Player Matchup

Izanami
Izanami
Gloobs
Izanami
Level 104
God Stats
1W - 1L
1,713 SR
Queue Stats
70W - 64L
1,585 Elo+
Party 2
Janus
Janus
LeshNasty
Janus
Level 113
God Stats
1W - 1L
1,332 SR
Queue Stats
113W - 91L
1,632 Elo+
Party 2
Chaac
Chaac
lSchmidtyl
Chaac
Level 27
God Stats
2W - 2L
1,808 SR
Queue Stats
33W - 16L
1,720 Elo+
Party 2
Team Averages
Level 81
1,618 SR
1,646 Elo+

VS

Team Averages
Level 59
1,677 SR
1,647 Elo+
Hou Yi
Hou Yi
At1aas
Hou Yi
Level 139
God Stats
1W - 0L
1,804 SR
Queue Stats
36W - 23L
1,634 Elo+
Party 1
Ymir
Ymir
NAPPYSUM
Ymir
Level 15
God Stats
27W - 12L
1,727 SR
Queue Stats
32W - 15L
1,698 Elo+
Party 1
Horus
Horus
Topaznight
Horus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gloobs
Izanami
12
0 / 6 / 0
7,841
603
7,937
13,984
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
LeshNasty
Janus
14
1 / 5 / 0
9,041
695
11,761
10,250
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
13
0 / 2 / 1
8,213
632
9,343
10,062
7,303
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
At1aas
Hou Yi
16
7 / 1 / 6
10,644
819
17,756
13,042
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
5 / 0 / 8
10,495
807
6,811
13,763
20,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
14
1 / 0 / 11
9,791
753
5,099
14,537
17,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
At1aas
Hou Yi
7
1
6
10
L
Izanami
Gloobs
Izanami
0
6
0
0
L
Janus
LeshNasty
Janus
1
5
0
0.2
W
Ymir
5
0
8
9
W
Horus
1
0
11
6.5
L
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,041
Damage
29,666
34,296
Taken
41,342
17,365
Mitigated
44,338
6,479
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
At1aas
Hou Yi
17,756
8,821
0
3,202
13,042
6,692
2,285
3,094
9,948
0
68,781
L
Izanami
Gloobs
Izanami
7,937
5,620
0
2,641
13,984
5,868
281
3,649
10,335
0
34,691
L
Janus
LeshNasty
Janus
11,761
1,233
0
340
10,250
4,194
255
1,200
9,050
37,136
0
W
Ymir
6,811
1,904
723
3,464
13,763
20,224
420
4,316
9,447
15,669
0
W
Horus
5,099
2,373
3,672
8,180
14,537
17,422
136
4,759
9,778
0
16,802
L
Chaac
9,343
781
496
3,002
10,062
7,303
0
2,021
8,041
0
29,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
30,930
148
Minions Killed
138
0
Camps Cleared
0
673,171
Distance Traveled
723,222
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,644
819
103
8
0
228,701
0
L
Izanami
7,841
603
49
4
0
204,597
3
L
Janus
9,041
695
64
5
0
203,937
0
W
Ymir
10,495
807
17
1
0
240,735
1
W
Horus
9,791
753
18
1
0
253,786
0
L
Chaac
8,213
632
35
3
0
264,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role