Player Matchup

Janus
Janus
Gallo743
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,800 Elo+
Party 3
Hun Batz
Hun Batz
RonyJustToxic
Hun Batz
Level 160
God Stats
2W - 1L
1,399 SR
Queue Stats
124W - 113L
1,676 Elo+
Party 3
Sun Wukong
Sun Wukong
TheSmooKing23
Sun Wukong
Level 89
God Stats
27W - 9L
1,726 SR
Queue Stats
102W - 85L
1,484 Elo+
Solo
Ullr
Ullr
speedydaturtle10
Ullr
Level 109
God Stats
14W - 16L
1,327 SR
Queue Stats
104W - 124L
1,491 Elo+
Party 2
Ganesha
Ganesha
spicy_water09
Ganesha
Level 109
God Stats
1W - 2L
1,626 SR
Queue Stats
81W - 96L
1,487 Elo+
Party 2
Team Averages
Level 97
1,516 SR
1,588 Elo+

VS

Team Averages
Level 69
1,504 SR
1,507 Elo+
Cabrakan
Cabrakan
Angel0593
Cabrakan
Level 87
God Stats
75W - 55L
1,611 SR
Queue Stats
329W - 339L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
DatBoy-_-JP
Gilgamesh
Level 30
God Stats
2W - 1L
1,720 SR
Queue Stats
48W - 41L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
GRIEGOAPOLO
Ao Kuang
Level 38
God Stats
3W - 5L
1,274 SR
Queue Stats
113W - 89L
1,497 Elo+
Party 1
Mulan
Mulan
Huachalkito
Mulan
Level 125
God Stats
5W - 9L
1,473 SR
Queue Stats
323W - 330L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
SR CHIDOTE
Heimdallr
Level 63
God Stats
1W - 4L
1,440 SR
Queue Stats
84W - 71L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gallo743
Janus
20
12 / 4 / 9
13,300
554
27,598
15,229
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
RonyJustToxic
Hun Batz
19
12 / 4 / 12
13,255
552
26,192
23,257
12,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheSmooKing23
Sun Wukong
20
4 / 1 / 10
13,227
551
14,955
23,210
25,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 1 / 11
11,860
494
10,727
14,928
7,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
16
0 / 3 / 25
11,512
480
8,433
23,531
35,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Angel0593
Cabrakan
17
3 / 8 / 5
11,017
459
10,363
27,105
18,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DatBoy-_-JP
Gilgamesh
10
1 / 7 / 5
8,220
343
13,626
27,514
13,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
GRIEGOAPOLO
Ao Kuang
16
2 / 7 / 2
10,299
429
9,267
24,549
8,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 2
12,122
505
15,530
25,766
21,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SR CHIDOTE
Heimdallr
18
3 / 4 / 3
11,884
495
10,900
17,405
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
31
Kills
13
13
Deaths
31
67
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Angel0593
Cabrakan
3
8
5
0.69
L
Gilgamesh
DatBoy-_-JP
Gilgamesh
1
7
5
0.5
L
Ao Kuang
GRIEGOAPOLO
Ao Kuang
2
7
2
0.43
W
Janus
Gallo743
Janus
12
4
9
4.13
L
4
5
2
1
W
Hun Batz
RonyJustToxic
Hun Batz
12
4
12
4.5
L
Heimdallr
SR CHIDOTE
Heimdallr
3
4
3
1.13
W
Sun Wukong
TheSmooKing23
Sun Wukong
4
1
10
9
W
3
1
11
8.5
W
Ganesha
0
3
25
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,905
Damage
59,686
100,155
Taken
122,339
87,107
Mitigated
69,451
24,048
Healing
41,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Angel0593
Cabrakan
10,363
1,716
154
9,355
27,105
18,441
0
13,811
13,294
71,280
0
L
Gilgamesh
DatBoy-_-JP
Gilgamesh
13,626
5,484
709
6,376
27,514
13,618
0
7,902
19,382
0
40,788
L
Ao Kuang
GRIEGOAPOLO
Ao Kuang
9,267
2,298
0
9,958
24,549
8,591
0
5,624
18,925
74,867
0
W
Janus
Gallo743
Janus
27,598
2,796
663
3,058
15,229
7,353
443
5,312
9,917
117,471
0
L
15,530
2,402
0
7,514
25,766
21,903
0
5,465
20,301
0
101,319
W
Hun Batz
RonyJustToxic
Hun Batz
26,192
7,821
0
6,005
23,257
12,109
274
6,602
16,655
0
124,021
L
Heimdallr
SR CHIDOTE
Heimdallr
10,900
4,720
0
7,034
17,405
6,898
929
4,320
13,085
0
95,732
W
Sun Wukong
TheSmooKing23
Sun Wukong
14,955
3,707
0
10,519
23,210
25,469
1,763
1,737
21,473
0
102,984
W
10,727
4,891
0
886
14,928
7,003
3,234
2,924
12,004
0
86,728
W
Ganesha
8,433
1,465
0
2,917
23,531
35,173
45
3,655
19,876
32,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,154
Gold Earned
53,542
646
Minions Killed
556
0
Camps Cleared
0
2,300,377
Distance Traveled
2,059,123
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,017
459
108
5
0
409,324
5
L
Gilgamesh
8,220
343
39
2
0
350,705
5
L
Ao Kuang
10,299
429
109
5
0
472,665
7
W
Janus
13,300
554
163
7
0
430,232
15
L
Mulan
12,122
505
160
7
0
397,063
10
W
Hun Batz
13,255
552
150
6
0
517,620
7
L
Heimdallr
11,884
495
140
6
0
429,366
2
W
Sun Wukong
13,227
551
186
8
0
425,654
5
W
Ullr
11,860
494
137
6
0
460,024
4
W
Ganesha
11,512
480
10
0
0
466,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role