Player Matchup

Chang'e
Chang'e
Cannonbolt-_-88
Chang'e
Level 147
God Stats
2W - 6L
1,516 SR
Queue Stats
204W - 246L
1,522 Elo+
Party 1
Nike
Nike
DanixXCR
Nike
Level 113
God Stats
0W - 2L
1,253 SR
Queue Stats
127W - 120L
1,584 Elo+
Party 1
Camazotz
Camazotz
FilthyCasual778
Camazotz
Level 119
God Stats
6W - 3L
1,585 SR
Queue Stats
236W - 238L
1,519 Elo+
Solo
Athena
Athena
JorgeAMF91
Athena
Level 157
God Stats
11W - 8L
1,676 SR
Queue Stats
37W - 43L
1,577 Elo+
Party 1
Neith
Neith
Orli_kde
Neith
Level 157
God Stats
2W - 2L
1,564 SR
Queue Stats
209W - 224L
1,589 Elo+
Party 1
Team Averages
Level 139
1,519 SR
1,558 Elo+

VS

Team Averages
Level 111
1,507 SR
1,496 Elo+
Artemis
Artemis
 
Artemis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DonKeedic001
Ah Puch
Level 141
God Stats
3W - 4L
1,371 SR
Queue Stats
162W - 169L
1,458 Elo+
Party 2
Serqet
Serqet
PatriotP22
Serqet
Level 125
God Stats
12W - 11L
1,475 SR
Queue Stats
286W - 260L
1,533 Elo+
Party 2
Ymir
Ymir
RorschachFail
Ymir
Level 128
God Stats
116W - 110L
1,580 SR
Queue Stats
194W - 194L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
poolscumgod
Zhong Kui
Level 68
God Stats
11W - 9L
1,611 SR
Queue Stats
254W - 257L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 2
10,556
422
7,857
22,290
10,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
20
1 / 2 / 0
13,283
531
14,025
29,193
31,354
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
16
1 / 5 / 4
10,466
419
8,249
26,136
14,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
JorgeAMF91
Athena
15
0 / 3 / 3
9,783
391
6,212
24,330
32,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Orli_kde
Neith
19
7 / 4 / 0
12,256
490
29,481
23,767
11,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
2 / 4 / 5
11,837
473
18,668
16,179
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
DonKeedic001
Ah Puch
20
6 / 2 / 7
12,845
514
19,982
14,794
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
PatriotP22
Serqet
20
7 / 2 / 7
13,325
533
17,909
19,371
9,329
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 1 / 10
12,899
516
9,126
24,951
27,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
poolscumgod
Zhong Kui
20
3 / 0 / 4
13,838
554
24,170
19,850
22,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
21
21
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
4
5
1.13
L
0
7
2
0.14
L
Nike
1
2
0
0.5
W
Ah Puch
DonKeedic001
Ah Puch
6
2
7
4.75
L
Camazotz
1
5
4
0.6
L
Athena
JorgeAMF91
Athena
0
3
3
0.5
L
Neith
Orli_kde
Neith
7
4
0
1.75
W
Serqet
PatriotP22
Serqet
7
2
7
5.25
W
3
1
10
8
W
Zhong Kui
poolscumgod
Zhong Kui
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,824
Damage
89,855
125,716
Taken
95,145
100,700
Mitigated
73,740
41,621
Healing
36,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,668
10,319
0
6,959
16,179
7,025
4,494
652
15,467
0
94,574
L
7,857
352
915
5,051
22,290
10,457
0
8,740
12,992
97,702
0
L
Nike
14,025
2,599
0
13,906
29,193
31,354
0
18,361
10,598
0
130,761
W
Ah Puch
DonKeedic001
Ah Puch
19,982
1,855
0
7,072
14,794
6,994
273
3,541
11,253
107,691
0
L
Camazotz
8,249
1,481
0
13,103
26,136
14,686
0
6,734
19,192
0
86,307
L
Athena
JorgeAMF91
Athena
6,212
1,609
0
1,848
24,330
32,345
156
13,492
10,266
28,493
0
L
Neith
Orli_kde
Neith
29,481
10,564
0
6,798
23,767
11,858
1,194
4,881
18,108
0
135,608
W
Serqet
PatriotP22
Serqet
17,909
5,289
0
1,727
19,371
9,329
439
2,919
16,345
0
123,886
W
9,126
1,637
1,038
5,619
24,951
27,753
0
5,039
19,808
66,155
6,688
W
Zhong Kui
poolscumgod
Zhong Kui
24,170
4,300
0
13,717
19,850
22,639
1,838
1,918
16,267
135,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,344
Gold Earned
64,744
807
Minions Killed
765
0
Camps Cleared
0
2,339,256
Distance Traveled
2,400,947
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,837
473
130
5
0
427,619
6
L
Chang'e
10,556
422
193
8
0
452,971
13
L
Nike
13,283
531
249
10
0
435,106
5
W
Ah Puch
12,845
514
148
6
0
476,908
4
L
Camazotz
10,466
419
117
5
0
507,591
2
L
Athena
9,783
391
52
2
0
517,923
8
L
Neith
12,256
490
196
8
0
425,665
0
W
Serqet
13,325
533
153
6
0
587,543
10
W
Ymir
12,899
516
99
4
0
470,430
7
W
Zhong Kui
13,838
554
235
9
0
438,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role