Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
SONNECA
Rama
Level 160
God Stats
2W - 1L
1,618 SR
Queue Stats
44W - 35L
1,589 Elo+
Party 1
Shiva
Shiva
SonOfAn4rchy
Shiva
Level 148
God Stats
19W - 18L
1,551 SR
Queue Stats
76W - 94L
1,398 Elo+
Party 1
Ne Zha
Ne Zha
Yuukimuura
Ne Zha
Level 158
God Stats
10W - 12L
1,573 SR
Queue Stats
441W - 438L
1,583 Elo+
Party 1
Thor
Thor
papitaface
Thor
Level 65
God Stats
3W - 6L
1,318 SR
Queue Stats
152W - 172L
1,462 Elo+
Solo
Team Averages
Level 138
1,512 SR
1,507 Elo+

VS

Team Averages
Level 108
1,537 SR
1,453 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JohnP8
Da Ji
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 262L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
VitinhoGBS1069
Sun Wukong
Level 40
God Stats
22W - 24L
1,500 SR
Queue Stats
63W - 81L
1,307 Elo+
Solo
Izanami
Izanami
casperwastaken
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,422 Elo+
Solo
Chronos
Chronos
marlusdrummond
Chronos
Level 160
God Stats
8W - 4L
1,687 SR
Queue Stats
454W - 488L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 5 / 6
6,831
488
5,946
13,645
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
SONNECA
Rama
13
0 / 1 / 6
7,995
571
7,303
12,575
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 5
8,438
603
10,526
12,350
4,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Yuukimuura
Ne Zha
12
7 / 3 / 2
7,861
562
11,101
14,705
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 3
7,810
558
4,211
8,854
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 1 / 7
7,334
524
5,038
9,656
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
JohnP8
Da Ji
13
4 / 2 / 2
7,750
554
8,885
14,590
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
VitinhoGBS1069
Sun Wukong
11
0 / 5 / 1
6,078
434
3,478
10,303
6,264
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 4 / 1
7,862
562
8,693
12,442
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 6 / 4
6,914
494
8,071
12,901
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
9
11
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
5
6
0.8
L
Ganesha
 
Ganesha
1
1
7
4.5
L
Da Ji
JohnP8
Da Ji
4
2
2
2.5
W
Rama
SONNECA
Rama
0
1
6
3
W
6
0
5
8.5
L
Sun Wukong
VitinhoGBS1069
Sun Wukong
0
5
1
0.1
W
Ne Zha
Yuukimuura
Ne Zha
7
3
2
2.67
L
2
4
1
0.63
L
2
6
4
0.67
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
34,165
62,129
Taken
59,892
28,159
Mitigated
28,952
27,922
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,946
717
2,509
5,889
13,645
6,222
265
4,758
8,887
35,665
0
L
Ganesha
 
Ganesha
5,038
439
0
1,622
9,656
7,696
0
903
8,552
22,790
0
L
Da Ji
JohnP8
Da Ji
8,885
2,211
0
5,061
14,590
6,089
0
1,153
13,313
0
59,650
W
Rama
SONNECA
Rama
7,303
6,218
0
7,296
12,575
4,255
1,673
2,498
10,077
0
76,685
W
10,526
2,949
1,118
3,025
12,350
4,779
630
2,150
10,200
0
44,572
L
Sun Wukong
VitinhoGBS1069
Sun Wukong
3,478
1,677
0
431
10,303
6,264
23
846
9,368
0
34,842
W
Ne Zha
Yuukimuura
Ne Zha
11,101
2,473
356
4,549
14,705
9,588
0
3,389
11,316
0
37,232
L
8,693
6,509
0
4,276
12,442
4,247
3,015
435
11,824
0
66,456
L
8,071
3,168
0
2,703
12,901
4,656
0
2,609
9,885
44,638
0
W
4,211
521
0
3,180
8,854
3,315
0
773
8,081
0
39,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,935
Gold Earned
35,938
360
Minions Killed
356
0
Camps Cleared
0
1,321,390
Distance Traveled
1,310,903
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,831
488
70
5
0
245,949
4
L
Ganesha
7,334
524
11
1
0
253,358
4
L
Da Ji
7,750
554
103
7
0
300,586
3
W
Rama
7,995
571
124
9
0
229,303
0
W
Shiva
8,438
603
64
5
0
291,964
5
L
Sun Wukong
6,078
434
43
3
0
247,807
0
W
Ne Zha
7,861
562
34
2
0
260,929
1
L
Izanami
7,862
562
119
9
0
265,211
7
L
Chronos
6,914
494
80
6
0
243,941
2
W
Thor
7,810
558
68
5
0
293,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role