Player Matchup

Baron Samedi
Baron Samedi
Gold II
Iambigdamge
Baron Samedi
Gold II
Level 160
God Stats
144W - 113L
1,574 SR
Queue Stats
428W - 522L
1,454 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
LdyXunq
Ah Muzen Cab
Silver I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,548 MMR
Party 1
Ares
Ares
Gold III
xAPxYouNgLegenD
Ares
Gold III
Level 128
God Stats
109W - 77L
1,627 SR
Queue Stats
484W - 557L
1,535 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,567 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,732 SR
1,436 MMR
Athena
Athena
Gold III
YSD beatle
Athena
Gold III
Level 96
God Stats
4W - 1L
1,779 SR
Queue Stats
12W - 5L
1,728 MMR
Party 2
Cthulhu
Cthulhu
Silver I
YSD jiggy
Cthulhu
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,365 MMR
Party 2
Danzaburou
Danzaburou
Silver I
cZar baZooka
Danzaburou
Silver I
Level 88
God Stats
4W - 0L
1,917 SR
Queue Stats
9W - 10L
1,215 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iambigdamge
Baron Samedi
17
4 / 3 / 6
10,976
732
12,054
12,849
12,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
LdyXunq
Ah Muzen Cab
16
2 / 3 / 6
10,315
688
16,473
11,754
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 5
11,672
778
12,361
15,928
23,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Baba YagaPoseidonAtlasHadesGilgamesh

VS

Bans
HeraChironKukulkanThorZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
YSD beatle
Athena
15
1 / 5 / 2
10,604
707
6,160
23,266
25,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
YSD jiggy
Cthulhu
17
2 / 3 / 3
10,667
711
11,534
14,886
9,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
cZar baZooka
Danzaburou
18
4 / 2 / 1
11,487
766
11,589
14,192
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
7
7
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Iambigdamge
Baron Samedi
4
3
6
2.33
L
Ah Muzen Cab
LdyXunq
Ah Muzen Cab
2
3
6
1.67
W
Athena
YSD beatle
Athena
1
5
2
0.4
W
Cthulhu
YSD jiggy
Cthulhu
2
3
3
1.17
W
Danzaburou
cZar baZooka
Danzaburou
4
2
1
2.25
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
29,283
40,531
Taken
52,344
42,951
Mitigated
42,492
15,297
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Iambigdamge
Baron Samedi
12,054
861
1,842
5,179
12,849
12,075
681
6,083
6,766
45,813
0
L
Ah Muzen Cab
LdyXunq
Ah Muzen Cab
16,473
5,168
0
4,789
11,754
7,863
2,173
4,952
6,802
0
66,409
W
Athena
YSD beatle
Athena
6,160
1,289
278
3,142
23,266
25,184
481
11,433
11,147
23,506
0
W
Cthulhu
YSD jiggy
Cthulhu
11,534
86
689
710
14,886
9,370
365
6,986
7,324
44,654
0
W
Danzaburou
cZar baZooka
Danzaburou
11,589
4,596
0
5,551
14,192
7,938
2,149
6,191
7,534
0
66,826
L
12,361
667
0
3,487
15,928
23,013
360
6,692
9,236
17,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
32,758
172
Minions Killed
210
0
Camps Cleared
0
793,325
Distance Traveled
792,373
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,976
732
62
4
0
246,752
4
L
Ah Muzen Cab
10,315
688
102
7
0
265,793
0
W
Athena
10,604
707
32
2
0
277,913
1
W
Cthulhu
10,667
711
63
4
0
267,590
0
W
Danzaburou
11,487
766
115
8
0
246,870
2
L
Ares
11,672
778
8
1
0
280,780
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role