Player Matchup

Jing Wei
Jing Wei
Aligohe
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 1
Bellona
Bellona
CallMeMastt
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,280 Elo+
Party 2
Hades
Hades
LairolReyees
Hades
Level 34
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pulsifer
Tsukuyomi
Level 41
God Stats
0W - 3L
1,246 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 1
Geb
Geb
ajah19
Geb
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,376 Elo+
Party 2
Team Averages
Level 47
1,419 SR
1,320 Elo+

VS

Team Averages
Level 113
1,361 SR
1,421 Elo+
Janus
Janus
I MR GLASS I
Janus
Level 108
God Stats
5W - 9L
1,324 SR
Queue Stats
83W - 107L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rolomass42
Tsukuyomi
Level 148
God Stats
1W - 2L
1,192 SR
Queue Stats
176W - 171L
1,440 Elo+
Party 3
Neith
Neith
SlightedSoul
Neith
Level 43
God Stats
1W - 0L
1,152 SR
Queue Stats
9W - 9L
1,410 Elo+
Party 3
Vamana
Vamana
storms_your_hero
Vamana
Level 149
God Stats
4W - 4L
1,560 SR
Queue Stats
201W - 208L
1,453 Elo+
Party 3
Ganesha
Ganesha
tiken123
Ganesha
Level 116
God Stats
51W - 52L
1,576 SR
Queue Stats
108W - 99L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aligohe
Jing Wei
11
0 / 9 / 1
6,738
306
626
19,097
6,237
Bellona
CallMeMastt
Bellona
15
2 / 7 / 1
9,724
442
8,670
21,749
22,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 11 / 1
7,317
333
9,386
23,813
11,581
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Pulsifer
Tsukuyomi
14
0 / 7 / 2
8,539
388
8,122
22,837
8,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
ajah19
Geb
12
2 / 2 / 0
8,460
385
4,670
17,053
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 8
12,107
550
21,453
9,409
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Rolomass42
Tsukuyomi
18
8 / 3 / 8
12,150
552
16,117
24,820
11,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 0 / 12
11,617
528
13,178
9,407
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 1 / 9
12,855
584
18,169
21,348
19,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
tiken123
Ganesha
17
0 / 0 / 22
12,367
562
11,865
20,167
15,096
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
95
4
Kills
36
36
Deaths
4
5
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aligohe
Jing Wei
0
9
1
0.06
L
Bellona
CallMeMastt
Bellona
2
7
1
0.36
W
8
0
8
12
L
0
11
1
0.05
L
Tsukuyomi
Pulsifer
Tsukuyomi
0
7
2
0.14
W
Tsukuyomi
Rolomass42
Tsukuyomi
8
3
8
4
W
7
0
12
13
L
Geb
ajah19
Geb
2
2
0
1
W
13
1
9
17.5
W
Ganesha
tiken123
Ganesha
0
0
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
80,782
104,549
Taken
85,151
68,137
Mitigated
56,191
18,741
Healing
35,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aligohe
Jing Wei
626
626
0
820
19,097
6,237
0
7,504
11,593
0
12,798
L
Bellona
CallMeMastt
Bellona
8,670
2,196
0
3,820
21,749
22,981
0
5,263
16,486
0
57,225
W
21,453
1,014
252
2,004
9,409
4,370
2,092
2,220
7,189
82,171
0
L
9,386
476
15
5,491
23,813
11,581
116
8,361
15,452
44,480
0
L
Tsukuyomi
Pulsifer
Tsukuyomi
8,122
1,817
0
5,305
22,837
8,795
0
5,986
16,851
0
64,115
W
Tsukuyomi
Rolomass42
Tsukuyomi
16,117
2,894
0
10,973
24,820
11,217
952
2,851
21,842
0
114,465
W
13,178
6,519
0
3,878
9,407
5,608
2,988
2,447
6,913
0
92,065
L
Geb
ajah19
Geb
4,670
320
0
3,290
17,053
18,543
336
5,813
11,240
37,942
0
W
18,169
10,653
0
7,370
21,348
19,900
3,588
2,613
18,221
0
92,612
W
Ganesha
tiken123
Ganesha
11,865
692
0
11,474
20,167
15,096
1,860
4,373
15,694
59,065
3,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
61,096
327
Minions Killed
559
0
Camps Cleared
0
1,672,317
Distance Traveled
2,137,814
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,738
306
16
1
0
297,444
0
L
Bellona
9,724
442
100
5
0
391,081
0
W
Janus
12,107
550
101
5
0
426,183
0
L
Hades
7,317
333
63
3
0
303,344
0
L
Tsukuyomi
8,539
388
98
4
0
391,008
0
W
Tsukuyomi
12,150
552
145
7
0
482,331
5
W
Neith
11,617
528
181
8
0
401,020
1
L
Geb
8,460
385
50
2
0
289,440
0
W
Vamana
12,855
584
122
6
0
404,869
2
W
Ganesha
12,367
562
10
0
0
423,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role