Player Matchup

Xing Tian
Xing Tian
Diamond IV
BaldNSmurf
Xing Tian
Diamond IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
2,257 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Soℓar
The Morrigan
Diamond II
Level 60
God Stats
1W - 1L
1,802 SR
Queue Stats
72W - 52L
2,451 MMR
Solo
Rama
Rama
Platinum I
kevvvbottt
Rama
Platinum I
Level 128
God Stats
37W - 31L
1,593 SR
Queue Stats
154W - 143L
2,058 MMR
Solo
Bakasura
Bakasura
Masters
Рussh
Bakasura
Masters
Level 135
God Stats
5W - 8L
1,749 SR
Queue Stats
425W - 296L
3,378 MMR
Solo
Hel
Hel
Masters
тяαмρz
Hel
Masters
Level 160
God Stats
0W - 1L
1,912 SR
Queue Stats
247W - 203L
3,161 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,711 SR
2,661 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,603 SR
2,655 MMR
Cu Chulainn
Cu Chulainn
Masters
PapaDust8229
Cu Chulainn
Masters
Level 158
God Stats
15W - 15L
1,569 SR
Queue Stats
342W - 332L
2,659 MMR
Solo
Set
Set
Masters
Sukehirö
Set
Masters
Level 160
God Stats
8W - 11L
1,696 SR
Queue Stats
722W - 633L
2,901 MMR
Solo
Cerberus
Cerberus
Diamond III
luqidatoR-abbit
Cerberus
Diamond III
Level 108
God Stats
1W - 3L
1,215 SR
Queue Stats
293W - 282L
2,487 MMR
Solo
Ullr
Ullr
Gold I
vyxwr
Ullr
Gold I
Level 38
God Stats
5W - 0L
1,714 SR
Queue Stats
16W - 4L
1,936 MMR
Solo
Chronos
Chronos
Masters
Đespair
Chronos
Masters
Level 124
God Stats
6W - 2L
1,821 SR
Queue Stats
748W - 698L
3,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaldNSmurf
Xing Tian
18
2 / 6 / 10
12,692
488
12,576
35,290
43,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Soℓar
The Morrigan
17
2 / 5 / 8
11,739
452
11,459
19,646
8,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
0 / 8 / 4
12,331
474
11,344
25,302
10,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Рussh
Bakasura
20
13 / 5 / 1
14,677
565
24,504
25,934
14,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 5 / 2
13,551
521
12,889
19,007
15,652
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThorAo KuangNe ZhaCabrakan

VS

Bans
SusanoLancelotLokiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PapaDust8229
Cu Chulainn
20
2 / 2 / 9
15,094
581
14,008
29,460
36,581
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 6 / 6
16,603
639
24,001
22,777
18,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
19
3 / 3 / 18
13,971
537
10,606
27,791
45,186
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
vyxwr
Ullr
20
10 / 3 / 14
15,968
614
23,934
20,232
10,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Đespair
Chronos
20
3 / 3 / 13
13,686
526
17,711
19,804
9,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
17
Kills
29
29
Deaths
17
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BaldNSmurf
Xing Tian
2
6
10
1.17
W
Cu Chulainn
PapaDust8229
Cu Chulainn
2
2
9
3.25
L
The Morrigan
Soℓar
The Morrigan
2
5
8
1.2
W
11
6
6
2.33
L
0
8
4
0.25
W
Cerberus
3
3
18
4
W
Ullr
vyxwr
Ullr
10
3
14
5.67
W
Chronos
Đespair
Chronos
3
3
13
3.17
L
Bakasura
Рussh
Bakasura
13
5
1
2.7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,772
Damage
90,260
125,179
Taken
120,064
92,491
Mitigated
119,596
32,221
Healing
37,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BaldNSmurf
Xing Tian
12,576
1,252
0
4,096
35,290
43,426
0
11,585
23,462
41,492
3,808
W
Cu Chulainn
PapaDust8229
Cu Chulainn
14,008
1,771
0
9,161
29,460
36,581
387
10,014
18,300
0
142,073
L
The Morrigan
Soℓar
The Morrigan
11,459
1,366
0
5,458
19,646
8,194
0
4,685
14,863
81,107
1,376
W
24,001
10,396
0
6,603
22,777
18,339
1,462
5,796
15,611
0
166,593
L
11,344
9,434
0
6,851
25,302
10,474
3,708
6,747
18,475
0
121,945
W
Cerberus
10,606
537
0
10,050
27,791
45,186
53
8,821
17,754
40,552
1,404
W
Ullr
vyxwr
Ullr
23,934
10,776
0
3,837
20,232
10,393
8,484
6,942
13,010
0
136,722
W
Chronos
Đespair
Chronos
17,711
3,934
0
8,133
19,804
9,097
3,723
6,297
12,711
144,958
0
L
Bakasura
Рussh
Bakasura
24,504
17,906
0
7,897
25,934
14,745
0
4,245
21,312
76
118,069
L
12,889
278
892
7,027
19,007
15,652
53
3,268
15,692
118,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,990
Gold Earned
75,322
798
Minions Killed
884
0
Camps Cleared
0
2,446,852
Distance Traveled
2,616,717
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,692
488
48
2
0
477,860
7
W
Cu Chulainn
15,094
581
232
9
0
509,809
6
L
The Morrigan
11,739
452
113
4
0
502,727
3
W
Set
16,603
639
245
9
0
515,095
5
L
Rama
12,331
474
200
8
0
423,416
4
W
Cerberus
13,971
537
46
2
0
503,700
5
W
Ullr
15,968
614
170
7
0
519,542
5
W
Chronos
13,686
526
191
7
0
568,571
5
L
Bakasura
14,677
565
195
8
0
557,901
10
L
Hel
13,551
521
242
9
0
484,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role