Player Matchup

Fenrir
Fenrir
DON-G277
Fenrir
Level 89
God Stats
25W - 15L
1,464 SR
Queue Stats
202W - 242L
1,361 Elo+
Solo
Hercules
Hercules
QhQxWR3KAG3
Hercules
Level 87
God Stats
3W - 4L
1,336 SR
Queue Stats
362W - 390L
1,405 Elo+
Solo
Sol
Sol
ThePandax068
Sol
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 373L
1,371 Elo+
Solo
Danzaburou
Danzaburou
dylan201222
Danzaburou
Level 61
God Stats
14W - 14L
1,431 SR
Queue Stats
83W - 108L
1,292 Elo+
Solo
Bellona
Bellona
zmankiller1
Bellona
Level 82
God Stats
7W - 6L
1,490 SR
Queue Stats
64W - 74L
1,358 Elo+
Solo
Team Averages
Level 80
1,444 SR
1,357 Elo+

VS

Team Averages
Level 79
1,439 SR
1,341 Elo+
Baron Samedi
Baron Samedi
Agrainor
Baron Samedi
Level 126
God Stats
1W - 3L
1,352 SR
Queue Stats
119W - 113L
1,399 Elo+
Solo
Kukulkan
Kukulkan
Egucai
Kukulkan
Level 101
God Stats
0W - 2L
1,480 SR
Queue Stats
2W - 3L
1,281 Elo+
Solo
Heimdallr
Heimdallr
Inkuto
Heimdallr
Level 82
God Stats
7W - 6L
1,502 SR
Queue Stats
89W - 91L
1,261 Elo+
Solo
Nemesis
Nemesis
ItzJeppyB
Nemesis
Level 55
God Stats
1W - 3L
1,383 SR
Queue Stats
23W - 20L
1,515 Elo+
Solo
Chaac
Chaac
arminkl_tt
Chaac
Level 32
God Stats
4W - 5L
1,476 SR
Queue Stats
23W - 36L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DON-G277
Fenrir
8
1 / 2 / 1
5,020
502
3,942
6,827
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hercules
QhQxWR3KAG3
Hercules
11
2 / 0 / 1
6,355
636
3,348
6,803
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
6,273
627
3,885
4,631
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
dylan201222
Danzaburou
9
2 / 0 / 3
5,982
598
5,222
3,310
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
zmankiller1
Bellona
7
3 / 2 / 2
5,114
511
5,885
7,324
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agrainor
Baron Samedi
8
1 / 3 / 2
4,752
475
3,642
7,777
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Egucai
Kukulkan
7
0 / 3 / 2
4,599
460
686
4,268
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Inkuto
Heimdallr
8
1 / 2 / 2
4,987
499
3,290
7,474
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ItzJeppyB
Nemesis
9
2 / 0 / 0
5,726
573
3,371
7,676
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
9
0 / 3 / 0
5,481
548
4,559
7,616
4,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
4
4
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Agrainor
Baron Samedi
1
3
2
0.67
W
Fenrir
DON-G277
Fenrir
1
2
1
0.75
L
Kukulkan
Egucai
Kukulkan
0
3
2
0.33
L
Heimdallr
Inkuto
Heimdallr
1
2
2
1
L
Nemesis
ItzJeppyB
Nemesis
2
0
0
2
W
Hercules
QhQxWR3KAG3
Hercules
2
0
1
2.5
W
1
0
1
1.5
L
Chaac
0
3
0
0
W
Danzaburou
dylan201222
Danzaburou
2
0
3
3.5
W
Bellona
zmankiller1
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,282
Damage
15,548
28,895
Taken
34,811
14,459
Mitigated
13,225
12,564
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Agrainor
Baron Samedi
3,642
511
1,262
2,592
7,777
2,648
720
0
7,522
20,231
0
W
Fenrir
DON-G277
Fenrir
3,942
1,206
0
1,172
6,827
2,449
0
1,016
5,811
0
25,154
L
Kukulkan
Egucai
Kukulkan
686
121
168
252
4,268
1,530
244
1,588
2,680
15,179
0
L
Heimdallr
Inkuto
Heimdallr
3,290
1,222
0
1,814
7,474
2,335
827
0
7,186
0
20,888
L
Nemesis
ItzJeppyB
Nemesis
3,371
1,600
0
1,171
7,676
2,605
476
2,020
5,656
0
33,855
W
Hercules
QhQxWR3KAG3
Hercules
3,348
947
0
3,015
6,803
4,073
334
0
6,803
0
43,119
W
3,885
1,475
0
3,601
4,631
1,966
900
501
4,130
42,546
5,407
L
Chaac
4,559
521
0
1,729
7,616
4,107
147
0
7,104
0
33,678
W
Danzaburou
dylan201222
Danzaburou
5,222
1,106
0
2,394
3,310
1,285
0
1,211
2,099
0
31,865
W
Bellona
zmankiller1
Bellona
5,885
1,586
0
2,382
7,324
4,686
0
1,600
5,724
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
25,545
314
Minions Killed
233
0
Camps Cleared
0
912,100
Distance Traveled
952,927
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,752
475
25
3
0
171,002
1
W
Fenrir
5,020
502
50
5
0
205,728
0
L
Kukulkan
4,599
460
22
2
0
150,084
0
L
Heimdallr
4,987
499
49
5
0
191,445
2
L
Nemesis
5,726
573
68
7
0
249,808
2
W
Hercules
6,355
636
93
9
0
176,955
2
W
Sol
6,273
627
84
8
0
190,346
0
L
Chaac
5,481
548
69
7
0
190,588
2
W
Danzaburou
5,982
598
55
6
0
180,891
1
W
Bellona
5,114
511
32
3
0
158,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role