Player Matchup

Cerberus
Cerberus
Diamond III
Alxıto
Cerberus
Diamond III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 184L
2,165 MMR
Party 2
Scylla
Scylla
Diamond III
McJoshyJoshJοsh
Scylla
Diamond III
Level 103
God Stats
46W - 26L
1,737 SR
Queue Stats
153W - 135L
2,216 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Narvì
Cthulhu
Diamond IV
Level 158
God Stats
4W - 2L
1,731 SR
Queue Stats
57W - 37L
2,320 MMR
Solo
Ne Zha
Ne Zha
Masters
Reapszs
Ne Zha
Masters
Level 160
God Stats
7W - 4L
1,518 SR
Queue Stats
212W - 189L
2,680 MMR
Solo
Anhur
Anhur
Diamond I
erobotrex08
Anhur
Diamond I
Level 160
God Stats
23W - 19L
1,656 SR
Queue Stats
489W - 481L
2,401 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,628 SR
2,356 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,599 SR
2,354 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Clawruh
Ah Muzen Cab
Platinum I
Level 48
God Stats
0W - 1L
1,649 SR
Queue Stats
77W - 55L
2,180 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
CryptoPunks
Gilgamesh
Diamond III
Level 158
God Stats
3W - 7L
1,408 SR
Queue Stats
197W - 182L
2,187 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Jazgames
Cernunnos
Platinum III
Level 81
God Stats
19W - 15L
1,645 SR
Queue Stats
159W - 155L
2,052 MMR
Party 1
Athena
Athena
Masters
Mersiv
Athena
Masters
Level 89
God Stats
23W - 10L
1,792 SR
Queue Stats
201W - 190L
2,360 MMR
Solo
Aphrodite
Aphrodite
Masters
Oswaald
Aphrodite
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 141L
2,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alxıto
Cerberus
16
1 / 0 / 14
12,118
551
14,504
30,041
39,937
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 8
13,491
613
20,765
14,626
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Narvì
Cthulhu
19
4 / 1 / 7
13,746
625
23,947
28,500
35,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Reapszs
Ne Zha
20
9 / 1 / 8
14,041
638
20,167
22,410
13,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 0 / 6
13,381
608
12,264
15,979
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
IshtarChronosPeleAo Kuang

VS

Bans
ThorLancelotCupidHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clawruh
Ah Muzen Cab
17
5 / 5 / 0
10,923
497
18,359
20,612
9,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
CryptoPunks
Gilgamesh
14
0 / 1 / 3
9,203
418
10,195
27,162
27,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Jazgames
Cernunnos
16
0 / 5 / 0
9,566
435
12,680
21,959
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Mersiv
Athena
14
0 / 6 / 3
8,384
381
7,993
24,737
14,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Oswaald
Aphrodite
16
0 / 5 / 2
10,053
457
14,246
20,676
12,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
22
Kills
5
5
Deaths
22
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alxıto
Cerberus
1
0
14
8
L
Ah Muzen Cab
Clawruh
Ah Muzen Cab
5
5
0
1
L
Gilgamesh
CryptoPunks
Gilgamesh
0
1
3
1.5
L
Cernunnos
Jazgames
Cernunnos
0
5
0
0
W
4
3
8
2.67
L
Athena
Mersiv
Athena
0
6
3
0.25
W
Cthulhu
Narvì
Cthulhu
4
1
7
7.5
L
Aphrodite
Oswaald
Aphrodite
0
5
2
0.2
W
Ne Zha
Reapszs
Ne Zha
9
1
8
13
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,647
Damage
63,473
111,556
Taken
115,146
102,382
Mitigated
72,529
58,050
Healing
40,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alxıto
Cerberus
14,504
1,225
3,010
13,122
30,041
39,937
148
7,176
22,638
39,069
6,302
L
Ah Muzen Cab
Clawruh
Ah Muzen Cab
18,359
6,511
0
3,143
20,612
9,314
0
10,853
9,759
0
97,148
L
Gilgamesh
CryptoPunks
Gilgamesh
10,195
2,231
3,674
6,025
27,162
27,704
0
13,534
13,628
154
42,750
L
Cernunnos
Jazgames
Cernunnos
12,680
5,216
0
7,073
21,959
8,457
450
7,561
14,398
0
87,058
W
20,765
2,743
0
5,641
14,626
6,818
3,206
4,314
9,952
119,954
0
L
Athena
Mersiv
Athena
7,993
1,451
0
6,083
24,737
14,286
0
10,992
13,745
59,317
0
W
Cthulhu
Narvì
Cthulhu
23,947
1,717
1,979
15,761
28,500
35,687
0
8,334
20,166
116,121
0
L
Aphrodite
Oswaald
Aphrodite
14,246
1,903
3,305
10,899
20,676
12,768
0
13,895
6,781
97,012
0
W
Ne Zha
Reapszs
Ne Zha
20,167
7,356
0
8,212
22,410
13,365
1,498
3,430
18,980
0
135,756
W
12,264
7,261
0
10,325
15,979
6,575
15,882
1,594
14,385
0
128,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,777
Gold Earned
48,129
792
Minions Killed
621
0
Camps Cleared
0
2,176,945
Distance Traveled
2,132,832
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,118
551
60
3
0
422,330
5
L
Ah Muzen Cab
10,923
497
153
7
0
441,026
3
L
Gilgamesh
9,203
418
53
2
0
476,185
7
L
Cernunnos
9,566
435
146
7
0
364,259
6
W
Scylla
13,491
613
186
8
0
430,289
6
L
Athena
8,384
381
105
5
0
449,962
5
W
Cthulhu
13,746
625
194
9
0
444,139
7
L
Aphrodite
10,053
457
164
7
0
401,400
4
W
Ne Zha
14,041
638
162
7
0
476,356
0
W
Anhur
13,381
608
190
9
0
403,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role