Player Matchup

Vamana
Vamana
Silver II
 
Vamana
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Silver I
BLOODR3INA
Cupid
Silver I
Level 85
God Stats
5W - 7L
1,397 SR
Queue Stats
126W - 120L
1,225 MMR
Party 1
Ah Puch
Ah Puch
Silver I
Bhaddieryne
Ah Puch
Silver I
Level 74
God Stats
19W - 14L
1,535 SR
Queue Stats
126W - 121L
1,193 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,477 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,407 SR
982 MMR
Bacchus
Bacchus
Silver IV
JerJost20
Bacchus
Silver IV
Level 89
God Stats
1W - 2L
1,186 SR
Queue Stats
22W - 40L
1,124 MMR
Solo
Nu Wa
Nu Wa
Silver III
Lutch52
Nu Wa
Silver III
Level 125
God Stats
23W - 29L
1,478 SR
Queue Stats
36W - 50L
1,044 MMR
Solo
Anhur
Anhur
Silver V
cpt_WH00o
Anhur
Silver V
Level 89
God Stats
2W - 3L
1,555 SR
Queue Stats
19W - 35L
778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 1 / 4
7,757
705
5,935
11,871
8,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
15
4 / 0 / 3
8,922
811
7,431
5,847
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
Bhaddieryne
Ah Puch
14
1 / 0 / 4
7,748
704
7,670
8,760
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasScyllaAthenaDanzaburouBaron Samedi

VS

Bans
Da JiAh Muzen CabAchillesNeithGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JerJost20
Bacchus
12
0 / 2 / 0
7,690
699
5,247
12,350
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Lutch52
Nu Wa
12
1 / 2 / 0
7,303
664
6,192
5,192
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
cpt_WH00o
Anhur
12
0 / 3 / 0
6,953
632
4,338
8,086
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
1
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
4
4
W
Cupid
4
0
3
5.5
W
Ah Puch
Bhaddieryne
Ah Puch
1
0
4
3
L
Bacchus
JerJost20
Bacchus
0
2
0
0
L
Nu Wa
Lutch52
Nu Wa
1
2
0
0.5
L
Anhur
cpt_WH00o
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
15,777
26,478
Taken
25,628
14,062
Mitigated
19,047
11,410
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,935
4,302
0
4,795
11,871
8,110
24
3,397
8,474
0
30,784
W
Cupid
7,431
4,285
50
4,006
5,847
2,474
1,497
3,483
2,364
0
33,442
W
Ah Puch
Bhaddieryne
Ah Puch
7,670
184
70
2,489
8,760
3,478
16
4,631
4,129
35,439
0
L
Bacchus
JerJost20
Bacchus
5,247
600
0
3,186
12,350
13,512
0
4,371
7,979
22,154
0
L
Nu Wa
Lutch52
Nu Wa
6,192
3,068
0
228
5,192
1,929
64
1,062
4,130
29,617
0
L
Anhur
cpt_WH00o
Anhur
4,338
1,063
0
1,962
8,086
3,606
162
2,309
5,777
0
21,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,427
Gold Earned
21,946
171
Minions Killed
138
0
Camps Cleared
0
664,171
Distance Traveled
579,959
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,757
705
44
4
0
216,844
3
W
Cupid
8,922
811
66
6
0
222,488
1
W
Ah Puch
7,748
704
61
6
0
224,839
2
L
Bacchus
7,690
699
28
3
0
217,186
1
L
Nu Wa
7,303
664
56
5
0
174,605
4
L
Anhur
6,953
632
54
5
0
188,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role