Player Matchup

Hera
Hera
AlexKUNGI
Hera
Level 160
God Stats
6W - 4L
1,495 SR
Queue Stats
432W - 470L
1,564 Elo+
Solo
Jing Wei
Jing Wei
Alpha x Demons
Jing Wei
Level 140
God Stats
6W - 3L
1,608 SR
Queue Stats
68W - 46L
1,620 Elo+
Party 2
Terra
Terra
Bigby x W0lf
Terra
Level 106
God Stats
1W - 0L
1,396 SR
Queue Stats
16W - 13L
1,541 Elo+
Party 2
Ganesha
Ganesha
Echo7387
Ganesha
Level 143
God Stats
4W - 1L
1,666 SR
Queue Stats
117W - 70L
1,639 Elo+
Party 2
Cerberus
Cerberus
Genja Medicine
Cerberus
Level 148
God Stats
6W - 4L
1,691 SR
Queue Stats
256W - 238L
1,617 Elo+
Party 2
Team Averages
Level 139
1,571 SR
1,596 Elo+

VS

Team Averages
Level 117
1,666 SR
1,580 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaddyRayRMFT
Tsukuyomi
Level 138
God Stats
4W - 3L
1,758 SR
Queue Stats
235W - 167L
1,619 Elo+
Party 1
Chronos
Chronos
FFouz
Chronos
Level 157
God Stats
8W - 6L
1,628 SR
Queue Stats
274W - 200L
1,661 Elo+
Party 1
Izanami
Izanami
HipsterGrandpa
Izanami
Level 68
God Stats
2W - 2L
1,640 SR
Queue Stats
81W - 73L
1,585 Elo+
Solo
Ra
Ra
Yvaexial
Ra
Level 111
God Stats
0W - 1L
1,804 SR
Queue Stats
170W - 161L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
6 / 1 / 20
13,730
723
25,389
18,133
12,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
20
14 / 4 / 11
14,607
769
24,807
19,869
11,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 3 / 21
12,415
653
8,273
23,523
27,721
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Echo7387
Ganesha
20
1 / 4 / 26
12,035
633
20,066
23,091
15,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
18
5 / 6 / 19
12,756
671
12,199
34,328
51,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
7 / 3 / 9
12,977
683
16,611
24,715
29,447
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
DaddyRayRMFT
Tsukuyomi
18
3 / 6 / 6
11,375
599
19,401
18,138
6,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
FFouz
Chronos
20
3 / 3 / 8
12,003
632
27,588
19,426
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 11 / 8
11,195
589
14,568
21,633
6,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 6 / 8
12,772
672
19,721
19,378
12,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
57
29
Kills
18
18
Deaths
29
97
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
7
3
9
3.83
W
Hera
6
1
20
16
W
Jing Wei
14
4
11
4.88
W
3
3
21
4.5
L
Tsukuyomi
DaddyRayRMFT
Tsukuyomi
3
6
6
1
W
Ganesha
Echo7387
Ganesha
1
4
26
3.5
L
Chronos
FFouz
Chronos
3
3
8
2.33
W
Cerberus
5
6
19
2.42
L
3
11
8
0.64
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,734
Damage
97,889
118,944
Taken
103,290
119,250
Mitigated
62,761
58,483
Healing
39,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,611
6,818
2,059
9,190
24,715
29,447
57
12,511
12,204
0
30,431
W
Hera
25,389
5,238
1,817
4,681
18,133
12,916
1,919
8,492
9,641
52,160
0
W
Jing Wei
24,807
21,759
0
1,758
19,869
11,779
3,027
7,665
12,204
0
52,693
W
8,273
362
15,067
8,977
23,523
27,721
592
9,724
13,799
16,555
0
L
Tsukuyomi
DaddyRayRMFT
Tsukuyomi
19,401
3,290
2,122
2,793
18,138
6,043
0
11,660
6,478
0
31,936
W
Ganesha
Echo7387
Ganesha
20,066
455
4,434
6,639
23,091
15,544
1,420
10,573
12,518
49,924
0
L
Chronos
FFouz
Chronos
27,588
10,278
1,235
2,506
19,426
8,274
801
12,554
6,872
52,656
0
W
Cerberus
12,199
345
6,501
8,609
34,328
51,290
355
10,855
23,225
25,411
0
L
14,568
5,324
1,096
1,688
21,633
6,929
765
17,222
4,411
0
32,651
L
19,721
653
8,957
8,225
19,378
12,068
0
11,980
7,398
53,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,543
Gold Earned
60,322
207
Minions Killed
203
0
Camps Cleared
0
1,774,301
Distance Traveled
1,736,047
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,977
683
20
1
0
394,925
0
W
Hera
13,730
723
61
3
0
384,408
4
W
Jing Wei
14,607
769
62
3
0
324,600
1
W
Terra
12,415
653
34
2
0
370,840
0
L
Tsukuyomi
11,375
599
19
1
0
379,299
2
W
Ganesha
12,035
633
0
0
0
347,257
0
L
Chronos
12,003
632
41
2
0
306,613
1
W
Cerberus
12,756
671
50
3
0
347,196
1
L
Izanami
11,195
589
29
2
0
283,766
2
L
Ra
12,772
672
94
5
0
371,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role