Player Matchup

Thanatos
Thanatos
Bart04
Thanatos
Level 85
God Stats
23W - 16L
1,674 SR
Queue Stats
271W - 266L
1,523 Elo+
Party 2
Agni
Agni
BigBrady832
Agni
Level 27
God Stats
4W - 5L
1,608 SR
Queue Stats
39W - 42L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
BigHaggerty
Sun Wukong
Level 22
God Stats
5W - 4L
1,966 SR
Queue Stats
30W - 32L
1,456 Elo+
Party 2
Hachiman
Hachiman
BrotherAshton
Hachiman
Level 89
God Stats
7W - 7L
1,469 SR
Queue Stats
367W - 373L
1,562 Elo+
Party 2
Bacchus
Bacchus
cartermccutcheon
Bacchus
Level 20
God Stats
0W - 1L
1,379 SR
Queue Stats
15W - 16L
1,409 Elo+
Party 2
Team Averages
Level 49
1,619 SR
1,492 Elo+

VS

Team Averages
Level 62
1,747 SR
1,645 Elo+
Mercury
Mercury
Coopium
Mercury
Level 45
God Stats
7W - 0L
1,918 SR
Queue Stats
169W - 78L
1,748 Elo+
Party 1
Thoth
Thoth
CousinMikes
Thoth
Level 58
God Stats
4W - 0L
1,838 SR
Queue Stats
172W - 68L
1,693 Elo+
Party 1
Odin
Odin
Ikal_Akbal
Odin
Level 46
God Stats
24W - 19L
1,534 SR
Queue Stats
83W - 107L
1,368 Elo+
Solo
Apollo
Apollo
TheJonesMeister
Apollo
Level 120
God Stats
3W - 1L
1,768 SR
Queue Stats
301W - 124L
1,718 Elo+
Party 1
Zhong Kui
Zhong Kui
ffonzz
Zhong Kui
Level 42
God Stats
6W - 2L
1,675 SR
Queue Stats
78W - 39L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bart04
Thanatos
11
1 / 4 / 0
6,094
508
2,964
12,919
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 0
5,860
488
3,317
7,034
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
BigHaggerty
Sun Wukong
10
0 / 2 / 0
5,819
485
3,981
11,990
8,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
BrotherAshton
Hachiman
10
1 / 3 / 0
5,727
477
7,322
11,471
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,886
491
4,346
9,931
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Coopium
Mercury
13
5 / 0 / 4
7,836
653
7,281
7,770
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 3
7,629
636
6,732
4,263
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 2
5,680
473
3,023
8,659
6,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 2
6,834
570
7,912
8,730
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ffonzz
Zhong Kui
14
3 / 0 / 1
7,806
651
11,453
8,891
8,011
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bart04
Thanatos
1
4
0
0.25
L
1
4
0
0.25
L
Sun Wukong
BigHaggerty
Sun Wukong
0
2
0
0
L
Hachiman
BrotherAshton
Hachiman
1
3
0
0.33
W
Mercury
Coopium
Mercury
5
0
4
7
W
3
2
3
2.25
W
1
1
2
2
W
2
0
2
3
L
0
1
1
0.5
W
Zhong Kui
ffonzz
Zhong Kui
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
36,401
53,345
Taken
38,313
28,832
Mitigated
22,390
22,706
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bart04
Thanatos
2,964
736
0
9,496
12,919
5,190
0
1,484
11,435
0
39,950
L
3,317
299
0
254
7,034
2,766
0
4,497
2,537
35,781
0
L
Sun Wukong
BigHaggerty
Sun Wukong
3,981
803
0
4,260
11,990
8,158
0
8,943
3,047
0
34,388
L
Hachiman
BrotherAshton
Hachiman
7,322
3,057
0
5,275
11,471
3,564
0
512
10,959
0
45,144
W
Mercury
Coopium
Mercury
7,281
4,742
0
500
7,770
3,190
0
666
7,104
0
66,630
W
6,732
955
0
883
4,263
1,603
0
2,153
2,110
61,967
0
W
3,023
319
0
2,218
8,659
6,163
76
2,095
6,564
1,504
18,483
W
7,912
5,522
0
4,373
8,730
3,423
1,530
1,186
7,544
0
49,574
L
4,346
258
351
3,070
9,931
9,154
0
2,988
6,943
20,125
2,742
W
Zhong Kui
ffonzz
Zhong Kui
11,453
1,706
0
6,341
8,891
8,011
0
861
8,030
50,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
35,785
340
Minions Killed
446
0
Camps Cleared
0
1,216,681
Distance Traveled
1,280,437
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,094
508
75
6
0
261,578
4
L
Agni
5,860
488
69
6
0
233,901
1
L
Sun Wukong
5,819
485
74
6
0
231,789
1
L
Hachiman
5,727
477
84
7
0
219,731
2
W
Mercury
7,836
653
113
9
0
309,200
1
W
Thoth
7,629
636
113
9
0
218,745
4
W
Odin
5,680
473
30
3
0
276,790
1
W
Apollo
6,834
570
95
8
0
232,820
3
L
Bacchus
5,886
491
38
3
0
269,682
0
W
Zhong Kui
7,806
651
95
8
0
242,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role