Player Matchup

Fenrir
Fenrir
THICC YEEHAW
Fenrir
Level 43
God Stats
1W - 0L
1,330 SR
Queue Stats
9W - 7L
1,299 Elo+
Party 1
Baba Yaga
Baba Yaga
blueforestfire
Baba Yaga
Level 104
God Stats
1W - 0L
1,387 SR
Queue Stats
9W - 13L
1,266 Elo+
Party 1
Odin
Odin
theninjacooki15
Odin
Level 18
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 3L
967 Elo+
Party 1
Team Averages
Level 55
1,483 SR
1,177 Elo+

VS

Team Averages
Level 26
1,494 SR
1,118 Elo+
Olorun
Olorun
Dyablokingdoom
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,034 Elo+
Party 2
Medusa
Medusa
alvinos325
Medusa
Level 54
God Stats
3W - 5L
1,481 SR
Queue Stats
8W - 20L
1,204 Elo+
Party 2
Yemoja
Yemoja
brian199927
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 2 / 5
8,392
763
6,743
9,280
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
blueforestfire
Baba Yaga
16
10 / 0 / 4
9,760
887
21,069
7,327
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 0 / 12
8,561
778
3,545
7,013
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,561
596
5,184
11,761
4,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
alvinos325
Medusa
12
2 / 5 / 0
7,155
650
6,832
11,807
5,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
11
0 / 4 / 1
6,484
589
4,888
11,864
11,276
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Fenrir
4
2
5
3.25
L
Medusa
alvinos325
Medusa
2
5
0
0.4
W
Baba Yaga
blueforestfire
Baba Yaga
10
0
4
12
L
Yemoja
0
4
1
0.13
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,357
Damage
16,904
23,620
Taken
35,432
13,576
Mitigated
21,463
5,051
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,184
2,464
1,570
2,866
11,761
4,979
483
7,877
3,884
13,845
0
W
Fenrir
6,743
1,505
0
1,452
9,280
5,179
744
4,063
5,217
0
20,409
L
Medusa
alvinos325
Medusa
6,832
3,312
592
1,031
11,807
5,208
0
7,496
4,311
0
23,176
W
Baba Yaga
blueforestfire
Baba Yaga
21,069
1,323
0
1,787
7,327
3,516
1,500
2,822
4,505
62,800
0
L
Yemoja
4,888
1,194
1,440
675
11,864
11,276
222
5,723
6,141
14,119
0
W
3,545
661
259
1,553
7,013
4,881
478
3,225
3,788
0
14,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
20,200
123
Minions Killed
76
0
Camps Cleared
0
567,067
Distance Traveled
461,916
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,561
596
24
2
0
141,952
0
W
Fenrir
8,392
763
17
2
0
189,126
0
L
Medusa
7,155
650
36
3
0
161,338
0
W
Baba Yaga
9,760
887
80
7
0
183,079
1
L
Yemoja
6,484
589
16
1
0
158,626
2
W
Odin
8,561
778
26
2
0
194,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role