Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MIGUELMECGG
Chaac
Level 138
God Stats
0W - 3L
1,330 SR
Queue Stats
162W - 168L
1,492 Elo+
Party 2
Persephone
Persephone
UzU10
Persephone
Level 154
God Stats
8W - 7L
1,505 SR
Queue Stats
257W - 253L
1,494 Elo+
Party 2
Thanatos
Thanatos
xSannineitorx
Thanatos
Level 146
God Stats
4W - 4L
1,606 SR
Queue Stats
112W - 121L
1,501 Elo+
Party 2
Team Averages
Level 147
1,488 SR
1,498 Elo+

VS

Team Averages
Level 40
1,613 SR
1,689 Elo+
Horus
Horus
WifeBeaterOwO
Horus
Level 22
God Stats
5W - 0L
1,720 SR
Queue Stats
44W - 17L
1,754 Elo+
Party 1
Chronos
Chronos
WithAHardAre
Chronos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 33L
1,716 Elo+
Party 1
Rama
Rama
ZackAttack69
Rama
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 32L
1,727 Elo+
Party 1
Osiris
Osiris
gymkana2123
Osiris
Level 80
God Stats
4W - 1L
1,543 SR
Queue Stats
342W - 168L
1,629 Elo+
Party 1
Shiva
Shiva
tucholeto24
Shiva
Level 31
God Stats
3W - 2L
1,803 SR
Queue Stats
58W - 48L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
4,753
594
2,620
6,683
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
 
Chronos
7
1 / 1 / 0
4,444
556
2,331
3,410
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,900
488
1,548
4,527
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
UzU10
Persephone
8
0 / 1 / 0
4,977
622
1,914
3,172
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xSannineitorx
Thanatos
8
1 / 2 / 1
4,715
589
3,090
6,211
2,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,897
612
1,779
6,272
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
WithAHardAre
Chronos
10
1 / 0 / 0
5,459
682
1,881
3,774
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 1
5,449
681
3,718
4,111
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
8
0 / 0 / 4
4,966
621
1,325
4,861
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 0
5,980
748
4,780
6,263
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Chronos
 
Chronos
1
1
0
1
L
0
1
0
0
L
Persephone
UzU10
Persephone
0
1
0
0
W
1
1
1
1.5
W
Chronos
WithAHardAre
Chronos
1
0
0
1
W
2
0
1
2.5
W
Osiris
0
0
4
2
W
3
1
0
3
L
Thanatos
xSannineitorx
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,503
Damage
13,483
24,003
Taken
25,281
11,457
Mitigated
11,306
9,269
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,620
296
0
1,772
6,683
5,268
0
0
6,258
0
28,449
L
Chronos
 
Chronos
2,331
582
0
700
3,410
1,125
0
0
3,410
24,502
2,651
L
1,548
509
0
874
4,527
1,725
0
339
4,155
0
19,461
L
Persephone
UzU10
Persephone
1,914
41
0
698
3,172
1,169
0
1,021
2,150
35,655
0
W
1,779
737
434
2,452
6,272
3,069
0
2,133
4,139
0
10,847
W
Chronos
WithAHardAre
Chronos
1,881
705
0
1,707
3,774
1,386
0
1,570
2,204
44,492
0
W
3,718
3,058
0
1,946
4,111
1,205
918
876
3,235
0
39,593
W
Osiris
1,325
662
0
2,752
4,861
2,761
0
197
4,664
0
30,412
W
4,780
2,153
0
1,801
6,263
2,885
68
0
5,862
0
33,150
L
Thanatos
xSannineitorx
Thanatos
3,090
633
125
5,100
6,211
2,170
0
520
5,691
0
17,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,789
Gold Earned
26,751
269
Minions Killed
304
0
Camps Cleared
0
810,490
Distance Traveled
818,197
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,753
594
62
8
0
163,798
5
L
Chronos
4,444
556
53
7
0
157,425
1
L
Chaac
3,900
488
41
5
0
155,169
2
L
Persephone
4,977
622
73
9
0
159,729
4
W
Horus
4,897
612
20
3
0
169,280
1
W
Chronos
5,459
682
85
11
0
169,347
2
W
Rama
5,449
681
81
10
0
145,344
3
W
Osiris
4,966
621
52
7
0
171,436
3
W
Shiva
5,980
748
66
8
0
162,790
2
L
Thanatos
4,715
589
40
5
0
174,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role