role