Player Matchup

Discordia
Discordia
Balla4200
Discordia
Level 18
God Stats
4W - 5L
1,492 SR
Queue Stats
4W - 7L
1,234 Elo+
Party 1
Jing Wei
Jing Wei
KenasukeSG
Jing Wei
Level 15
God Stats
1W - 5L
1,097 SR
Queue Stats
7W - 17L
1,286 Elo+
Party 1
Fenrir
Fenrir
thornkiller
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,369 Elo+
Party 1
Team Averages
Level 46
1,363 SR
1,296 Elo+

VS

Team Averages
Level 84
1,386 SR
1,433 Elo+
Susano
Susano
MagicMocha32
Susano
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,425 Elo+
Party 2
Chaac
Chaac
NAVATROLL
Chaac
Level 106
God Stats
3W - 4L
1,375 SR
Queue Stats
42W - 53L
1,449 Elo+
Solo
Zeus
Zeus
osuunc23
Zeus
Level 65
God Stats
0W - 3L
1,283 SR
Queue Stats
4W - 11L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Balla4200
Discordia
20
5 / 0 / 7
15,948
725
23,998
17,420
8,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
KenasukeSG
Jing Wei
18
1 / 5 / 7
13,428
610
9,588
17,400
8,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
6 / 0 / 4
14,708
669
13,803
20,481
27,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
2 / 3 / 3
13,006
591
9,717
13,890
8,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
NAVATROLL
Chaac
19
1 / 4 / 4
13,702
623
23,959
30,010
38,756
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
2 / 5 / 0
13,799
627
11,078
14,455
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Balla4200
Discordia
5
0
7
8.5
W
Jing Wei
KenasukeSG
Jing Wei
1
5
7
0.9
L
Susano
2
3
3
1.17
L
Chaac
NAVATROLL
Chaac
1
4
4
0.75
L
Zeus
2
5
0
0.4
W
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,389
Damage
44,754
55,301
Taken
58,355
43,783
Mitigated
53,087
14,797
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Balla4200
Discordia
23,998
2,313
391
7,416
17,420
8,136
1,562
5,849
11,571
104,130
0
W
Jing Wei
KenasukeSG
Jing Wei
9,588
6,050
305
2,922
17,400
8,182
724
1,240
16,160
0
53,727
L
Susano
9,717
2,633
0
443
13,890
8,113
0
5,575
8,315
0
50,854
L
Chaac
NAVATROLL
Chaac
23,959
3,082
0
7,570
30,010
38,756
787
9,430
20,580
1,024
79,893
L
Zeus
11,078
495
0
1,905
14,455
6,218
0
9,407
5,048
73,289
0
W
Fenrir
13,803
3,915
0
3,763
20,481
27,465
1,063
4,629
15,852
0
48,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
40,507
283
Minions Killed
269
0
Camps Cleared
0
1,214,319
Distance Traveled
1,248,269
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,948
725
164
7
0
396,652
2
W
Jing Wei
13,428
610
81
4
0
420,328
0
L
Susano
13,006
591
58
3
0
447,797
2
L
Chaac
13,702
623
99
5
0
434,841
0
L
Zeus
13,799
627
112
5
0
365,631
0
W
Fenrir
14,708
669
38
2
0
397,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role