Player Matchup

Hachiman
Hachiman
Eeix
Hachiman
Level 96
God Stats
0W - 1L
1,626 SR
Queue Stats
89W - 76L
1,433 Elo+
Party 1
King Arthur
King Arthur
Reaver7261
King Arthur
Level 87
God Stats
2W - 5L
1,501 SR
Queue Stats
52W - 40L
1,455 Elo+
Party 1
Maui
Maui
SortableCrayon3
Maui
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 27L
1,500 Elo+
Party 1
Set
Set
TV man 1615
Set
Level 69
God Stats
13W - 12L
1,542 SR
Queue Stats
25W - 25L
1,470 Elo+
Party 1
Sobek
Sobek
WoodChuck7890
Sobek
Level 80
God Stats
0W - 1L
1,694 SR
Queue Stats
10W - 12L
1,432 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,458 Elo+

VS

Team Averages
Level 101
1,590 SR
1,497 Elo+
He Bo
He Bo
DuckiestHarp169
He Bo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,541 Elo+
Party 2
Hades
Hades
Josant1908
Hades
Level 124
God Stats
3W - 0L
1,799 SR
Queue Stats
52W - 43L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
Mufasa19Kilo
Danzaburou
Level 108
God Stats
91W - 80L
1,534 SR
Queue Stats
638W - 741L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
OscarVG04
Tsukuyomi
Level 86
God Stats
6W - 3L
1,557 SR
Queue Stats
30W - 31L
1,483 Elo+
Party 2
Guan Yu
Guan Yu
jdm1235807
Guan Yu
Level 88
God Stats
12W - 8L
1,562 SR
Queue Stats
24W - 29L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eeix
Hachiman
11
0 / 2 / 0
6,149
439
1,578
8,419
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Reaver7261
King Arthur
12
0 / 5 / 1
6,887
492
7,084
14,192
9,586
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 5 / 1
6,957
497
5,207
15,388
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
5 / 4 / 0
7,168
512
6,137
12,072
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,820
416
4,459
11,156
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 3
8,011
572
7,241
9,943
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
13
5 / 1 / 5
8,671
619
9,616
9,168
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Mufasa19Kilo
Danzaburou
14
5 / 0 / 5
8,626
616
8,729
8,051
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
OscarVG04
Tsukuyomi
11
0 / 2 / 5
7,170
512
5,503
10,843
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
jdm1235807
Guan Yu
14
4 / 1 / 1
8,753
625
8,875
10,687
10,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
19
19
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
6
3
1.08
L
Hachiman
Eeix
Hachiman
0
2
0
0
W
Hades
5
1
5
7.5
W
Danzaburou
Mufasa19Kilo
Danzaburou
5
0
5
7.5
W
Tsukuyomi
OscarVG04
Tsukuyomi
0
2
5
1.25
L
King Arthur
Reaver7261
King Arthur
0
5
1
0.1
L
4
5
1
0.9
L
5
4
0
1.25
L
0
3
2
0.33
W
Guan Yu
jdm1235807
Guan Yu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
39,964
61,227
Taken
48,692
33,041
Mitigated
26,684
10,236
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,241
1,332
0
828
9,943
3,562
92
3,970
5,973
42,672
0
L
Hachiman
Eeix
Hachiman
1,578
704
0
3,461
8,419
2,459
0
2,516
5,903
0
34,128
W
Hades
9,616
1,003
583
4,142
9,168
4,948
1,371
2,649
6,519
47,551
1,264
W
Danzaburou
Mufasa19Kilo
Danzaburou
8,729
3,753
0
2,870
8,051
3,567
1,526
2,085
5,966
0
64,696
W
Tsukuyomi
OscarVG04
Tsukuyomi
5,503
1,257
0
3,418
10,843
4,084
0
2,578
8,265
0
41,589
L
King Arthur
Reaver7261
King Arthur
7,084
706
0
1,235
14,192
9,586
98
1,371
12,821
0
55,369
L
5,207
1,443
0
2,523
15,388
8,202
0
7,258
8,130
31,225
4,617
L
6,137
1,841
296
431
12,072
5,231
0
3,372
8,700
0
44,658
L
4,459
449
0
2,290
11,156
7,563
0
3,725
7,431
16,562
2,384
W
Guan Yu
jdm1235807
Guan Yu
8,875
1,429
295
4,227
10,687
10,523
462
1,289
9,398
8,250
53,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
41,231
347
Minions Killed
418
0
Camps Cleared
0
1,277,330
Distance Traveled
1,355,164
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,011
572
66
5
0
251,707
0
L
Hachiman
6,149
439
77
6
0
205,074
2
W
Hades
8,671
619
78
6
0
260,611
3
W
Danzaburou
8,626
616
99
7
0
291,591
0
W
Tsukuyomi
7,170
512
71
5
0
277,327
2
L
King Arthur
6,887
492
101
7
0
260,453
0
L
Maui
6,957
497
79
6
0
245,761
1
L
Set
7,168
512
62
4
0
287,989
1
L
Sobek
5,820
416
28
2
0
278,053
0
W
Guan Yu
8,753
625
104
7
0
273,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role