Player Matchup

Artemis
Artemis
Deesy F Baby
Artemis
Level 149
God Stats
1W - 1L
1,368 SR
Queue Stats
30W - 30L
1,515 Elo+
Party 2
Thanatos
Thanatos
LateHimself01
Thanatos
Level 26
God Stats
1W - 0L
1,791 SR
Queue Stats
24W - 14L
1,624 Elo+
Party 2
Ares
Ares
Suuuuuhhh Dude
Ares
Level 125
God Stats
2W - 1L
1,609 SR
Queue Stats
9W - 7L
1,467 Elo+
Party 2
Team Averages
Level 100
1,589 SR
1,536 Elo+

VS

Team Averages
Level 34
1,426 SR
1,184 Elo+
Sol
Sol
Bhadyy
Sol
Level 17
God Stats
3W - 3L
1,701 SR
Queue Stats
15W - 47L
1,101 Elo+
Party 1
Cerberus
Cerberus
lnzolate
Cerberus
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
9W - 18L
1,210 Elo+
Party 1
Mercury
Mercury
wllinn
Mercury
Level 61
God Stats
18W - 33L
1,348 SR
Queue Stats
55W - 100L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deesy F Baby
Artemis
14
1 / 0 / 9
8,789
732
8,961
4,202
2,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
LateHimself01
Thanatos
15
8 / 1 / 3
9,789
816
13,394
8,450
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 6
10,062
839
6,242
5,304
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bhadyy
Sol
10
0 / 5 / 1
6,850
571
2,862
8,331
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
lnzolate
Cerberus
12
0 / 2 / 1
7,861
655
4,148
14,726
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
wllinn
Mercury
12
1 / 5 / 0
7,592
633
1,972
10,437
3,565
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
Bhadyy
Sol
0
5
1
0.1
W
Artemis
Deesy F Baby
Artemis
1
0
9
5.5
W
Thanatos
LateHimself01
Thanatos
8
1
3
9.5
W
3
0
6
6
L
Cerberus
lnzolate
Cerberus
0
2
1
0.25
L
Mercury
wllinn
Mercury
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
8,982
17,956
Taken
33,494
13,538
Mitigated
19,531
13,548
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bhadyy
Sol
2,862
534
0
792
8,331
2,770
0
1,131
6,877
8,451
642
W
Artemis
Deesy F Baby
Artemis
8,961
3,872
0
1,975
4,202
2,375
1,641
2,306
1,896
0
44,327
W
Thanatos
LateHimself01
Thanatos
13,394
3,370
0
9,759
8,450
5,327
672
2,306
6,144
0
51,077
W
6,242
0
0
1,814
5,304
5,836
0
2,484
2,820
18,433
0
L
Cerberus
lnzolate
Cerberus
4,148
111
137
3,886
14,726
13,196
0
3,939
10,495
22,908
0
L
Mercury
wllinn
Mercury
1,972
951
0
1,434
10,437
3,565
0
1,172
8,994
0
26,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
22,303
153
Minions Killed
113
0
Camps Cleared
0
723,280
Distance Traveled
597,464
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,850
571
12
1
0
169,462
1
W
Artemis
8,789
732
68
6
0
213,883
2
W
Thanatos
9,789
816
63
5
0
259,927
0
W
Ares
10,062
839
22
2
0
249,470
3
L
Cerberus
7,861
655
53
4
0
221,790
2
L
Mercury
7,592
633
48
4
0
206,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role