Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BearyScary52
Maui
Level 97
God Stats
1W - 0L
1,274 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 1
Ra
Ra
Qualatrix
Ra
Level 104
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 1
Team Averages
Level 103
1,371 SR
1,347 Elo+

VS

Team Averages
Level 89
1,532 SR
1,444 Elo+
Sylvanus
Sylvanus
Knight_blade137
Sylvanus
Level 116
God Stats
2W - 3L
1,526 SR
Queue Stats
111W - 124L
1,501 Elo+
Solo
Fenrir
Fenrir
buda24
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,432 Elo+
Party 2
Merlin
Merlin
tomypd4
Merlin
Level 137
God Stats
1W - 1L
1,571 SR
Queue Stats
15W - 23L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
11 / 0 / 4
9,680
968
16,596
10,265
4,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 14
8,455
846
5,753
9,764
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 12
8,324
832
8,185
5,817
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 5 / 2
6,835
684
4,067
15,401
12,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
buda24
Fenrir
11
1 / 5 / 1
6,506
651
4,476
10,182
4,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
tomypd4
Merlin
12
1 / 5 / 0
6,742
674
5,583
8,293
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
15
Kills
2
2
Deaths
15
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
0
4
13
W
1
0
14
8
L
Sylvanus
0
5
2
0.2
W
3
2
12
4.5
L
Fenrir
buda24
Fenrir
1
5
1
0.3
L
Merlin
tomypd4
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
14,126
25,846
Taken
33,876
19,620
Mitigated
20,228
11,394
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,596
9,414
0
5,348
10,265
4,925
1,897
3,889
6,376
0
55,146
W
5,753
1,216
0
1,975
9,764
11,945
279
3,394
6,370
13,365
0
L
Sylvanus
4,067
765
1,954
3,415
15,401
12,063
0
6,613
8,788
10,963
0
W
8,185
626
2,336
1,735
5,817
2,750
347
2,394
3,423
30,209
0
L
Fenrir
buda24
Fenrir
4,476
285
0
250
10,182
4,556
0
3,938
6,244
0
14,935
L
Merlin
tomypd4
Merlin
5,583
380
0
500
8,293
3,609
0
3,462
4,831
31,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
20,083
162
Minions Killed
82
0
Camps Cleared
0
563,784
Distance Traveled
485,392
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,680
968
92
9
0
176,110
0
W
Maui
8,455
846
16
2
0
193,369
0
L
Sylvanus
6,835
684
5
1
0
146,458
2
W
Ra
8,324
832
54
5
0
194,305
1
L
Fenrir
6,506
651
15
2
0
174,349
1
L
Merlin
6,742
674
62
6
0
164,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role